iShoot Litev1.1.3
Released January 27, 2009Major
iOS
What changed
- PerformanceFixed crash when suspending/resuming with active projectiles
- UXFixed issue where Fire button could disappear
- UXFixed graphical bug causing weapons to disappear from shop
- ContentAdded four new random landscape textures
- UXFixed antialiasing on top edge of landscapes
- UXAdded version number to title screen
- New featureAdded new game duration options (1, 2, 3, or 4 rounds)
- PerformanceFixed soft lock when quitting during Overall Winner alert
- UXFixed title screen tank positioning relative to ground destruction
- ComplianceUpdated copyright notice with official company name
Original release notes
Fixed a crash that occurred if suspended / resumed with a Roller or Mega Roller in the air. Fixed a problem where the Fire button could disappear Fixed a graphical issue which was causing weapons to disappear from the shop on some devices Four new random landscape textures have been added Fixed the antialiasing along the top edge of random landscapes Added version number to the title screen Can now select 1, 2, 3, or 4 round games in addition to the existing choices Fixed a problem with quitting game while the "Overall Winner" alert was onscreen The tanks on the title screen no longer sit on top of the (invisible) menu bar once they destroy enough of the ground. Fixed a graphical glitch where sometimes explosion circles would have a line missing at the 6 o'clock position. Changed the copyright notice on the title screen now that I have an official company name! :-)