Report updated May 20, 2026
Lost Lands 2 (Full)
For casual gamers who prefer narrative-driven hidden object adventures and puzzle-solving experiences.
Lost Lands 2 (Full) is an established games app that is a paid app.
What is Lost Lands 2 (Full)?
Lost Lands 2 (Full) is a narrative-driven hidden object and puzzle-quest game for casual players on iOS.
Users hire this title for a self-contained, high-quality fantasy adventure that avoids the social and financial costs of sandbox survival games.
Current Momentum
v1.1 · 28mo ago
Zombie- Last major update Jan 2024.
- Maintains static premium content model.
What makes this app unique?
What Does It Look Like?
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What Are The Key Features?
Interactive scenes requiring users to locate specific items within 50+ locations
Over 40 distinct logic and pattern-matching puzzles integrated into the narrative
System for gathering specific items and morphing objects to complete sets and earn achievements
How much does it cost?
- Full game access at $6.99
Single-purchase model at $6.99, removing ad-based monetization in favor of a premium upfront transaction.
Who Built It?
FIVE-BN GAMES
Delivering immersive, narrative-driven hidden object adventures for casual players. Crafting long-form fantasy stories that prioritize puzzle-solving.
Portfolio
13
Apps
What other apps does FIVE-BN GAMES make?
Lost Lands 8 CE
Lost Lands 10
Legendary Tales 5
Lost Lands 4
Lost Lands 9
New York Mysteries 1 CE
Explore the full FIVE-BN GAMES report
Portfolio breakdown, audience, momentum, and every app published by FIVE-BN GAMES.
What do users think recently?
Analysis in progress, available soon
What is the competitive landscape for Lost Lands 2 (Full)?
Where is it available?
Localized markets (11)
How's The Games Market?
Market outlook for this category
Available very soon
Which niche is Lost Lands 2 (Full) in?
to solve puzzles and explore fantasy worlds
Explore the full Fantasy Runners niche
Every app in this space (891 tracked), the niche's live rankings, and Marlvel's editorial take on the job-to-be-done.
The rivals identified
Nemeses(1)
This title competes directly for the attention of casual gamers who enjoy narrative-driven mystery and hidden object mechanics within a fantasy-themed setting.
Contenders(4)
Big Fish Games, Inc
Directly overlaps with the target's core hidden object and fantasy-quest gameplay loop.
Targets the classic point-and-click adventure demographic with a focus on puzzle-solving and narrative exploration.
Differentiators
- Utilizes a classic SuperHelp system that provides tiered hints to prevent player frustration during puzzles.
- Focuses on a niche, episodic narrative structure that encourages players to seek out subsequent parts.
Challenges the target by blending narrative-driven choices with resource management and base-building elements.
Competes for the same adventure-seeking audience by utilizing puzzle-based progression and exploration mechanics.
Same space(3)
Competes for the same mobile gaming audience by offering high-quality, curated experiences within a subscription ecosystem.
Occupies the casual adventure niche with a focus on exploration and upgrade-based progression.
Competes for the casual player's time through stage-based progression and combat-focused mechanics.
Compare Lost Lands 2 (Full) against every rival
All rivals in one side-by-side table: identity, store metrics, ratings & sentiment, and strategic intel, plus a head-to-head page for each.
The outtake for Lost Lands 2 (Full)
Strengths to defend, gaps to attack
Core Strengths
- Narrative-driven quest structure provides a complete, polished story arc without microtransaction pressure.
Critical Frictions
- $6.99 upfront price creates a significant barrier to entry compared to free-to-play casual adventure titles.
Growth Levers
- Integration of a tiered hint system could reduce player frustration and improve completion rates for casual users.
Market Threats
- High-frequency release cadence of competitors like Monster World: Catch and Care drains the casual-adventure player funnel.
What are the next best moves?
Ship a tiered hint system because it reduces player frustration during puzzles → increase completion rates.
Competitors like Island of 16 sisters use tiered hints to prevent churn, a gap identified in the landscape analysis.
Trade-off: Pause the development of new hidden object scenes — completion rate is a higher-impact retention lever.
A counter-intuitive read
The lack of recurring live-ops is not a weakness but a moat, as it attracts players specifically seeking a finite, high-quality experience away from the endless grind of sandbox titles.
Feature Gaps vs Competitors
- Tiered hint system (available in Island of 16 sisters Part 1 but absent here)
- Controller support (available in Evoland 2 but absent here)
Key Takeaways
Lost Lands 2 (Full) holds its niche through a polished narrative experience but bleeds potential players to free-to-play rivals, so revenue growth hinges on lowering the entry barrier via a limited-time trial or tiered hint system.
Where Is It Heading?
Stable
The casual adventure market is consolidating around free-to-play models that utilize high-frequency live-ops to maintain engagement. Lost Lands 2 remains in a stable maintenance posture, but its lack of recurring content updates leaves it exposed to more aggressive, discovery-based rivals.
The premium-only model maintains a stable, high-intent user base but limits growth to the ceiling of the $6.99 entry price.
Competitors with higher release cadences are capturing the casual-adventure funnel, which will likely erode market share over the next two quarters.