Kinetic Visual Acuity
For athletes and individuals looking to improve their dynamic visual tracking and reaction speed.
Overview · Full Intel report in progress
Kinetic Visual Acuity is an established sports app that is a paid app. With a 5.0/5 rating from 1 reviews, it shows polarized user reception.
What is Kinetic Visual Acuity?
Current Momentum
v2.7 · 6mo ago
MaintenanceLast updated 209d ago. 5 versions tracked.
Competition
Rivals identification in progress
7-Day Rank Pulse 🇺🇸
SportsRating Pulse 🇺🇸
What makes this app unique?
What Does It Look Like?
What Are The Key Features?
Provides a structured assessment across all difficulty levels with four repetitions per level.
Allows users to manually select specific difficulty levels for targeted practice.
Adjusts the passing speed, rotational speed, and orbital path of the hex-head pillar to challenge visual acuity.
How much does it cost?
Who Built It?
Yasuyoshi Ota
Providing cognitive training and productivity tools for users seeking mental exercise and task management. Focused on simple, utility-driven mobile experiences.
Portfolio
13
Apps
What other apps does Yasuyoshi Ota make?
Photo To Jigsaw Puzzle
Kinetic Visual Acuity Lite
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2Digit Multiplication Lite
NBack for iPad Lite
N'Back
Explore the full Yasuyoshi Ota report
Portfolio breakdown, audience, momentum, and every app published by Yasuyoshi Ota.
Analysis in progress, available soon
What do users think recently?
Analysis in progress, available soon
View the full user-sentiment analysis
Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.
Analysis in progress, available soon
What is the competitive landscape for Kinetic Visual Acuity?
How's The Sports Market?
How does it evolve in the Sports market?
Rank progression
5 active rankings tracked — 30-day window
Strategic analysis coming soon
SWOT, key takeaways & outlook
The outtake for Kinetic Visual Acuity
Key Takeaways
While the app offers a specialized mechanism for visual training, user feedback indicates a need for more granular difficulty progression to improve usability.
Where Is It Heading?
Trend analysis
Available very soon