You can now swap the positions of enemies with your characters during combat, making it easier to tap enemies on mobile.
Attempted to fix an issue where a character’s selected skill was sometimes deselected after an enemy attack.
v1.13.4iOS
- Fixed a bug where the character gets stuck in certain situations
v1.13.3iOS
- Fixed a bug where the character gets stuck in certain situations
v1.13.2iOS
- Added option to refresh merchant
v1.13.1iOS
- Adjusted merchant gem price calculation: now also scaled by item level (iLvl)
- Fixed bug where consumable items could be used below their required level
v1.13.0iOS
- Added Greater Potions of Life and Energy, which restore 50% of the corresponding stat
- Reduced the item level of medium potions (Life and Energy) from 5 to 4, lowering both their cost and requirements
- Added missing translations
v1.12.0iOS
- Added legacy goblin avatars from DoE
v1.11.4iOS
- Balanced item level requirements: after NG+30, each new NG only adds +1 level requirement
- Unequip items if they become unusable after upgrading
v1.11.0iOS
- Increased epic loot chance from 6.25% to 10%
- Increased legendary loot chance from 1.56% to 2%
- Fixed thieving and threat cap
- Show gem discounts and gold bonuses on the purchase screen
- Added missing translations
- UI Changes
v1.10.0iOS
- Goblins are also immune to paralysis now
- Rewarded video ads now give 80 gems instead of 60
- Bosses now drop gems upon defeat
- Reduced base blacksmith cost from 2500 to 2000 gold
- Increased thieving and threat cap to 10,000%
- Improved clarity of spell energy cost display in skill descriptions
v1.9.2iOS
- Reforge cost reduced from 100 to 80
- Bosses can now be protected by 3 common mobs starting from NG+
- If there aren't enough gems or gold, show the 'Buy More' dialog
- Increased the maximum number of blacksmith enhancements from 10 to 15
- Sound interruptions will now only occur if game music is enabled
- Added missing translations
- Fixed a potential crash related to local notifications (the "open chest" reminder)
v1.9.0iOS
- Added a new playable race: Goblin
- Added NG level upgrade system at the blacksmith
- Tons of balance changes to races and skills. See Discord for details
- Perception cap reduced to 85%, but racial bonuses can now exceed the cap
- Added item quality label to the item details
v1.8.1iOS
Fixed issue where music stopped after viewing a rewarded ad.
v1.8.0iOS
- Enabled cloud saving via Apple Game Center
- Added "Reforge" feature to modify stats and attributes of magical items
- Updated bank item count after deposit/withdraw actions
- After reaching the soft cap for an attribute, further bonuses have reduced effectiveness (e.g., +100% for an additional +1% over the cap)
- Reduced required level per ng multiplier from 0.25 to 0.20
- Fixed an issue where the app could consume more battery than expected while idle
v1.7.0iOS
- Now basic strikes heal 5% of energy
- The floor color changes depending on the depth
- Number of items in merchant sales increased from 3 to 6
- Threat per party position increased from 10% to 20%
- Fixed an issue where the app could consume more battery than expected while idle
v1.6.0iOS
- Changed the maximum number of enemies to 2 in dungeon levels 1 to 3, except during the first entry into the dungeon
- New home screen
- Modified keyboard shortcuts
- Fixed occasional duplicate music playback
- Added 112 legacy avatars (from Depths of Endor)
v1.5.1iOS
Added inventory sorting and multi-sell
Store refresh guarantees magic items
Updated race icons
Added Simplified Chinese
Filter enemies by affliction in bestiary
Show inventory/bank space used
Warning if fewer than 4 party members
Fixed off-hand weapons (iLvl 6–7)
Accessibility auto-enabled with TalkBack/VoiceOver
v1.4.0iOS
- You can now filter store items by iLvl, Guild and Slot, with each refresh costing 2 gems
- Twin Fangs (Rogue): Damage lowered to 50%, but now always applies poison
- Gem cap: Bank & Inventory slots: 600; Merchant: 1400
- Watch a rewarded ad for gems every 1 hour, and for gold every 5 min
- UI improvements
- Fixed some translations
v1.3.0iOS
- Slight UI improvements inside dungeons: battles, chests, traps and altars
- New skill: Banner (Warrior level 18)
- Balance changes:
- Increased defensive values of Fire Shield (Mage), Shadow Ward (Warlock) and Fortitude (Priest)
- Immolate now affects up to 2 targets, but its damage has been reduced
v1.2.1iOS
- Increases the HP your characters gain per level, from 3.5 to 4
- Slightly increased defensive values for starting enemies
- Reduced damage boost skills from 250% to 225%
- Critical effect reduced from 100% to 50%
- Enemy critical chance increased from 5% to 15%
- Show guild info from character creation and guild switching
- Show coordinates on dungeon
- Reduced level requirement for each NG
- Added tooltips for stats and attributes description in the item dialog
v1.1.0iOS
- Balance changes:
- 300% attack boost now lasts 1 turn instead of 2, and is reduced to 250%
- Circle of Healing now targets up to 3 characters
- Fixes:
- Resolved issues with rewarded ads on iOS
- Other minor bug fixes and improvements
v1.0.3iOS
- Max level increased to 999
- Fixed incorrect value when comparing off-hand items
- Accessibility enhancements
- Added website link
- Fixed some translations
- Added translations: de, fr, it, pt
- Bug fixes
v1.0.0iOS
Initial release
v0.1.18iOS
- Added Bleed Affliction: Deals 5% of max HP each turn and reduces SPEED by 5%
- Added level 30 skills
- UI improvements
- Balance changes