DOP: Draw One Part vs its rivals

Side-by-side comparison against DOP: Draw One Part's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Brain Out
Nemesis
Draw 2 Save
Contender
Draw Happy School
Contender
Happy Glass
Peer
Help Me: Tricky Brain Puzzles
New Kid
Core Identity
DeveloperSayGames LTDEyewind LimitedWonder GroupDadasoftUNICO STUDIOKwalee LtdLion StudiosABI Games Studio
CategoryGames---GamesGames--
PlatformAndroid, iOS---Android, iOSAndroid, iOS--
Store Metrics
Rating4.6 / 5---4.8 / 54.5 / 5--
Ratings Count229,889---1,417,806556,867--
PriceFree---FreeFree--
Release DateApr 5, 2020---Nov 12, 2019Mar 11, 2019--
Last UpdatedApr 4, 2026---Apr 9, 2026Apr 14, 2026--
Sentiment & Reviews
Sentimentmixed---mixednegative--
Score65/100---65/10025/100--
Praises
  • Simple and relaxing drawing mechanics provide an effective way for users to pass time
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  • Challenging puzzle mechanics effectively stimulate cognitive thinking and problem solving skills for players
  • High replayability and addictive nature keep users engaged during short daily play sessions
  • Core drawing and guessing mechanics provide an engaging experience for casual players
--
Complaints
  • Excessive ad frequency disrupts the core gameplay loop and degrades the user experience
---
  • Excessive ad frequency disrupts the core gameplay loop and creates a negative user experience
  • Aggressive monetization tactics and expensive hint systems gate progress for non-paying players
  • Persistent unskippable advertisements and aggressive ad frequency disrupt the core gameplay loop
  • Critical UI blocking bug prevents interaction with the game after the latest update
--
Requests
  • Implementation of a functional ad-free experience for users who have paid for removal
---
  • Increased level volume to provide more content for long-term dedicated players
  • Additional profile customization options to improve player identity and game variety
--
Strategic Intel
Strengths
  • Intent-recognition algorithm minimizes user frustration
  • Minimalist visual design lowers cognitive load
  • Offline functionality enables consistent play
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  • Editors' Choice badge across five markets sustains organic install velocity
  • Offline-first architecture maximizes accessibility in low-connectivity regions
  • ML-based recognition model provides a consistent, low-friction core gameplay loop
  • Subscription-first model creates a clear path to recurring revenue
--
Weaknesses
  • Aggressive ad-frequency disrupts gameplay loop
  • Technical instability post-update
  • Paid ad-removal mechanism reported as unreliable
---
  • Ad-to-gameplay ratio is the primary churn driver
  • Premium tier weekly subscription cost exceeds casual-puzzle category medians
  • Critical UI-blocking bugs post-update prevent core interaction
  • Aggressive ad frequency drives immediate uninstalls
  • High crash rate on current hardware
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Pricingfreemium---freemiumsubscription--
MomentumMaintenance---ActiveActive--
Update Cadence5 versions, ~27d avg---5 versions, 1 majors/6mo, ~22d avg3 versions, 1 majors/6mo, ~9d avg--

Compare DOP: Draw One Part head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by DOP: Draw One Part, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0