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  1. v2.0.4Android
    Updated the underlying engine.
  2. v2.0.1iOS
    This app has been updated by Apple to display the Apple Watch app icon.
    
    + Sound! 8 music tracks and 300 noises available for 24+60 audio events
    + Can turn on better looking scrolling lists in graphics
    + Added dotted border around the main menu Mod Map button to make presets less hidden
    + 9 new mods (2 are new atoms)
    + 3 new presets: The appender, The bear cave and The caretakers
    + The middle cover from the Cover mod now becomes transparent when finishing a level
    + Improved descriptions for the preset game modes
    + Can now set the deployment flag to always show
    + Changed default of "Show level record of other profiles" to OFF
    + Now using higher anti-alias settings
    + Will now see the background image slightly better upon the end-of-level fill
    + Can now render the game in up to 8 times the original resolution
    + Quicker loading at the start of the game
    + Added 200 new background images
    + Doubled the resolution of all background images
    + Better at reflecting changes on the first page of the graphics configuration
    + Quality setting for fade effects
    + More efficient reuse of existing bitmaps in memory
    + Doubled max framerate to 120
    + More accurate internal time measurement
    + Now showing the current level number on the main menu
    + Now able to temporary boost the game speed (less waiting for bounces to finish)
    + Can select what the second finger does: Reposition Flag, Toggle Direction, Boost Speed or Abort Deployment
    + Can select what any physical button on your device does: Toggle Menu, Toggle Direction or Boost Speed
    + The destruction of wallbuilders moving into a Jezz Atom is now delayed to give visual feedback of what's happening
    + Score gained from the Bonus Atom is now reduced if the level speed has not been Fast the whole time
    + The Drawing Walls mod now grants bonus points for more complex wall constructions
    + Can select one of three visual effects for wallbuilder destruction (or keep it as none)
    + Enhanced randomization and loading of background images
    + Removed random chance from the Freeze Atom, it now appears at set amounts of created wall cells
    + Changed (simplified) preset "The arcade" to differentiate it more from "The arcadium"
    + Changed preset "The shepherd" to differentiate it more from "The divisor"
    + Changed preset "The adventure", now have normal number of lives and each life is worth twice as much end bonus
    + The Missile Atom now only launches missiles if a wallbuilder is in the same area as itself
    + A third atom should no longer be able to break free two other atoms that are stuck next to each other
    + Fade effect possible on built wall lines and on failed (destroyed) pending walls
    + The Wallcrawler (WAL mod) now starts at a random location instead of always in the bottom right corner
    + The Wallcrawler (WAL mod) now does a visual "landing" animation at the start of each level
    + The Wallcrawler (WAL mod) now disappears when level is lost due to 0 lives (instead of returning to transparent)
    + Added a "Use Recommended?" button to allow new players to quickly change graphics from the default classic theme
    + Will now highlight the config, mod-map (presets) and HQ buttons until the first time they are pressed
    + Grouping mod: The line-of-sight for red-white and blue-white atoms will be shown as dashed lines when the level ends
    + Exiting a room in the headquarters now returns you to the main menu at once
    + The "Speed is key" mod can now award a much more satisfying maximum end bonus
    + A whole bunch of minor tweaks here and there
  3. v1.9.2iOS
    + Updated engine (compatibility/optimization)
    + Added four new background tiles
  4. v1.9.0iOS
    + 140 new background images
    + Doubled the resolution of all background images
    + Now possible to open menu by multitouching instead of drawing circles
    + Now possible to skip the profile selection screen
    + Added profile reminder to pause screen
    + One new preset ("The haste spell")
    + Missions now can't be completed on games played with slow speed
    + Changeable background tiles
    + Fixed issue that made the name input not work like it should
  5. v1.8.1iOS
    + Improved performance
    + Adjusted atom movement
    + Better app close/open handler
    + 12 new mods (two new atom types)
    + 10 new rooms
    + Two new presets ("The war" and "The inferno")
    + Six new missions
    + Tweaked wallcrawler movement
    + Screen dimming on menus (can be disabled)
    + Can now play in non-fullscreen
    + 60 new background images
    + Fixed slight bug with two missions for a regular game (silver/gold score)
    + Miscellangeous maintenance
  6. v1.7.1iOS
    + Added 10 new rooms.
    + Added 18 new missions. Adjusted the goals of two old missions.
    + Fixed an inconsistency in the "time taken" high score attribute that appeared after the last app update.
    + Fixed a bug that made the FIN mod not work.
    + Reduced possibility of visual lag due to data being written to disk.
  7. v1.7.0iOS
    + 10 new rooms.
    + 9 new mods (3 of these greatly changes how the game is played).
    + 2 new preset mod combinations.
    + Highlighted zones are now drawn more efficiently.
    + Tweaked the controls (turning and nudge logic).
    + Can now reposition the deploy flag using a second finger.
    + Multitouch options now defaults to ON.
    + Fixed a critical bug with loading a game where a wallbuilder was deployed.
    + Modified game speed (slow/fast). The atoms were moving too quickly, now they have exactly the same speed as in the original JezzBall. My apologies for this mistake.
    + Some optimization and description edits.
  8. v1.6.1iOS
    + Introduced rooms and missions ("headquarters").
    + 20 new mods.
    + Custom black wall color (can be randomized).
    + Made the controls smarter (especially around the edges of the play area).
    + Some improved performance/code optimization.
    + Better scrolling in the lists.
    + Various new options in config (general and graphics).
    + Many minor to less-minor additions/changes.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by JezzBall Classic, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0