Gone Deep Sea Shark Attack Fishing Games for Kids vs its rivals

Side-by-side comparison against Gone Deep Sea Shark Attack Fishing Games for Kids's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperJantajorn TeepakdeeTen Square Games S.A.NexelonUltimate Gamesfun cool gamesNexelonDeep Dive Technologies LLCElemental Methods, LLCpolysoft.comSergii Nesterenko
CategoryGamesGamesGamesGamesGamesGamesSportsSportsSportsSports
PlatformiOSiOS, AndroidiOS, AndroidiOS, AndroidiOSAndroid, iOSAndroid, iOSiOS, AndroidiOS, AndroidiOS
Store Metrics
Rating0.0 / 54.8 / 54.5 / 55.0 / 54.4 / 53.8 / 54.7 / 53.0 / 55.0 / 55.0 / 5
Ratings Count0153,2732,77315,4868305,908211
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateSep 29, 2016Oct 24, 2017Apr 2, 2018Dec 23, 2023Mar 16, 2019May 16, 2019Jan 22, 2022Jun 5, 2012Jun 3, 2022Jan 7, 2026
Last UpdatedSep 29, 2016May 14, 2026Apr 7, 2026Dec 23, 2023Apr 23, 2019Apr 7, 2026May 12, 2026Apr 23, 2026Jun 20, 2024Jan 8, 2026
Sentiment & Reviews
Sentiment-positivepositive--negativenegative---
Score-75/10075/100--25/10035/100---
Praises-
  • Relaxing fishing mechanics provide a satisfying boredom buster for casual mobile gaming sessions
  • Addictive fishing simulation mechanics provide a relaxing and nostalgic experience for long-term players
  • High-quality visual presentation and realistic ocean environments keep players engaged during long sessions
  • Generous in-game currency rewards for watching optional advertisements allow for steady progression
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  • Calming audio and visual design provide a relaxing escape from daily stress
  • Detailed wind effect and water clarity mapping tools provide actionable insights for planning fishing trips
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Complaints-
  • Aggressive pay-to-win monetization gates progression in new locations and ruins competitive fairness
  • Unbalanced boss fight mechanics cause line breakage despite using top-tier equipment
  • Frequent technical issues and unresponsive touch controls during critical strike phases
  • Inconsistent reward distribution and pricing discrepancies for rare items
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  • Aggressive forced ad frequency disrupts the relaxing atmosphere of the core gameplay
  • High subscription costs create significant friction for casual users who only fish a few times monthly
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Requests-
  • Fairer matchmaking systems to prevent F2P players from facing whale-tier opponents in tournaments
  • Expansion of content with new fish species, diverse locations, and advanced fishing gear
  • Implementation of a multiplayer mode to enable social interaction and competitive fishing
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  • Clearer tutorial guidance on advanced mechanics like bait usage and inventory management
  • Integration of detailed depth contour maps is requested to improve the utility of location planning features
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Strategic Intel
Strengths
  • Low-friction control scheme [Target Audience: Children]
  • High-fidelity 3D fish models sustain visual immersion
  • Deep skill-tree progression creates long-term retention
  • Global fishery variety supports diverse player interests
  • One-touch controls lower entry barriers for non-gamers
  • Offline-capable engine expands addressable market in low-connectivity regions
  • 250+ species collection loop drives long-term retention
  • Relaxing, non-monotonous core loop
  • Clean, low-clutter UI
  • Focused, non-aggressive monetization
  • Bait-specific mechanics create a functional depth that differentiates the app from generic, one-tap fishing titles.
  • ASMR-focused audio design sustains a unique healing brand identity
  • Offline-first architecture expands addressable market to data-constrained segments
  • Proprietary tournament-winning patterns provide a distinct tactical advantage
  • Satellite-powered water clarity mapping creates a high-barrier data moat
  • Institutional research partnerships provide a unique B2B data-collection moat
  • Direct catch-reporting mechanism serves as a specialized niche for conservation-minded anglers
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  • AI Fishing Assistant provides specific technique advice
  • Gamified 87-species collection drives long-term retention
Weaknesses
  • No content updates since 2016 [Last Updated: 2016]
  • Zero monetization strategy [Pricing Model: Free]
  • Aggressive pay-to-win progression gates
  • Technical instability during multiplayer sessions
  • Unresponsive customer support interactions
  • Unresponsive strike controls on Android
  • Unbalanced boss difficulty spikes despite top-tier gear
  • Lack of social/multiplayer features
  • No social infrastructure
  • Limited live-ops cadence
  • Small Android review base
  • Dated 2019 interface lacks the visual polish required to compete with modern casual sports titles.
  • Forced ad frequency contradicts the core relaxing value proposition
  • Pay-to-win bait mechanics create high-churn frustration points
  • Premium tier pricing creates high churn for casual users
  • Water clarity data refresh latency triggers negative sentiment
  • Absence of offline map support limits remote utility
  • 1.0★ Android rating indicates severe stability issues
  • Manual entry requirement creates high friction compared to automated competitors
  • No recent feature expansion in the latest release
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  • Zero monetization strategy limits development capital
  • 1 total rating indicates low market penetration
Pricingfreefreemiumfreemiumfreemiumfreemiumfreemiumsubscriptionfreefreefree
MomentumZombieActiveIntenseZombieZombieMaintenanceActiveMaintenanceMaintenanceZombie
Update Cadence1 versions5 versions, 3 majors/6mo, ~8d avg5 versions2 versions, ~251d avg1 versions5 versions, 2 majors/6mo, ~33d avg5 versions, 2 majors/6mo, ~9d avg5 versions, 4 majors/6mo, ~1129d avg5 versions1 versions

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Gone Deep Sea Shark Attack Fishing Games for Kids, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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