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  1. v3.8.1Android
    Fixed several known issues.
  2. v1.1.1iOS
    - Fixed a bug where shard drops didn't apply to the production bonus.
  3. v1.1.0iOS
    - Removed Shield upgrade.
    - Asteroids now have a permanent 10% chance to spawn in all waves.
    - Asteroids now drop RGB Matter.
    - Enemies now drop Chaos Shards 1, for s2, 2 for s3, and 4 for s4.
    - Boss Shard drops buffed to 100, 200, 500, and 2,000 respectively.
  4. v1.0.10iOS
    - Added sector 1 goal, Fabricate 5 Matter converters
    - Chaos shard multiplier is now based off lifetime shards instead of held. (sorry this isn't retroactive but does take into account your currently held shards)
    - Added Nuclearion lore s1.
  5. v1.0.9iOS
    - Upped the size of text in the settings menu.
    - Fixed Wiki prestige description
    - Added mini explosion effects when damaging enemies or taking damage.
    - More tab now resets itself if you leave it.
    - In sector 5 upped the enemy s2, and s3 varient speeds s4 remains at 5.
     - s2 varient 2 -> 4.5
     - s3 varient 1 -> 4
    - Fixed a bug where prestige would happen twice when the player died.
    - Added a note to the prestige screen alerting the player that everything except prestige resets.
    - Added a note to research explaining that chaos shards affect drain rate thus increasing the research speed.
    - Added confirmation to prestige purchases.
  6. v1.0.7iOS
    - Fixed a bug where offline time didn't affect prestige
    - Sector 3 boss missiles now target the player.
  7. v1.0.6iOS
    - Added S4/5 Boss tracks
    - Fixed prestige exploit
  8. v1.0.5iOS
    - Altered prestige code to use overall run matter rather than currently held matter.
    - Added some padding to the UI.
    - Added s6 soundtrack.
    - Added s5 boss soundtrack.
    - Updated discord link.
    
    Balance
    - S3 Enemy health: 30 -> 40
    - S4 Enemy health: 100 -> 70
    - S4 Enemy orbiter damage: 20 -> 10
    - Dark Matter Infuser production: 100 -> 300
  9. v1.0.4iOS
    - Fixed a bug where Sector Achievements would unlock one sector too early.
    - Added Analytics
  10. v1.0.3iOS
    - Fixed a bug where the ship wouldn't move if the central point of all touches was over the UI
    - Fixed a bug where the discord button didn't work.
    - Added more Leaderboards
    - Fixed a bug where enemies wouldn't spawn after killing a boss.
  11. v1.0.2iOS
    - Normalized the name of rockets/missiles to just be Rockets.
    - Fixed a bug where there was an extra s at the end of research times.
    - Added sector 4 and 5 music tracks.
    - Added Leaderboards
    - Added Achievements
    - Added Credits
  12. v1.0.1iOS
    - Fixed a bug where the description for the void was wrong.
    - Fixed a bug where story was revealed when it hadn't been unlocked.
    - Added Music from Camcam10
     - Sector 1, 2, and 3, and the boss track for sector 2.

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