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- v1.7.248Android
Improved stability related to graphics library configuration.
- v1.7.247iOS
- Fixed some bugs - Improved visibility of fairies that appear after defeating a boss - Adjusted the set effect 'Gun Fu' - Changed some UI displays
- v1.7.246iOS
- Fixed some bugs - Changed Japanese, Chinese text - Changed some items
- v1.7.238iOS
Changed some bugs. Fixed an issue that Chinese, Japanese font-broken on some UI.
- v1.7.235iOS
[New Contents] New Hard Mode Changed the existing hard mode. The new hard mode can be activated by interacting with Arsha's key box. (The existing hard mode toggle object have been removed.) There are levels 1 to 10, and as the level increases, restrictions increase. You can get various rewards for each clear, so be sure to challenge yourself. For the existing Hard Mode Boss Rush, you can enter if you have at least one key after fulfilling the challenge conditions. Dungeon Added new rooms to some themes. Episodes Added episode "Twilight Mansion": a small episode with new characters. (Unlocked by clearing stage 1 of Hard Mode.) The existing "Trials" content has been renamed to "Episode: Trials". Progress in these two episodes can be tracked via the Quest HUD in the village. Trials events will now also appear during Hard Mode. (Don't worry, entering the Trials will temporarily change to Normal difficulty!) Dimensional Lab New Perks Added 5 new special perks to unlock. Can be purchased by speaking to Cyox in the village. Costumes Added new costume. Items Added 19 new items. Added 8 new set effects. Added VFX and SFX to some items. Added 1 new item-tag. Achievements Added 8 new achievements. Abilities Added 2 new Abilities. Elemental: A new ability that increases your elemental(burn, poison, etc) damage. Comet: A new Ability that increases your dash attack damage. [Changed Contents] Abilities Greed: [LV20 ability] food satiety reduction has been changed (10% to 7%). Endurance: [LV20 ability] the hp cap has been changed (based on max health → fixed at 30). Wrath: [LV5 ability] Increased attack collision range. Items Will Cane: Changed the basic option (added Dash Action Bullet → Critical Damage). Rumble and Arthur: Increased attack speed in gun mode. Lumber: Fixed an issue with Lumber not breaking with a dash attack. Fire Dragon Killer: Added a new skill feature (+200% burn speed). Iron Wings: Changed the chance of not consuming Dash Gauge (50% → 33%) Necklace of Cerberus: Changed some stats. Nitro Gauntlets: Attack speed increased. Wings: Reduces movement speed slightly. Blunderbuss: Reload speed increased, attack speed decreased. Beast Marks Sword 'Hou': Damage changed. Food Choco-Banana: Changed satiety and damage values. Set Effects A World of Coldness: Increased the health of the pillar. Adventure Planet: Increased the attack speed of Miniature Planet. Coin Addict: Changes to the items required to complete the set. Stats Slightly reduced damage reduction at high defense. Changed the options for 'Forestall'. Costumes King of Pickaxes: Increased dash recovery rate. Rider H: Removed an existing ability and added a new one. Added Convenience The experimental "auto-save" feature will be changed to a default option. Vampires will no longer be offered items they already have. Changed to grant an additional 20% EXP whenever you are favored. Changed to show increasing satiety when hovering over food. Leveling up is now faster after an expedition ends. Changed dash recovery progression to be more visual. Improved the usability of the Ability UI. Bug Fixes Tunak: Fixed some immobilization issues while using patterns. Fixed an issue where the buff from Beer would not trigger after challenging 'Trial'. Fixed some issues with players getting stuck on tiles during auto-save. Fixed an issue where players could not build Yulford's Workshop if they ran away(not dead) from the first dungeon entry. Cosmic Power skill will now unmorph if you die while using it.
- v1.6.228iOS
- Fixed the center point of the Monster Ego Sword. - Improved auto-aim: now aims at monsters when they are actually visible. - Fixed a bug that prevented Emergency Escape from working if you got stuck in a dungeon passage object. - Fixed a bug where moving the cursor to the left in the inventory via controller would disable input. - iTunes file sharing feature is available now. - Added a UI Screen for cloud-local save file choice.
- v1.6.224iOS
- Fixed an issue where uncommon/rare item trasures would appear more often depending on device environment. - Fixed an issue where save files sometimes showed "ERROR". - As a known issue, we are currently seeing save files occasionally break in iOS. Patch 1.6.224 will include additional improvements to saves, and we'll do our best to make saving files completely error-free. We sincerely apologize for any inconvenience you may have experienced while using the game.
- v1.6.214iOS
- Fixed an issue where uncommon/rare item trasures would appear more often depending on device environment. - Fixed an issue where save files sometimes showed "ERROR". - As a known issue, we are currently seeing save files occasionally break in iOS. Patch 1.6.214 will include additional improvements to saves, and we'll do our best to make saving files completely error-free. We sincerely apologize for any inconvenience you may have experienced in the meantime.
- v1.6.204iOS
- [Experimental feature] Auto-save : Added an experimental feature that will save your last progress even if the game is force quit. You can turn it on in the options window. - Ikina Bear: Fixed an issue where the bear's appearance would revert to its original appearance when moving around the room. - Fixed an issue where the game would not display properly when screen sharing or recording. - Changed UI layout of inventory slightly. - Fixed an issue that sometimes caused file saves to fail.
- v1.6.198iOS
- [Experimental feature] Auto-save : Added an experimental feature that will save your last progress even if the game is force quit. You can turn it on in the options window. - Ikina Bear: Fixed an issue where the bear's appearance would revert to its original appearance when moving around the room. - Fixed an issue where the game would not display properly when screen sharing or recording. - Changed UI layout of inventory slightly.
- v1.6.181iOS
- Fixed a bug where the food data was sometimes not saved properly during campfire-save. - Fixed a bug where the save data deletion did not work. - The bug reprt system has been placed on the title screen. When you submit a report, the save files are also uploaded.
- v1.6.179iOS
The difficulty of each stage of The Trial has been reduced. Trial 1: Removed some of the spike traps, add a fairy spawn point Trial 2: Slowed the fire trap projectile interval Trial 3: Slight increase in the player health and stats Trial 4: Slight increase in the player health
- v1.6.177iOS
Fixed some bugs related to dungeon loading system.
- v1.6.175iOS
- Improved touch control custom system. - The default HUD for touch control has been changed. - Optimized dungeon loading performance. - Fixed some bugs.
- v1.6.166iOS
Mobile Version Hot Fixes - Improved Envyrok's trap pattern visibility on iPad resolution. - Fixed a bug where the player sometimes freezes after using a skill.
- v1.6.165iOS
Updated localization info, game info tags.