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- v1.3.2Android
What's new: • Technical maintenance.
- v1.3.2iOS
New weapons and gear added New location added Added new areas to explore New shop options added Achievements added
- v1.2.1iOS
Player vs Player multiplayer added New weapons and gear added Some chests will now require a key to open Balance changes
- v1.1.2iOS
General bug fixing
- v1.1.1iOS
General bug fixing
- v1.1.0iOS
New weapons and gear added New location added New shop options added Balance changes
- v1.0.5iOS
General bug fixing Duplication bug fixed
- v1.0.4iOS
General bug fixing
- v1.0.3iOS
General bug fixing
- v1.0.0iOS
Multiplayer PvE raids added with option to invite friends Bandits added New animals, infected, items and weapons added New special attacks added General bug fixing
- v0.5.30iOS
Added: Quarry location spawns in Kamensk Quarry Added: Crossbow spawns in woods and shotguns in later police stations Added: Messages "Missed" and "Dodged" for melee attacks Added: Notification icons for push messages Changed: Silenced weapons produce less noise Changed: Ghillie suit armor value reduced Changed: Icon of Intoxication effect Changed: Intoxication effect from Mushrooms and Alcohol increased Changed: Range of all ranged weapons increased Changed: Resource bars showing their current capacities Changed: Bears and Rusher infected immune to Knockdown attacks stun effect Fixed: Manual raid not terminated if game is suspended for longer time Fixed: Rendering in lower resolution on some devices Fixed: Ghosting effect on character stat bars sometimes incorrectly united multiple subtractions Fixed: NPC can be visible outside DAR after special attack Fixed: Ghosting effect on enemy health bar sometimes incorrectly united multiple subtractions Fixed: Connection lost dialog not showing during tutorial Fixed: Skipping tutorial may lead to limited UI in game Fixed: Coast auto-raids working even without food Fixed: Using healing items on character in regeneration building don't update remaining regeneration time Fixed: "invisible walls" on sides of military tents Fixed: Gaps in city roads Fixed: Bleeding effect indicator sometimes incorrectly hidden Optimized: Mountain and Combat backpacks spawn rates and locations Optimized: Firearms distribution in early levels Optimized: Autoraid enemy encounters and loot spawns Optimized: Less enemy spawns in, and around suburban and city houses Optimized: Loot distribution in military levels Optimized: Mountain backpack repair cost
- v0.5.28iOS
- Added: Enabled autologin to GameCenter - Added: New type of road for military locations - Added: New textures for City biome - Added: Small redesign of autoraid report and more icons added - Changed: Updated existing road textures - Changed: Roads on global map adjusted to fit with new textures - Fixed: Weird weapon shots distribution when there is no target - General bug fixing
- v0.5.24iOS
- Added: Death Tutorial - Added: Minimap for manual raids - Added: Items with generalized description received new, individual description keys - Added: New warehouse building into Factory, Port and Mall levels - Added: Forest biome now has its own dirt road visuals - Added: Village, Subtown, Battlefield biomes now have their own asphalt road visuals - Added: Highlight graphics to Character List in Inventory during Base Tutorial - Added: Highlight graphics for Health, Morale, and Infection Bar in Character List in Base Tutorial - Fixed: Shadows are not displayed in buildings sometimes - Fixed: Texts corrections - Fixed: Unnecessary stack of ammo with the amount of 0 is created after dropping a loaded gun to the Ground in Raid - Fixed: Character controls present at the beginning of Tutorial - Fixed: Virtual Joystick not becoming transparent when it isn't interactable - Fixed: Credits can't be closed when they are opened right after the Tutorial is finished - General bug fixing
- v0.5.16iOS
- Added: Animations for golden hint arrows in Tutorial - Added: Successful/failed resource purchase result dialogs - Changed: Shortened regeneration timers of HP, Morale, Infection, and resurrection - Changed: Item spawn distribution and probabilities tweaked - Changed: Amount of Fuel contained in canisters tweaked - Changed: Warning message about not having enough space in storage when buying resource packages from Shop is now more understandable - Changed: Zoom level - zoom out was set as a default option - Changed: Decreased reloading time for arrow based weapons - Changed: Decreased range of some melee weapons - Changed: Max damage for sword and sledgehammer (now they have a lower chance to one-shot low tier Infected) - Fixed: Ammo is doubling its quantity and sometimes even disappearing during the transfers in Inventory - Fixed: NPCs have been slowed down in areas different than the player - Fixed: Text corrections of Tutorial, Raid logs, Level names, and descriptions, buildings descriptions and items descriptions - General tutorial improvements - General bug fixing
- v0.5.7iOS
- Shop offer overhaul - General bug fixing
- v0.5.5iOS
- Shop offer displaying incorrectly fixed