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- v1.4.3iOS
Balance Updates • Chests now always contain at least one core. • Chest spawn distances have been fully reworked. • Slipstream now multiplies game speed. • Seasonal leaderboard retired and replaced with a Total Tasks Completed leaderboard. • Base leaderboard now records fastest full-quest completion times. Core & Item Changes • Cores can no longer roll gear above their own rarity (e.g., Nori gear no longer rolls above Nori quality). • Chest tiers renamed: Crystal → Erif, Golden → Dlog, Metal → Nori, Wooden → Eznorb. Task Improvements • Tasks now show their spawn chances. • Tasks can be toggled to double their spawn weight. New Content • Added two new quests: For the Jam! and Gilliver’s Travels. • Added a new Mix All button. • Added a loading overlay when entering maps. UI & UX Improvements • Improved the introductory message. • Pinned quests now display “Ready to turn in” instead of “Complete.” • Removed the “Quality Equipped” block from Forge stats. • Fixed an issue where level-up alerts displayed values lower than the actual amounts. Backend • Updated A* Pathfinding to a newer version.
- v1.4.3Android
• Chests now guarantee at least one core and have improved spawn distances. • Cores no longer roll gear above their rarity. • Slipstream now multiplies game speed. • Tasks show spawn chances and can be boosted. • New quests added and several UI improvements. • Updated A* pathfinding. Full patch notes are available in-game or on the Echoes of Vasteria Discord.
- v1.3.2iOS
Balance • Buff times have been majorly adjusted, please be advised this is a test and may shift dramatically in the other direciton or back to how they were. Changes • 6 new experience milestones that should help levelling all around. Bugfixes • Activate for milestones no longer shows up before you've earned a slot. • The cauldron icon no longer incorrectly shows on the townsfolk button.
- v1.3.1iOS
Balance • Slipstream upgrades have been nerfed. • Base distance 20%->10% • Slipstream Quest 1 30%->20% • Slipstream Quest 2 45%->25% • Slipstream Quest 3 60%->30% • Slipstream quest requirements are now easier. • Slipstream manual casts 25->10 • Slipstream casts 100->50 • Slipstream casts 500->100 Changes • Cauldron no longer has taste/stop tasting buttons. Tasting will begin immediately on pressing Mix and will resume when restarting the game automatically untill you run out of tastes. • Skills have been overhauled along with Milestones. • Crit damage has been added to stat pool for gear, added as a new buff, and in milestones. • New map: Spooky! • You can now tap and hold, or right click a buff slot during a run to enable/disable echo casting. • New seciton in the forge stats that shows your total gear stats. • New run breakdown replaces the old way of showing drops. Minor changes • The forge now shows Quality with a new icon in the first line of pending/equipped. • In forge stats the Quality section has been moved above the Salvage section. • Name moved to the Rank tab in statistics. • Partial Russian Translation. • New game introduction, placeholder till a proper tutorial can be designed. Bugfixes • Caleb now properly relinquishes tasks when he engages enemies. • Fixed a bug where replace wouldn't work when clicking stop while autocrafting.
- v1.2.24iOS
Balance • Skelly Swordsmen, and small slimes now share a base Attack Rate of 1. • Skelly Archers, and medium slimes now share a base Attack Rate of 1.25. • Skelly Mages and Large slimes now share a base Attack Rate of 1.6 • Small and Medium Slimes now have infinite spawn distances. Minor changes • Nori now has a low of 250 on Vastium. • The game will no longer sleep on mobile. • Version number moved next to credits button. Bugfixes • Fixed recipe display in the forge. • Cualdron cards now properly display Echo Power instead of Disciple Power. • Offline time now properly functions on mobile even when the app is in the background.
- v1.2.23iOS
Minor changes • Stat matching is now off by default. • New chest sfx. • Quests are now indente Bugfixes • Movement no longer starts above 100% • Enemy stats level slider now correctly updates its maximum value when your reap distance increases. • Echoes should no longer persist after the hero dies. • The replace button in the forge should no longer be greyed out when a pending craft is available. • Cauldron now properly updates available cards without a full app restart. Next I will be working on the new skill system for the next couple of weeks so won't be any patches till thats done!
- v1.2.22iOS
• Fixed an issue with fonts. • Fixed a resizing issue in the forge. • Sime Time Trial quest now properly requires slimes to be killed. • Fixed Alter Echoes not generating progress while the app is in the background.
- v1.2.20iOS
• Fixed achievement related crashing.
- v1.2.19iOS
• Potential fix for mobile crashes. • Removed Portrait on mobile.