Loading...
- v1.15.0Android
You can now swap the positions of enemies with your characters during combat, making it easier to tap enemies on mobile. Attempted to fix an issue where a character’s selected skill was sometimes deselected after an enemy attack.
- v1.13.4iOS
- Fixed a bug where the character gets stuck in certain situations
- v1.13.3iOS
- Fixed a bug where the character gets stuck in certain situations
- v1.13.2iOS
- Added option to refresh merchant
- v1.13.1iOS
- Adjusted merchant gem price calculation: now also scaled by item level (iLvl) - Fixed bug where consumable items could be used below their required level
- v1.13.0iOS
- Added Greater Potions of Life and Energy, which restore 50% of the corresponding stat - Reduced the item level of medium potions (Life and Energy) from 5 to 4, lowering both their cost and requirements - Added missing translations
- v1.12.0iOS
- Added legacy goblin avatars from DoE
- v1.11.4iOS
- Balanced item level requirements: after NG+30, each new NG only adds +1 level requirement - Unequip items if they become unusable after upgrading
- v1.11.0iOS
- Increased epic loot chance from 6.25% to 10% - Increased legendary loot chance from 1.56% to 2% - Fixed thieving and threat cap - Show gem discounts and gold bonuses on the purchase screen - Added missing translations - UI Changes
- v1.10.0iOS
- Goblins are also immune to paralysis now - Rewarded video ads now give 80 gems instead of 60 - Bosses now drop gems upon defeat - Reduced base blacksmith cost from 2500 to 2000 gold - Increased thieving and threat cap to 10,000% - Improved clarity of spell energy cost display in skill descriptions
- v1.9.2iOS
- Reforge cost reduced from 100 to 80 - Bosses can now be protected by 3 common mobs starting from NG+ - If there aren't enough gems or gold, show the 'Buy More' dialog - Increased the maximum number of blacksmith enhancements from 10 to 15 - Sound interruptions will now only occur if game music is enabled - Added missing translations - Fixed a potential crash related to local notifications (the "open chest" reminder)
- v1.9.0iOS
- Added a new playable race: Goblin - Added NG level upgrade system at the blacksmith - Tons of balance changes to races and skills. See Discord for details - Perception cap reduced to 85%, but racial bonuses can now exceed the cap - Added item quality label to the item details
- v1.8.1iOS
Fixed issue where music stopped after viewing a rewarded ad.
- v1.8.0iOS
- Enabled cloud saving via Apple Game Center - Added "Reforge" feature to modify stats and attributes of magical items - Updated bank item count after deposit/withdraw actions - After reaching the soft cap for an attribute, further bonuses have reduced effectiveness (e.g., +100% for an additional +1% over the cap) - Reduced required level per ng multiplier from 0.25 to 0.20 - Fixed an issue where the app could consume more battery than expected while idle
- v1.7.0iOS
- Now basic strikes heal 5% of energy - The floor color changes depending on the depth - Number of items in merchant sales increased from 3 to 6 - Threat per party position increased from 10% to 20% - Fixed an issue where the app could consume more battery than expected while idle
- v1.6.0iOS
- Changed the maximum number of enemies to 2 in dungeon levels 1 to 3, except during the first entry into the dungeon - New home screen - Modified keyboard shortcuts - Fixed occasional duplicate music playback - Added 112 legacy avatars (from Depths of Endor)
- v1.5.1iOS
Added inventory sorting and multi-sell Store refresh guarantees magic items Updated race icons Added Simplified Chinese Filter enemies by affliction in bestiary Show inventory/bank space used Warning if fewer than 4 party members Fixed off-hand weapons (iLvl 6–7) Accessibility auto-enabled with TalkBack/VoiceOver
- v1.4.0iOS
- You can now filter store items by iLvl, Guild and Slot, with each refresh costing 2 gems - Twin Fangs (Rogue): Damage lowered to 50%, but now always applies poison - Gem cap: Bank & Inventory slots: 600; Merchant: 1400 - Watch a rewarded ad for gems every 1 hour, and for gold every 5 min - UI improvements - Fixed some translations
- v1.3.0iOS
- Slight UI improvements inside dungeons: battles, chests, traps and altars - New skill: Banner (Warrior level 18) - Balance changes: - Increased defensive values of Fire Shield (Mage), Shadow Ward (Warlock) and Fortitude (Priest) - Immolate now affects up to 2 targets, but its damage has been reduced
- v1.2.1iOS
- Increases the HP your characters gain per level, from 3.5 to 4 - Slightly increased defensive values for starting enemies - Reduced damage boost skills from 250% to 225% - Critical effect reduced from 100% to 50% - Enemy critical chance increased from 5% to 15% - Show guild info from character creation and guild switching - Show coordinates on dungeon - Reduced level requirement for each NG - Added tooltips for stats and attributes description in the item dialog
- v1.1.0iOS
- Balance changes: - 300% attack boost now lasts 1 turn instead of 2, and is reduced to 250% - Circle of Healing now targets up to 3 characters - Fixes: - Resolved issues with rewarded ads on iOS - Other minor bug fixes and improvements
- v1.0.3iOS
- Max level increased to 999 - Fixed incorrect value when comparing off-hand items - Accessibility enhancements - Added website link - Fixed some translations - Added translations: de, fr, it, pt - Bug fixes
- v1.0.0iOS
Initial release
- v0.1.18iOS
- Added Bleed Affliction: Deals 5% of max HP each turn and reduces SPEED by 5% - Added level 30 skills - UI improvements - Balance changes