- Two new Custom Theories: 'Magnetic Fields' and 'Basel Problem'.
- Updated the Riemann Zeta Function custom theory.
- Added a max currency label in the publication popup of Custom Theories.
- Added the τ value of the active Custom Theory on the offline calculation screen.
- Fixed: Some forms of the custom theory URL were not considered as being in the official repository.
- Fixed: Variable 'b' of the Riemann Zeta CT could not be fully bought by the auto buyer.
- Fixed: API - The 'Keyboard.NUMERIC' property was not behaving as expected for non-English OS languages.
- Fixed: API - Crash when providing invalid quaternary entries.
v1.4.40Android
- Two new Custom Theories: 'Magnetic Fields' and 'Basel Problem'.
- Updated the Riemann Zeta Function custom theory.
- Added a max currency label in the publication popup of Custom Theories.
- Added the τ value of the active Custom Theory on the offline calculation screen.
v1.4.38iOS
Fixed: Leaderboard metadata was incomplete.
Updated localization.
v1.4.37iOS
Fixed: Issue with how rewards were counted.
Fixed: The app name contained a wide space on the home screen.
v1.4.36iOS
Fixed: The game thread could stop working when coming back to game in some occasions.
v1.4.35iOS
New Custom Theory: Riemann Zeta Function.
Fixed: The offline calculation screen could appear for times less than 2 minutes.
Fixed: Stars would stop accumulating when an infinity was reached.
Fixed: The language selection screen could have a white background on first launch.
v1.4.34iOS
Fixed: The leaderboard f(t) value wasn't based on 'Lifetime f(t)'.
Fixed: Some Custom Theories could sometime timeout prematurely. Increased the timeout to 15 seconds.
Fixed: Some typos in translations.
v1.4.33iOS
Custom Theory SDK:
- Fixed: Properties of stateful UI components did not always reflect the displayed value.
- Fixed: It was possible to make recursive calls to a theory function and crash the game.
v1.4.32iOS
- Two new Custom Theories: Fractional Integration and Fractal Patterns
- The tau contribution from official Custom Theories have quadrupled.
- The tau limit has also been increased.
- Fixed: The theory automator freeze.
- Fixed: Official Custom Theory indices.
- Fixed: Formatting in the save slot window.
- Various additions to the Custom Theory SDK.
v1.4.31iOS
Fixed: Custom Theories would sometimes generate an error when the game is closing.
Fixed: Numerical values in the summary bar would sometimes wrap to the next line.
Added two more save slots.
v1.4.30iOS
- New language: Lithuanian!
- Fixed: Music could not be turned off on some devices.
- Fixed: The game was not always saved when closing the app.
- Custom Theories:
- Fixed: The theory list did not assign the correct symbol and other theories were not really sorted by name.
- Custom Theory API:
- Fixed: Sliders did not correctly handle 'minimum' and 'maximum' in the constructor.
- Fixed: CustomCost with 'max' buy amount did not work.
- Fixed: Milestones did not update when 'maxLevel' is modified.
- Added a grace period of 1 to 2 seconds (randomized) to the acceleration button.
- Slowed down the deceleration of the acceleration (I know... it sounds strange).
- Added a decimal to the mantissa of b, db, and μ when the exponent is over 10,000.
- Fixed some UI glitches.
- Fixed some exploits.
- Fixed a bad behavior with bulk purchases and auto-buyers, e.g., buy amount is x10 and max level is 8.
v1.4.29iOS
- Improved list of Custom Theories
- Added 'Slider' to API
- Added star rewards to API
- Fixed various issues in SDK
- Minor UI fixes
v1.4.28iOS
- New language: Serbian (Cyrillic)!
- Two new Custom Theories.
- Increase tau limit of Custom Theories to 1e150.
- Custom Theory API: Added custom variables to the MathExpression.
- Custom Theory API: Added 'get3DGraphTranslation'.
- Custom Theory API: The tertiary equation bounding box now adapts to its content.
- Various bug fixes
v1.4.27iOS
Fixed: Custom Theories - Crash when there are no regular upgrades.
Fixed: Save slots could be overwritten on rare occasions when switching slot.
v1.4.25iOS
- New language: Czech!
- Theory SDK: Added a way to provide a cumulative and max function to custom cost models.
- Theory SDK: Added a way to display milestones and publication goals in terms of the currency.
- Fixed: Having an auto-buyer without the 'Buy All' button didn't allow to display the upgrade toggles.
- Fixed: The active Custom Theory could get deselected.
- Fixed: Time and date format in the language popup.
v1.4.24iOS
- Added onPressed and onReleased to the Button API.
- The URL of a Custom Theory can now be copied to clipboard.
- Official custom theories are now hard capped to 1e100τ.
- Fixed: Progress of achievements in the category 'Custom Theory' was not implemented.
- Fixed: During the 1.4.21 update, T9 could display the wrong upgrades until restarting the game.
- Fixed: The value of tau could be miscalculated in custom theories.
v1.4.22iOS
- Fixed: Offline calculation screen was always displayed.
- Fixed: Math Expressions did not consider tau from theories.
- Fixed: Rewarded Ads had a strange behavior (players were not penalized).
- Fixed: Game could still run in background
- Minor changes to the API.
v1.4.21iOS
Semi-major update: Make you own theories or play theories made by other players. Custom theories become available after completing the story.
v1.4.20iOS
- 3 new languages: Latvian, Portuguese (Portugal), and Slovak!
- New 'Light' theme.
- Fixed: Two variables did not have proper subscripts in Lemma 7.
- Fixed: Some upgrades with equal cost could display different number of decimals.
- Fixed: Popups could sometimes be shown over the offline progress screen.
- Fixed: The tickspeed of theory 1 was not properly updated after publishing.
v1.4.19iOS
- Fixed: The last milestone in Theory 4 wasn't doing anything (it does now).
- Fixed: Theories 2, 4, and 6 could get abnormally high values of 'q' and 'r' after offline progress.
- Fixed: Inconsistent rounding in the offline progress screen.
- Fixed: Secret Achievement 8 was more permissive than it should.
- Fixed: It was possible to buy a milestone that was dependant on another refunded one.
v1.4.18iOS
- Added parsing of numbers the form 1.0e-5.
- Fixed: Tau was not following the same rounding rule as currencies.
- Fixed: Minigame popups could be popped twice.
- Fixed: Theory 8 started before the first purchase.
- Fixed: An equation was not updated correctly in Theory 9.
- Fixed: Achievements for spent stars did not consider minigame purchases.
v1.4.17iOS
- 2 new languages: Norwegian and Ukrainian!
- Fixed: The app would silently crash when exiting the game using the back button.
- Fixed: The cost of Prestige and Supremacy upgrades didn't follow the same formatting rule as their currencies.
- Fixed: Currencies will now be rounded down and costs will be rounded up when displayed.
- Fixed: Music continued to play in background on some devices.
- Fixed: Some expressions generated cryptic exceptions.
v1.4.16iOS
- 3 new languages: Arabic, Farsi, and Hebrew!
- Added the eye icon to the publication window.
- Reduced the overlap of variables labels that could happen in some specific occasions.
- Fixed: Parts of Theory 9 could start too early.
- Fixed: Setting music to 'off' could still generate static noise when connected to a Bluetooth device.
v1.4.15iOS
- 1 new language: Indonesian!
- The values of 'b' and 'mu' are now displayed only with scientific notation.
- Fixed: The UI was too big on small screens.
- Fixed: Colors on MiUi OS (take 2).
- Fixed: Cost comparison was wrong with permanent levels in some occasions.
- Updated translations: French, Japanese, Korean, Vietnamese.
v1.4.13iOS
- Increased the contrast of both themes.
- 1 new language: Korean!
- Fixed: Missing characters in the Chinese Traditional font.
v1.4.12iOS
- The game will now save after a graduation or a publication.
- 1 new language: Japanese!
- Changed the Chinese fonts to sans serif to improve readability.
- Fixed: Slight misalignment in the summary bar.
- Fixed: Equation of Theory 3 had an offset depending on the device's DPI.