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- v1.09ciOS
Sorry it hasn't been a smooth release, thanks everyone who's let me know what's up, hopefully this version fixes all the main issues! - fixed another game center crash on startup with previous version. - fixed problem with displaying draft scores. - fixed problems with Anchor stunning the wrong things. - fixed problem with ranged weapons when using Brainspoon. - fixed problem with Starshine not working correctly with Figurehead. Mizzenmast expansion is available to purchase! 4 new heroes, 16 new weapons, and a new game mode: Draft.
- v1.09biOS
- fixed game center crash on startup with previous version. Mizzenmast expansion is available to purchase! 4 new heroes, 16 new weapons, and a new game mode: Draft.
- v1.09iOS
Mizzenmast expansion is available to purchase! 4 new heroes, 16 new weapons, and a new game mode: Draft. Some adjustments to previous elements: - Jeska only restores one of blood and mana when they're equal, but can again curse multiple enemies. - Amulet of Immortals IV curses all enemies when activated. - Slingshot has a percentage chance to kill (instead of extra damage). - Forbidden Scroll IV now targets a random outside enemy (instead of all). - Brainspoon again spends mana to control an enemy, controlled enemies do not collect gems, but control of the hero is retained. - Sacrificial Altar damage reduced to 2, but curses at IV. - Lightning Rod damage increased to 2.
- v1.08biOS
fixed scoreboards not being visible & minor issues with previous update. -- Substantial balance update. Scoreboards are refreshed, but your old scores are saved as well (so you don't lose unlocks). updates to Imbroglio: - Count Harry IV: penalty now outlaws other weapons like Echo Harp that cause ranged damage, not just direct ranged attacks. - Masina Rebel Queen: ability cost halved, penalty doubled. - Whetstone: damage to 11111, strengthen other weapons at II and IV. - Amulet of Immortals: respawns at a random location instead of on the amulet. - Rusty Caltrops: IV replaced with I - stun here when an enemy dies. - Bashing Warclub: IV text clarified. - Menacing Cleaver: damage increased from 11123 to 11223. - Blinding Lantern: I now affects all enemies (instead of one random). - Malign Wand: IV replaced with I - restore mana. - Poisoned Chalice: 0 now affects all enemies (instead of one random). - Forbidden Scroll: IV is now "spend to kill enemies outside". - Entangling Rope: 0 affects a random enemy instead of enemies of the same kind, I has percentages restored to 25/50/75/100. - Geomantic Orb: I moved to 0, IV effect triggers when previous effect activates instead of on kill. - Dream Wheel: IV moved to 0 but only triggers at night, new stun effect at I. - Morphic Mirror: the spend targets all enemies hit by the 0 effect, instead of the one hit by the initial attack (interacts with Battery). - menu button positions adjusted for phones with missing screen corners. updates to Ossuary: - Festerfang Venom: IV moved to I, damage to 11112. - Jagged Saw: new IV effect. - Brainspoon: 0 no longer costs mana. controlled enemies can damage each other and the hero. - Skeleton Key: IV moved to I and limited by level. - Dragon Skull: fixed bug with current mana not being reduced when the maximum drops. - Forged Sigil: 1 additional rune per level. - Runestaff: 0 cost halved and II moved to I. - Skeleton Key and Vesuvius Bob: when targeting a wall, select which ability to use (instead of applying both). updates to Phlogiston: - Thunderbolt Jade: ability now affects random nearest uncharged weapon, so it has an effect when the current weapon is already charged. - Oko the Gnome: ability cost increased by half. - Storm Hammer: I triggers on kill instead of discharge. - Cosmic Battery: 0 triggers from any spend, not just mana. - Sacrificial Altar: damage reduced from 11223 to 11123. - Esoteric Prism: IV runes increased by half. - Extension Cord: IV has range and is given lower priority than enemies. - Lightning Rod: I is affected by all weapons above (not just immediate) and IV affects all weapons below. - Ectoplasm Capacitor: 0 now works correctly. - Alembic: percentages dropped (50 to 33). - Philosopher's Stone: gems on levelup halved, and hero takes damage instead of reducing maximum.
- v1.08iOS
Substantial balance update. Scoreboards are refreshed, but your old scores are saved as well (so you don't lose unlocks). updates to Imbroglio: - Count Harry IV: penalty now outlaws other weapons like Echo Harp that cause ranged damage, not just direct ranged attacks. - Masina Rebel Queen: ability cost halved, penalty doubled. - Whetstone: damage to 11111, strengthen other weapons at II and IV. - Amulet of Immortals: respawns at a random location instead of on the amulet. - Rusty Caltrops: IV replaced with I - stun here when an enemy dies. - Bashing Warclub: IV text clarified. - Menacing Cleaver: damage increased from 11123 to 11223. - Blinding Lantern: I now affects all enemies (instead of one random). - Malign Wand: IV replaced with I - restore mana. - Poisoned Chalice: 0 now affects all enemies (instead of one random). - Forbidden Scroll: IV is now "spend to kill enemies outside". - Entangling Rope: 0 affects a random enemy instead of enemies of the same kind, I has percentages restored to 25/50/75/100. - Geomantic Orb: I moved to 0, IV effect triggers when previous effect activates instead of on kill. - Dream Wheel: IV moved to 0 but only triggers at night, new stun effect at I. - Morphic Mirror: the spend targets all enemies hit by the 0 effect, instead of the one hit by the initial attack (interacts with Battery). - menu button positions adjusted for phones with missing screen corners. updates to Ossuary: - Festerfang Venom: IV moved to I, damage to 11112. - Jagged Saw: new IV effect. - Brainspoon: 0 no longer costs mana. controlled enemies can damage each other and the hero. - Skeleton Key: IV moved to I and limited by level. - Dragon Skull: fixed bug with current mana not being reduced when the maximum drops. - Forged Sigil: 1 additional rune per level. - Runestaff: 0 cost halved and II moved to I. - Skeleton Key and Vesuvius Bob: when targeting a wall, select which ability to use (instead of applying both). updates to Phlogiston: - Thunderbolt Jade: ability now affects random nearest uncharged weapon, so it has an effect when the current weapon is already charged. - Oko the Gnome: ability cost increased by half. - Storm Hammer: I triggers on kill instead of discharge. - Cosmic Battery: 0 triggers from any spend, not just mana. - Sacrificial Altar: damage reduced from 11223 to 11123. - Esoteric Prism: IV runes increased by half. - Extension Cord: IV has range and is given lower priority than enemies. - Lightning Rod: I is affected by all weapons above (not just immediate) and IV affects all weapons below. - Ectoplasm Capacitor: 0 now works correctly. - Alembic: percentages dropped (50 to 33). - Philosopher's Stone: gems on levelup halved, and hero takes damage instead of reducing maximum.
- v1.07iOS
- Imbroglio: Phlogiston, a new expansion set is available as an in-app purchase. 2 new heroes, 16 new weapon cards. - Vampiric Spear: moved II to 0 and I to II.
- v1.06iOS
- Updated for iOS 11. Sorry this took a bit longer than usual - the update hit while I was moving house and I didn't have an internet connection (or water or electricity) for a while! - Bonesnare: effect triggers after gaining runes as well as spending.
- v1.05iOS
- Poisoned Chalice: curse moved to [0] and now costs mana, damage to cursed enemies now scales with level and doesn't cost mana. - Masina Rebel Queen & Arcane Hourglass: enemies reappearing on inaccessible tile die. - changed wording of Ancient Shield and Dragon Skull to make their interaction with Simon Rainbow Jester clearer. - changed Dominic's initial board to reflect changes to Whetstone. - i think i fixed a crash with Forbidden Scroll IV being used on stunned enemies? let me know if it happens again though - fixed cards in board-editing not being displayed centred correctly on some devices
- v1.04iOS
- Arcane Hourglass: now displays the number of turns until an enemy will reappear. - Forged Sigil: extra rune per level, damage dropped to 11111. - Rusty Caltrops: damage profile to 11122, stun moved to IV. - Whetstone: now only affects adjacent weapons in the same row. - Brainspoon: controlled enemies may use Skeleton Key to move through walls. - Brainspoon: fixed crash when controlled enemies attempt to attack through a wall. - Wicked Thorns, Ixxthl's Ring: percentages adjusted to 12/25/37/50 (were 10/20/30/50 and 15/25/35/50). - Dream Wheel: changed interaction with Simon Rainbow Jester's second gem; now neither gem will move further away. - Amulet of Immortals: with multiple instances, a random one is triggered (Chaos Oracle Molly can spend a rune to choose). - Bonesnare: multiple instances trigger in random order (affects Masina Rebel Queen; Chaos Oracle Molly doesn't choose). - Jeska Nomad Witch: power changed to "curse a random enemy" (was "curse nearest enemy"). - Chaos Oracle Molly: enemies are now more likely to spawn at their usual gate. - Dominic Twice-Bitten: no longer stuns friendly ghosts or enemies controlled by the Brainspoon. - Ossuary title image displayed sometimes on startup not just when purchased. - arrows displayed for controlled ghosts's ability to move through walls. - fixed a bug in scrolling weapons at bottom of screen. - hit effects say "after" to clarify some interactions. - swapped unlock order of Dice of Omens and Arcane Hourglass.
- v1.03biOS
fixed in 1.03b - tutorial messages now respond to taps again - Forbidden Scroll I now works again from 1.03 - Imbroglio: Ossuary, a new expansion set is available as an in-app purchase. 2 new heroes, 16 new weapon cards, 1 new game mode. - Ixxthl's Ring heal chances increased to 15/25/35/50. - Entangling Rope stun chances reduced to 12/25/37/50. - Poisoned Chalice IV now reads "when this kills an enemy.." instead of "when this kills a cursed enemy..". - Wicked Thorns no longer deal extra damage to cursed enemies. - enemies sent forward with Arcane Hourglass no longer wait for their tile to become free and instead replace any enemy there (or are themselves replaced if the hero is there). - enemies sent to Masina's inaccessible tile with Forbidden Scroll are killed. - Ghosts can no longer access Masina's inaccessible tile.
- v1.03iOS
- Imbroglio: Ossuary, a new expansion set is available as an in-app purchase. 2 new heroes, 16 new weapon cards, 1 new game mode. - Ixxthl's Ring heal chances increased to 15/25/35/50. - Entangling Rope stun chances reduced to 12/25/37/50. - Poisoned Chalice IV now reads "when this kills an enemy.." instead of "when this kills a cursed enemy..". - Wicked Thorns no longer deal extra damage to cursed enemies. - enemies sent forward with Arcane Hourglass no longer wait for their tile to become free and instead replace any enemy there (or are themselves replaced if the hero is there). - enemies sent to Masina's inaccessible tile with Forbidden Scroll are killed. - Ghosts can no longer access Masina's inaccessible tile. known bug: Forbidden Scroll I effect has stopped working because of changes to spawns to allow Molly and Oxbone, I'll have a fix for that up soon. known bug: tutorial messages don't seem to respond to taps anymore? closing and reopening the app works. really sorry! will fix asap.
- v1.02iOS
- fixed a crash when johnny's runepower kills some enemies - fixed bug where occasionally if a board was modified immediately after achieving a high score, the score would be recorded with the new board instead - fixed audio bug on some phone models - local scores synced with gamecenter - faster scrolling through scoreboards - can swipe between pages in manual - "copy this board" allowed even if some weapons aren't unlocked (they will be left as empty spaces). - shortened loading time
- v1.01iOS
- fixed buttons to the left of board edit screen being active (but invisible) for characters hadn't unlocked editing - fixed bug where sometimes characters wouldn't unlock until another round after the score goal was achieved - switching between friend scores and all scores now resets scrolling to the top - fixed formatting of examined cards on long phones - changed formatting of game and edit screens on long phones giving slightly larger description text - fixed hp display in manual - poisoned chalice: first ability moved from [1] to [0] - slingshot: now affects