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  1. v1.6.0iOS
    - Adds the ability to use any on-device front or rear facing camera.
    - Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
    - Adds support for external USB cameras on USB-C equipped iPads.
    - Adds face mesh preview overlay in MetaHuman Animator mode.
    - Fixes bug on iPad where takes would be recorded in an incorrect orientation.
    - MetaHuman Animator mode is now available on devices without a TrueDepth camera.
  2. v1.1.0Android
    - Adds experimental external USB camera support. Process footage from a compatible USB camera.
    - Adds the ability to select any on-device front or rear facing camera for video capture.
    - Adds face mesh preview overlay.
    - Adds lock button to reduce accidental screen taps when using an external USB camera.
  3. v1.5.0iOS
    - Real-time MetaHuman animation generation
    - Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin
  4. v1.4.2iOS
    - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard
  5. v1.4.1iOS
    - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor.
  6. v1.4.0iOS
    - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
    - Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
    - Improves Tentacle Sync device compatibility.
    - Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices.
  7. v1.3.2iOS
    - Adds official support for the iPhone 15 series of devices
    - Fixes bug where the app would sometimes fail to request camera permissions
    - Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
    - Improves support for devices that only support 30 FPS ARKit capture
  8. v1.3.1iOS
    - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
    - Fixes incorrect OSC response when making a thermal state query
  9. v1.3.0iOS
    - Added support for MetaHuman Animator
  10. v1.2.1iOS
    Bug fixes and performance improvements.
  11. v1.2.0iOS
    Added support for the new Tentacle Sync E mk2 timecode device.
    Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours.
  12. v1.1.2iOS
    Bug fixes and performance improvements.
  13. v1.1.1iOS
    Bug fixes and performance improvements.
  14. v1.1.0iOS
    • Added support for rest pose calibration.
    • Added support for iPad.
  15. v1.0.1iOS
    • Added support for Left/Right Eye Yaw/Pitch/Roll.
    • Added optional warning message when recording at less than 60 FPS.
    • Improved handling of dropped frames in reference videos.
    • Improved timecode reliability with NTP and Tentacle Sync.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Live Link Face, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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