| Core Identity |
| Developer | EpiCoro d.o.o. | Shengqu Games | 11 bit studios s.a. | Team17 Digital Limited | EVISTA PTE. LTD. | Omnilojo Pte Ltd | SMART Technologies | New Story Inc. (Apps) | 9z Games(HK) | zinvv |
| Category | Games | Adventure | Games | Games | Strategy | Games | Games | Games | Games | Strategy |
| Platform | iOS | Android, iOS | iOS | iOS, Android | iOS, Android | iOS | iOS | Android, iOS | Android, iOS | Android |
| Store Metrics |
| Rating | 0.0 / 5 | 4.5 / 5 | 4.4 / 5 | 4.1 / 5 | 4.4 / 5 | 4.4 / 5 | 4.8 / 5 | 4.5 / 5 | 4.5 / 5 | 3.6 / 5 |
| Ratings Count | 0 | 729 | 246 | 355 | 5 | 51,948 | 124 | 1,258 | 29,582 | 70 |
| Price | Free | Free | $2.99 | $3.99 | Free | Free | $4.99 | Free | Free | Free |
| Release Date | Mar 2, 2024 | May 31, 2020 | Mar 27, 2019 | Oct 25, 2017 | Dec 3, 2025 | Sep 11, 2024 | Mar 15, 2023 | Jan 5, 2024 | Jun 24, 2025 | Apr 8, 2026 |
| Last Updated | Mar 7, 2024 | Aug 19, 2025 | Dec 18, 2025 | Oct 25, 2017 | Mar 9, 2026 | May 15, 2026 | Mar 23, 2023 | Jan 29, 2026 | May 7, 2026 | May 18, 2026 |
| Sentiment & Reviews |
| Sentiment | - | - | mixed | - | - | terrible | - | negative | terrible | - |
| Score | - | - | 35/100 | - | - | 15/100 | - | 30/100 | 15/100 | - |
| Praises | - | - | - Engaging survival gameplay loop provides a unique emotional experience for players
| - | - | - Core survival and base building mechanics provide an initially engaging experience for new players
| - | - Core gameplay loop provides an addictive experience for players who enjoy long sessions
| - Community interaction and social support within the union system provide a positive collaborative experience
| - |
| Complaints | - | - | - Display resolution issues on newer mobile devices cause significant visual obstruction
- Misleading product naming regarding the quantity of available story content
| - | - | - Aggressive bait and switch marketing creates a massive disconnect between advertised gameplay and reality
- Predatory pay to win mechanics and alliance bullying ruin the competitive balance for free players
- Technical instability and loading failures prevent consistent access to the game following the latest update
| - | - Frequent technical bugs and missing event rewards frustrate players during competitive gameplay sessions
- Aggressive monetization and slow progression speed create a pay to win experience
- Progression resets and save data loss discourage long term investment in the game
| - Deceptive advertising practices misrepresent the core gameplay as a puzzle game instead of a strategy builder
- Aggressive pay-to-win mechanics and monetization pressure force spending to maintain progress in competitive modes
- Technical instability and persistent bugs disrupt gameplay and prevent progression in the latest build
| - |
| Requests | - | - | - Expansion of story content to match the depth of the original game
| - | - | - Transparent advertising that accurately reflects the actual base building and survival gameplay mechanics
| - | - Reliable purchase restoration for speed boosts and permanent upgrades is required
| - Dedicated puzzle game mode requested to remove mandatory base building and strategy elements
| - |
| Strategic Intel |
| Strengths | - Caravan progression loop provides clear long-term goal setting
- Robot army construction differentiates the survival theme
| - | - Audio-drama narrative provides a distinct emotional hook
- Morally ambiguous decision system drives replayability
- Remastered visual assets maintain franchise brand identity
| - Trait-based social deduction mechanic drives organic word-of-mouth acquisition
- Family-centric survival narrative differentiates from cartoon-style competitors
- Premium trait expansion provides a clear conversion lever
| - | - Alliance system creates social network effects that increase switching costs
- Mole Gold Rush event spikes DAU via time-gated rewards
| - | - Evolution system provides a clear progression-gated monetization lever
- 2D visual style differentiates the title from traditional fantasy-themed competitors
| - Social union system creates community-driven retention
- Vertical UI reduces session friction
| - |
| Weaknesses | - Zero rating count limits organic discovery
- Absence of in-app purchase tiers restricts revenue potential
| - | - Display resolution regressions on recent hardware
- Misleading content volume leads to value-for-money complaints
- Lack of difficulty settings makes resource management punishing
| - Android rating of 3.42 trails iOS 4.08 rating
- Lack of live-service events limits long-term retention
- Limited update cadence compared to 16-release competitor cycles
| - | - Premium tier monetization pressure alienates free players
- 15/100 sentiment score indicates severe trust deficit
- Technical instability prevents consistent access
| - | - Progression resets and save data loss discourage long-term investment
- Aggressive monetization creates a pay-to-win experience
- Frequent technical bugs block core mission systems
| - Deceptive advertising triggers high refund rates
- Progression-blocking bugs disrupt core loop
| - |
| Pricing | free | freemium | paid | freemium | freemium | freemium | paid | freemium | freemium | freemium |
| Momentum | - | - | Steady | - | Active | Active | - | Intense | Maintenance | - |
| Update Cadence | - | - | 5 versions | - | 5 versions | 3 versions, 2 majors/6mo, ~28d avg | - | 5 versions | 5 versions, ~20d avg | - |