Report updated May 20, 2026

Lost Lands VII (F2P) is an established games app that is free with in-app purchases.

What is Lost Lands VII (F2P)?

Lost Lands VII (F2P) is a narrative-driven hidden object adventure game for casual players on iOS.

Players hire this title for immersive fantasy storytelling and puzzle-solving, providing a low-stakes escape that avoids the complexity of modern competitive multiplayer games.

Current Momentum

v1.0 · 57mo ago

Zombie
  • Maintains traditional point-and-click design philosophy.
  • Relies on established FIVE-BN fantasy art.

Active Nemesis

Criminal Case: Travel in Time

Criminal Case: Travel in Time

By Pretty Simple

Other Rivals

Detective Princess
Island of 16 sisters Part 1
Solve:Crime & Murder Detective
Professor Lupo: Ocean
Unknown - Foggins
Wilderlands: Survival Realms

7-Day Rank Pulse 🇺🇸

Games

No ranking data

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Gathering signals...

What makes this app unique?

What Does It Look Like?

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What Are The Key Features?

Narrative-driven AdventureDifferentiator

Story-based progression following protagonist Susan the Warmaiden across multiple worlds

Hidden Object PuzzlesStandard

Interactive scenes requiring players to locate specific items to progress through the narrative

Mini-games and Logic PuzzlesStandard

Integrated logic challenges that gate progression within the main adventure

How much does it cost?

Freemium
  • Free to play

Freemium model relies on ad-supported gameplay and potential in-app purchases within the adventure genre.

Who Built It?

FIVE-BN GAMES app icon 1
FIVE-BN GAMES app icon 2
FIVE-BN GAMES app icon 3
FIVE-BN GAMES app icon 4

FIVE-BN GAMES

(93.2K)

Delivering immersive, narrative-driven hidden object adventures for casual players. Crafting long-form fantasy stories that prioritize puzzle-solving.

Portfolio

13

Apps

Free 7Paid 5
Adventure25%
Games25%

What other apps does FIVE-BN GAMES make?

Explore the full FIVE-BN GAMES report

Portfolio breakdown, audience, momentum, and every app published by FIVE-BN GAMES.

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What do users think recently?

Analysis in progress, available soon

What is the competitive landscape for Lost Lands VII (F2P)?

Where is it available?

Localized markets (11)

United StatesBrazilGermanySpainFranceItalyJapanSouth KoreaMexicoNetherlandsPortugal

How's The Games Market?

Market outlook for this category

Available very soon

Which niche is Lost Lands VII (F2P) in?

Hidden Object Simulations

to solve mysteries and complete narrative quests

SimulationHidden ObjectCasual GamersFreemium IapEstablished

Explore the full Hidden Object Simulations niche

Every app in this space — 11 tracked, the niche's live rankings, and Marlvel's editorial take on the job-to-be-done.

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The rivals identified

Nemeses(1)

This title competes directly for the casual Hidden Object audience by blending narrative-driven mystery with high-frequency engagement loops.

Differentiators

  • Features a recurring pizza subscription model that drives consistent monthly recurring revenue and player retention
  • Utilizes a time-travel narrative framework that allows for diverse, episodic crime investigation settings and themes
  • Maintains a massive, established user base with over 20,000 ratings, creating a significant social proof barrier

Head to head

The target should double down on its unique fantasy world-building and high-quality art style to differentiate from the generic crime-procedural nature of the nemesis.

Contenders(4)

Competes for the fantasy-adventure audience by utilizing fairy-tale tropes similar to the target's warmaiden narrative.

Directly overlaps with the target's fantasy-adventure genre, appealing to users who enjoy supernatural mystery themes.

Targets the same demographic of casual adventure gamers who value collection mechanics and bonus content.

Competes for the same niche of historical-themed adventure players who prefer static, narrative-heavy hidden object experiences.

Same space(3)

Room Escape - Gold Coins - icon

Wasabi Applications

5.0(4)

Competes for the puzzle-solving segment of the adventure market by focusing on item-based logic and environment interaction.

Targets the same narrative-focused adventure audience, emphasizing dialogue and atmospheric exploration over hidden object mechanics.

Dice Land icon

DLITE GAMES OYUN YAZILIM VE PAZARLAMA LIMITED SIRKETI

4.0(1)

Competes for the player's time by offering narrative-driven choices within a base-building and combat framework.

Compare Lost Lands VII (F2P) against every rival

All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.

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The outtake for Lost Lands VII (F2P)

Strengths to defend, gaps to attack

Core Strengths

  • High-fantasy art style sustains the FIVE-BN brand identity
  • Narrative-heavy structure builds deep emotional investment in the protagonist

Critical Frictions

  • Zero recurring monetization model limits lifetime value
  • Lack of cloud-save functionality creates churn risk for multi-device users

Growth Levers

  • Integration of a subscription-based hint system could stabilize monthly revenue
  • Expansion into episodic content drops would mirror nemesis retention strategies

Market Threats

  • Criminal Case's subscription model captures the high-value casual segment
  • Episodic crime-solving titles drain time from niche fantasy adventure players

What are the next best moves?

highInvest

Ship cloud-save functionality because it is the top-requested feature in the genre → reduce churn from multi-device users

Genre standards for adventure games now include cross-device progress to prevent data loss frustration.

Trade-off: Push the new mini-game art assets to next quarter — cloud-save has higher retention impact.

highPivot

Pivot to a subscription-based hint system because the current freemium model lacks recurring revenue → stabilize monthly cash flow

Nemesis titles like Criminal Case utilize subscriptions to drive consistent monthly revenue.

Trade-off: Pause the ad-network optimization sprint — subscription revenue provides more predictable long-term growth.

A counter-intuitive read

The lack of live-ops updates is not a failure but a deliberate strategy to preserve the 'classic' adventure experience, though this limits the title's ability to scale against modern episodic competitors.

Feature Gaps vs Competitors

  • Subscription-based hint model (available in Criminal Case: Travel in Time but missing here)
  • Cloud-save functionality (available in modern adventure peers but missing here)

Key Takeaways

Lost Lands VII (F2P) maintains a polished, classic adventure experience that appeals to genre purists, but the lack of a recurring monetization loop leaves it exposed to subscription-backed rivals, so the team must prioritize a recurring hint-subscription model to secure long-term revenue.

Where Is It Heading?

Stable

The casual adventure market is consolidating around episodic, subscription-backed titles that prioritize long-term retention over one-off purchases. Lost Lands VII remains exposed to this shift, as its static content model cannot match the engagement loops of its primary rivals, necessitating a move toward recurring monetization to remain competitive.

The title continues to serve the niche fantasy adventure audience without significant feature expansion, maintaining a stable but non-growing user base.

The absence of recurring monetization features creates a revenue ceiling that prevents the app from competing with subscription-backed mystery titles.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Lost Lands VII (F2P), its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The analysis shifted from a general critique of development inactivity to a specific focus on monetization and technical feature gaps that prevent the title from competing with subscription-backed mystery games.

shifted

Monetization Model Focus

added

Cloud-Save Functionality

shifted

SWOT Framework Update

shifted

Competitive Landscape Pivot

Cite this report

Marlvel.ai. “Lost Lands VII (F2P) Intelligence Report.” Updated May 20, 2026. https://marlvel.ai/apps/lost-lands-vii-f2p

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