Loading...

  1. v1.3.2Android
    What's new:
    • Technical maintenance.
  2. v1.3.2iOS
    New weapons and gear added
    New location added
    Added new areas to explore
    New shop options added
    Achievements added
  3. v1.2.1iOS
    Player vs Player multiplayer added
    New weapons and gear added
    Some chests will now require a key to open
    Balance changes
  4. v1.1.2iOS
    General bug fixing
  5. v1.1.1iOS
    General bug fixing
  6. v1.1.0iOS
    New weapons and gear added
    New location added
    New shop options added
    Balance changes
  7. v1.0.5iOS
    General bug fixing
    Duplication bug fixed
  8. v1.0.4iOS
    General bug fixing
  9. v1.0.3iOS
    General bug fixing
  10. v1.0.0iOS
    Multiplayer PvE raids added with option to invite friends
    Bandits added
    New animals, infected, items and weapons added
    New special attacks added
    General bug fixing
  11. v0.5.30iOS
    Added: Quarry location spawns in Kamensk Quarry
    Added: Crossbow spawns in woods and shotguns in later police stations
    Added: Messages "Missed" and "Dodged" for melee attacks
    Added: Notification icons for push messages
    Changed: Silenced weapons produce less noise
    Changed: Ghillie suit armor value reduced
    Changed: Icon of Intoxication effect
    Changed: Intoxication effect from Mushrooms and Alcohol increased
    Changed: Range of all ranged weapons increased
    Changed: Resource bars showing their current capacities
    Changed: Bears and Rusher infected immune to Knockdown attacks stun effect
    Fixed: Manual raid not terminated if game is suspended for longer time
    Fixed: Rendering in lower resolution on some devices
    Fixed: Ghosting effect on character stat bars sometimes incorrectly united multiple subtractions
    Fixed: NPC can be visible outside DAR after special attack
    Fixed: Ghosting effect on enemy health bar sometimes incorrectly united multiple subtractions
    Fixed: Connection lost dialog not showing during tutorial
    Fixed: Skipping tutorial may lead to limited UI in game
    Fixed: Coast auto-raids working even without food
    Fixed: Using healing items on character in regeneration building don't update remaining regeneration time
    Fixed: "invisible walls" on sides of military tents
    Fixed: Gaps in city roads
    Fixed: Bleeding effect indicator sometimes incorrectly hidden
    Optimized: Mountain and Combat backpacks spawn rates and locations
    Optimized: Firearms distribution in early levels
    Optimized: Autoraid enemy encounters and loot spawns
    Optimized: Less enemy spawns in, and around suburban and city houses
    Optimized: Loot distribution in military levels
    Optimized: Mountain backpack repair cost
  12. v0.5.28iOS
    - Added: Enabled autologin to GameCenter
    - Added: New type of road for military locations
    - Added: New textures for City biome
    - Added: Small redesign of autoraid report and more icons added
    - Changed: Updated existing road textures
    - Changed: Roads on global map adjusted to fit with new textures
    - Fixed: Weird weapon shots distribution when there is no target
    - General bug fixing
  13. v0.5.24iOS
    - Added: Death Tutorial
    - Added: Minimap for manual raids
    - Added: Items with generalized description received new, individual description keys
    - Added: New warehouse building into Factory, Port and Mall levels
    - Added: Forest biome now has its own dirt road visuals
    - Added: Village, Subtown, Battlefield biomes now have their own asphalt road visuals
    - Added: Highlight graphics to Character List in Inventory during Base Tutorial
    - Added: Highlight graphics for Health, Morale, and Infection Bar in Character List in Base Tutorial
    - Fixed: Shadows are not displayed in buildings sometimes
    - Fixed: Texts corrections
    - Fixed: Unnecessary stack of ammo with the amount of 0 is created after dropping a loaded gun to the Ground in Raid
    - Fixed: Character controls present at the beginning of Tutorial
    - Fixed: Virtual Joystick not becoming transparent when it isn't interactable
    - Fixed: Credits can't be closed when they are opened right after the Tutorial is finished
    - General bug fixing
  14. v0.5.16iOS
    - Added: Animations for golden hint arrows in Tutorial
    - Added: Successful/failed resource purchase result dialogs
    - Changed: Shortened regeneration timers of HP, Morale, Infection, and resurrection
    - Changed: Item spawn distribution and probabilities tweaked
    - Changed: Amount of Fuel contained in canisters tweaked
    - Changed: Warning message about not having enough space in storage when buying resource packages from Shop is now more understandable
    - Changed: Zoom level - zoom out was set as a default option
    - Changed: Decreased reloading time for arrow based weapons
    - Changed: Decreased range of some melee weapons
    - Changed: Max damage for sword and sledgehammer (now they have a lower chance to one-shot low tier Infected)
    - Fixed: Ammo is doubling its quantity and sometimes even disappearing during the transfers in Inventory
    - Fixed: NPCs have been slowed down in areas different than the player
    - Fixed: Text corrections of Tutorial, Raid logs, Level names, and descriptions, buildings descriptions and items descriptions
    - General tutorial improvements
    - General bug fixing
  15. v0.5.7iOS
    - Shop offer overhaul
    - General bug fixing
  16. v0.5.5iOS
    - Shop offer displaying incorrectly fixed

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Mini DAYZ 2, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0