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- v1.3.9iOS
Minor bug fix.
- v1.3.8iOS
Updated language translations for English, Japanese, German, French, Spanish, Swedish, Russian, Portuguese, Italian, Danish, Korean, Chinese (Simplified), and Chinese (Traditional).
- v1.3.7iOS
Added native language support for English, Japanese, German, French, Spanish, Swedish, Russian, Portuguese, Italian, Danish, Korean, Chinese (Simplified), and Chinese (Traditional).
- v1.3.6iOS
WHAT'S NEW: • Added native language support for Japanese, German, French, Spanish, Swedish, Russian, Portuguese, Italian, Danish, Korean, Chinese (Simplified), and Chinese (Traditional). BUG FIXES: • Fixed minor bug with GLB & GLTF when exporting smooth meshes with dangling (unconnected) extra vertices.
- v1.3.5iOS
Various ui updates to help users navigate the interface and use keyboard shortcuts.
- v1.3.4iOS
WHAT'S NEW: • Now you can quickly create turn table videos to showcase your creations. BUG FIXES: • Various interface & performance fixes.
- v1.3.3iOS
WHAT'S NEW: • Pipe Primitive • Revolve Primitive
- v1.3.2iOS
WHAT'S NEW: • Added Bridge Edge Loops so you can easily bridge boundary edge loops using the bridge edges command • Added Align Command so you can easily align and orient a mesh (by either its origin or one of its components) with another mesh's surface • Improved OBJ exporting so you can choose whether to export geometries (.obj file) or geometries and materials (.zip file) BUG FIXES: • Added toast to indicate when an extrude command was triggered • Fixed snapping bug causing havoc when using the move tool with snapping on
- v1.3.1iOS
WHAT'S NEW: • Added visual indicators to Extrude / Inset tools to help visually communicate keep faces together. • Ensured degenerate faces are removed when a mesh is repaired. • Now you can make multiple loop cuts quickly and evenly spaced apart. • Ensured faces simplified and extra vertices are removed. BUG FIXES: • Fixed minor issue with GLTF / GLB exporting.
- v1.3.0iOS
WHATS NEW: • Added powerful mesh booleans Ops: union, subtract & intersection • Added a powerful knife tool for creating complex geometries • Added GLTF & GLB exporting • Added SVG exporting • Added 8 new primitives: text, knot, supershape, gem, 3D voronoi, faceted tube, noise surface & sphere primitives • Added 6 more matcaps envionment options • Added visual snap indicators when using the orthographic camera • Added a new transform pivot option: origin BUG FIXES: • Various bug fixes and performance improvements
- v1.2.9iOS
BUG FIXES: • Fixed edge case in collapse edge command when an edge is dangling or sticking into a face. UPDATES: • Added Matcap Rendering Mode. • Improved Rendering Mode Options Sheets UI. • Enabled iPad Pro's trackpad to control the camera. • Removed X/Twitter from Social Links in Settings.
- v1.2.8iOS
BUG FIXES: • Fixed scene rotation lighting issue in the path tracer. UPDATES: • Updated to iOS 18 (support for themed icons). • Added setting to configure new primitive location. • Added support for exporting path traced images. • Seamlessly export multiple images at a time • Added setting to disable context menu on long press.
- v1.2.7iOS
BUG FIXES: • Fixed Modal sheet headers that contain drop down menus. UI UPDATES: • Made primitive text input hit area bigger to make it easier to enter a number. • The modal number input pad is easier to use with hover and the cursor. • The Setting's sheet now remembers which page was viewed last.
- v1.2.6iOS
WHAT’S NEW: • Added trim by plane command to allow for easy mesh slicing. • Updated OpenSubdiv to version 3.6.0. • Added additional checks to ensure that files are saved. • Optimized primitive mesh creation. BUG FIXES: • Fixed Outliner submesh face selection deselection bug.
- v1.2.5iOS
WHAT’S NEW: • Improved insert edge operation to handle multiple obscure edge cases • Various internal improvements and optimizations to rendering engine. BUG FIXES: • Fixed crashes related to concurrency • Fixed concurrency crash caused by auto saving • Fixed crash when separating a submesh into a new mesh
- v1.2.4iOS
BUG FIXES: • Fixed crash caused by smooth command at level 1.
- v1.2.3iOS
BUG FIXES: • Fixed file open crash caused by submesh material loading.
- v1.2.2iOS
WHAT’S NEW: • Submeshes are properly hit tested. After hiding a submesh, its components won't be selectable. BUG FIXES: • Fixed crashes caused by subdivision surface generation.
- v1.2.1iOS
WHAT’S NEW: • Submesh groups are properly parsed when importing a mesh. • Added snapping for dimensions. When creating dimensions, if you touch near a vertex, edge center, or face center, Valence will snap the dimension's end point to that location. • Dimensions will now show the units associated with the valence file they are in. • Dimensions now show the units associated with the valence file they are in.
- v1.2.0iOS
WHAT’S NEW: • Improved image export quality. Now mesh edges are darker and the render is anti-aliased by 4x. • After dissolving an edge, Valence will dissolve that edge's vertices if those vertices are only connected to two remaining edges. • Improved selection outline rendering time. BUG FIXES: • Fixed bridge faces crash when the operation is performed and undone.
- v1.1.9iOS
WHAT’S NEW: • Removed rendering artifacts from overlapping edge segments. BUG FIXES: • Fixed submesh material base color saving (when a new submesh is created for the first time). • Fixed Bevel Edge when operating on boundary edges. Beveling multiple boundary edges without a valid face gracefully fails. • Fixed yet another edge case for Dissolve Vertex. If you are running into crashes, please use the Repair mesh command to rebuild the mesh.
- v1.1.8iOS
WHAT’S NEW: Added default file units to Settings. Added import file unit options. Added thickness to arc primitive. Improved triangulation speed. BUG FIXES: • Dissolve vertex now preserves edges if the vertex is only connected to two edges. • Fixed crash due caused by combining two or more meshes together. • Fixed Undo & Redo spacing in Inspector sheet for iPhone. • Fixed rectangular selection while isolating nodes so only isolated nodes are visible and selectable. • Fixed delete node(s) while isolating nodes.
- v1.1.7iOS
WHAT’S NEW: • New Orbit Camera Controller • Valence File Preview in the iOS Files App • Valence 3D Files have units now • Export Units & Export Scale for 3D Exports • Valence 3D Rendering Engine Optimizations BUG FIXES: • Fixed crashes caused by concurrent code in SatinPro (Valence 3D's rendering engine • Fixed crash due to merging vertices on models with mirror + sub-d modifiers
- v1.1.6iOS
WHAT’S NEW: • Way Better Snapping • Snapping Options Sheet • Better Settings Organization BUG FIXES: • Various minor bug fixes
- v1.1.5iOS
BUG FIXES: • Fixed many path tracer crashes, glitches and bugs.