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- v1.2.7Android
+ Maintenance
- v1.2.6iOS
+ Fixed issue with 'Watch Ad' button
- v1.2.4iOS
+ Added option to reset all progress + Bug fixes & maintenance
- v1.2.2iOS
+ Bug fix: Progress saved on Triangle levels + Bug fix: Average scores weren't always appearing
- v1.2.1iOS
+ Added over 300 levels based on triangular grids + Added option to view a level after completing it + Better support for iPhone XS and XR
- v1.1.14iOS
+ Optimized layout for iPhone XS and XR
- v1.1.13iOS
+ Bug fixes
- v1.1.11iOS
+ Fixed sound setting on iOS 11.3 and later
- v1.1.10iOS
+ Fixed sound setting on iOS 11.3 + Daily gift now awards 15 Prisms
- v1.1.8iOS
+ Fixed dragging on iPhone X
- v1.1.6iOS
+ Optimised for iPhone X
- v1.1.5iOS
+ Fixed occasional unresponsiveness after level + Level tweaks (Voyager 4...)
- v1.1.3iOS
+ Fixed issue with transactions being credited multiple times + Fixed issue with drag and drop tile swapping
- v1.1.2iOS
+ Fixed issue with daily Prisms not being awarded + Tightened up the new tap/swap input mode
- v1.1.1iOS
* Fixed a critical bug where the app became unresponsive after launch. Thanks so much for your patience!
- v1.1.0iOS
+ Added over 300 new levels based on hexagonal grids + Integrated iCloud to sync progress across devices + Added a setting to stop daily notifications + Added a setting to remove scores entirely - for the ultimate stress-free experience! + Additional input mode for small screens - tap to pick up a tile, tap again to drop it
- v1.0.15iOS
+ Minor bug fixes
- v1.0.10iOS
+ Increased amount of Prisms in daily gifts and rewarded ads. + All levels now cost 3 Prisms to unlock. + We've tried to address the issue where ads occasionally play behind the 'loading' icon and freeze the device. Please let us know if this still happens! + Minor bug fixes. + Minor level tweaks (Visionary #5...)
- v1.0.7iOS
+ Minor bug fixes
- v1.0.5iOS
+ Minor bug fixes + Minor gameplay tweaks