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- v1.1.0iOS
Hey, dev here. Been heads-down a while — here's what finally landed. CHROMATIC MODE Flip the Chromatic switch, pick a root pad, and the whole grid becomes a chromatic keyboard. Every pad shows its note. Honestly surprised it took me this long to add — it turns the app into a real playable instrument, not just a drum machine. LONGER PATTERNS You told me 16 steps wasn't enough. Heard. Loops now stretch to 32 or 64 steps, paginated into tabs so your screen doesn't get crushed. PER-PAD ADSR (Pro) Proper attack/decay/sustain/release with a live chart you can drag. Type exact ms if you want. Every pad gets its own shape. SAMPLE EDITOR CLEAN-UP New per-pad properties panel: tune, loop, reverse, normalize loudness, trim playback range on an interactive waveform. Plus a LINEAR/GRAN toggle at the top — A/B both modes without committing. THE SILENT-MUTE BUG IS DEAD This one haunted me for months. Run the step sequencer with 2+ granular pads on, and eventually iOS's audio safety classifier would mute the speaker — you'd have to kill the app to get sound back. Spent a real amount of time log-diving. Turned out the main culprit was Debug-build overhead (release builds mostly didn't hit it), but I retuned the grain scheduler, spawn cap, sub-voice pool, and engine-recovery paths anyway so it's definitively gone in both builds now. If you ever emailed me "it randomly goes silent" — that report turned into this fix. Thank you. Also fixed a click when retriggering melodic samples, and sequencer stop now properly fades out granular tails instead of letting them hang. NEXT AUv3 plugin. Literally every week someone asks. I'm on it. No ETA yet but I'll get there. Keep the emails coming. They work.
- v1.0.6iOS
Silky Release Envelope Kicks, bass, and sustained samples now fade cleanly into silence — no more clicks when a pad releases or a sample reaches its tail. Thanks to the listener who flagged it. Under the Hood Lock-free declick ramps on every voice, applied at the render thread for zero added latency.
- v1.0.5iOS
What's New (v1.0.5) Big update — here's what's new since 1.0.2: Scale Lock (Pitch Correction) Record from your mic and snap it to any key and scale — major, minor, dorian, and more. Works like auto-tune, applied after recording so your dry take is always preserved. 5 New Scene Presets Midnight Dub · Tape Machine · Crystal Cave · Sunrise Choir · Dark Matter — jump straight into a new vibe. GranSample Pro Unlock all 16 pads and WAV/M4A export with a one-time purchase. Free tier still gives you 4 fully-featured pads to play with. Smarter Recording Pads now keep playing while you record from the mic — no more silence when you hit REC. Plus a new input gain slider for quieter sources. Under the Hood - Audio engine now recovers gracefully from Bluetooth and route changes (no more random silence) - Fixed audio clipping on the master bus - Fixed a crash in the step sequencer - Improved granular synthesis stability - General UI polish across the board Thanks for using GranSample — every update is shaped by how you use it. Feedback welcome anytime from Settings.
- v1.0.2iOS
Stability Fixed a crash that could occur when leaving the pad grid.
- v1.0.1iOS
What's New in 1.0.1 Step Sequencer Program beat patterns for all 16 pads with up to 64 steps and per-step velocity control. Redesigned Pad Grid Each loaded pad now shows a live waveform thumbnail with accent color tint — instantly see what's loaded at a glance. Transport Bar Play/stop and adjustable BPM directly from the main screen. Bug Fixes & Stability Fixed audio clipping on fast pad triggers, resolved recording edge cases, and improved real-time performance.