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- v2.0.4Android
Updated the underlying engine.
- v2.0.1iOS
This app has been updated by Apple to display the Apple Watch app icon. + Sound! 8 music tracks and 300 noises available for 24+60 audio events + Can turn on better looking scrolling lists in graphics + Added dotted border around the main menu Mod Map button to make presets less hidden + 9 new mods (2 are new atoms) + 3 new presets: The appender, The bear cave and The caretakers + The middle cover from the Cover mod now becomes transparent when finishing a level + Improved descriptions for the preset game modes + Can now set the deployment flag to always show + Changed default of "Show level record of other profiles" to OFF + Now using higher anti-alias settings + Will now see the background image slightly better upon the end-of-level fill + Can now render the game in up to 8 times the original resolution + Quicker loading at the start of the game + Added 200 new background images + Doubled the resolution of all background images + Better at reflecting changes on the first page of the graphics configuration + Quality setting for fade effects + More efficient reuse of existing bitmaps in memory + Doubled max framerate to 120 + More accurate internal time measurement + Now showing the current level number on the main menu + Now able to temporary boost the game speed (less waiting for bounces to finish) + Can select what the second finger does: Reposition Flag, Toggle Direction, Boost Speed or Abort Deployment + Can select what any physical button on your device does: Toggle Menu, Toggle Direction or Boost Speed + The destruction of wallbuilders moving into a Jezz Atom is now delayed to give visual feedback of what's happening + Score gained from the Bonus Atom is now reduced if the level speed has not been Fast the whole time + The Drawing Walls mod now grants bonus points for more complex wall constructions + Can select one of three visual effects for wallbuilder destruction (or keep it as none) + Enhanced randomization and loading of background images + Removed random chance from the Freeze Atom, it now appears at set amounts of created wall cells + Changed (simplified) preset "The arcade" to differentiate it more from "The arcadium" + Changed preset "The shepherd" to differentiate it more from "The divisor" + Changed preset "The adventure", now have normal number of lives and each life is worth twice as much end bonus + The Missile Atom now only launches missiles if a wallbuilder is in the same area as itself + A third atom should no longer be able to break free two other atoms that are stuck next to each other + Fade effect possible on built wall lines and on failed (destroyed) pending walls + The Wallcrawler (WAL mod) now starts at a random location instead of always in the bottom right corner + The Wallcrawler (WAL mod) now does a visual "landing" animation at the start of each level + The Wallcrawler (WAL mod) now disappears when level is lost due to 0 lives (instead of returning to transparent) + Added a "Use Recommended?" button to allow new players to quickly change graphics from the default classic theme + Will now highlight the config, mod-map (presets) and HQ buttons until the first time they are pressed + Grouping mod: The line-of-sight for red-white and blue-white atoms will be shown as dashed lines when the level ends + Exiting a room in the headquarters now returns you to the main menu at once + The "Speed is key" mod can now award a much more satisfying maximum end bonus + A whole bunch of minor tweaks here and there
- v1.9.2iOS
+ Updated engine (compatibility/optimization) + Added four new background tiles
- v1.9.0iOS
+ Doubled the resolution of all background images + Now possible to open menu by multitouching instead of drawing circles + Now possible to skip the profile selection screen + Added profile reminder to pause screen + One new preset ("The haste spell") + Missions now can't be completed on games played with slow speed + Changeable background tiles + Fixed issue that made the name input not work like it should - v1.8.1iOS
+ Improved performance + Adjusted atom movement + Better app close/open handler + 12 new mods (two new atom types) + 10 new rooms + Two new presets ("The war" and "The inferno") + Six new missions + Tweaked wallcrawler movement + Screen dimming on menus (can be disabled) + Can now play in non-fullscreen + 60 new background images + Fixed slight bug with two missions for a regular game (silver/gold score) + Miscellangeous maintenance - v1.7.1iOS
+ Added 18 new missions. Adjusted the goals of two old missions. + Fixed an inconsistency in the "time taken" high score attribute that appeared after the last app update. + Fixed a bug that made the FIN mod not work. + Reduced possibility of visual lag due to data being written to disk.
- v1.7.0iOS
+ Replaced 1 room with another. + 9 new mods (3 of these greatly changes how the game is played). + 2 new preset mod combinations. + Highlighted zones are now drawn more efficiently. + Tweaked the controls (turning and nudge logic). + Can now reposition the deploy flag using a second finger. + Multitouch options now defaults to ON. + Fixed a critical bug with loading a game where a wallbuilder was deployed. + Modified game speed (slow/fast). The atoms were moving too quickly, now they have exactly the same speed as in the original JezzBall. My apologies for this mistake. + Some optimization and description edits.