Does not Commute is a strategic driving game where players manage multiple vehicles in a 1970s town, creating temporal paradoxes as they navigate traffic. Developed by Mediocre AB, the game is notable for its unique time-loop mechanic and narrative-driven character secrets. It was recognized as an Apple Design Award winner in 2015.
Overview · Full Intel report in progress
The App DNA
What makes this app unique?
For Casual gamers interested in strategic puzzle-solving and narrative-based gameplay.
What does it look like?
Key features
Players control a series of vehicles sequentially, where previous driving paths are repeated by AI, creating complex traffic scenarios.
The game features hidden character backstories and secrets tied to the town's residents and their peculiar lives.
Success requires careful route management and time-sensitive driving to avoid collisions and complete commutes.
While the base game is free, a one-time in-app purchase allows players to continue from checkpoints.
How much does it cost?
Velocity
Dormant developmentShow more...
5 versions in history. Development pace: zombie.
Who built it?
Mediocre AB
7 apps tracked · Games
User Sentiment
What do users think recently?
How are ratings & reviews evolving?
Not enough recent reviews to extract reliable themes yet.
Read the full review analysisCompetition
Competitive landscape for Does not Commute
How's the Games market?
The rivals identified
The Analyst's Read
Key takeaways for Does not Commute
Where is it heading?
Bottom line
The game combines strategic traffic management with a narrative layer, utilizing a unique time-loop mechanic that challenges players to avoid their own past actions.
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