- Improved new player experience, balance, and pacing.
- End game balance adjustments.
- Several UI and QoL improvements.
- Bug fixes.
- Minor bug fixes.
- Server usage optimization.
- Performance improvements.
- Bug fixes.
- Minor bug fixes.
- Performance improvements.
- Fixed bug where Exotic perks were not working in the Challenge Map.
- Fixed bug where the Pile of Valuables purchase was not always giving the resources.
- Improved the auto-ban logic to catch and remove cheaters from the leaderboards more efficiently.
- Minor performance improvements.
- Bug fixes and performance improvements.
- New store assets.
- Bug fixes and performance improvements.
- New store assets.
- Rearranged the tower placement flags to better position heroes on new maps.
- Increased the max level of most tourney cards and event upgrades.
- Increased the amount of event tickets earned from premium purchases.
- Capped hero damage at 999CZ and fixed the infinite enemy HP bug.
- New tournament brackets at wave 15000+ and 20000+.
- Improved the tournament boost IAP to include a guaranteed +2 legendary cards to your rewards.
- New aura and event upgrades to increase your starting wave/killcount in the challenge map, significantly speeding up this mini-game and your magic orb gains.
- Increased the max level of some event upgrades and adjusted their costs.
- Code implemented for the next few monthly events.
- Christmas Event begins on December 21.
- Significantly improved the performance and accuracy of projectiles and hit boxes.
- Rebalanced the bounty spawns cost to not be so expensive at high waves.
- Set a minimum boss rush mode to 50% of your max wave.
- Changed critical hit texts to red.
- Fixed bug where you sometimes are "defeated" in the real game after exiting the challenge map minigame.
- Thanksgiving event is ready and will become available on November 23.
- Offerwall rewards are fixed.
- Challenge map defeat bug is fixed.
- Halloween event!
- Orc Horde no longer prevents new waves from spawning.
- Toggle on/off the auto-start minigames option.
- UI improvements.
- Critical bug fixes.
- Added killcounts and boss info back into the Minigame info panels.
- Increased the max level of most Aura upgrades.
- Increased the max level of most Skill Tree upgrades.
- Increased the power of some Skill Tree upgrades.
- Increased the max level of a few Tourney Cards.
- Critical bug fixes.
- Added killcounts and boss info back into the Minigame info panels.
- Increased the max level of most Aura upgrades.
- Increased the max level of most Skill Tree upgrades.
- Increased the power of some Skill Tree upgrades.
- Increased the max level of a few Tourney Cards.
- Fixed a variety of other bugs.
HUGE new content update!
- Evolve heroes for +100% DPS!
- Target enemy priority (closest, weakest, bosses, etc).
- Target auto-skill priority.
- Increased the max level of some tournament cards!
- Removed the 20,000 wave limit!
- Removed the 2 billion gold limit!
- Increased resources earned from offline gold, in-app purchases, daily play rewards, etc.
- UI and performance improvements!
- Minor bug fixes.
- Minor bug fixes and performance improvements.
- Offerwall to obtain premium upgrades by completing free tasks.
- Minor bug fixes.
- Cloud save.
- Zoom in/out.
- Trade scrolls/gems in bulk.
- Significantly reduced the app's size.
- Huge performance improvements.
- Several bug fixes.
- Cloud save.
- Zoom in/out.
- Trade scrolls/gems in bulk.
- Significantly reduced the app's size.
- Huge performance improvements.
- Several bug fixes.
- More tournament brackets.
- Better boss rush mode.
- Removed zoom due to crashes.
- Zoom in/out map feature.
- Minor post launch changes.
- Initial steps for cloud save implementation (coming soon).
- Minor bug fixes.