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- v3.8.1Android
Fixed several known issues.
- v1.1.1iOS
- Fixed a bug where shard drops didn't apply to the production bonus.
- v1.1.0iOS
- Removed Shield upgrade. - Asteroids now have a permanent 10% chance to spawn in all waves. - Asteroids now drop RGB Matter. - Enemies now drop Chaos Shards 1, for s2, 2 for s3, and 4 for s4. - Boss Shard drops buffed to 100, 200, 500, and 2,000 respectively.
- v1.0.10iOS
- Added sector 1 goal, Fabricate 5 Matter converters - Chaos shard multiplier is now based off lifetime shards instead of held. (sorry this isn't retroactive but does take into account your currently held shards) - Added Nuclearion lore s1.
- v1.0.9iOS
- Upped the size of text in the settings menu. - Fixed Wiki prestige description - Added mini explosion effects when damaging enemies or taking damage. - More tab now resets itself if you leave it. - In sector 5 upped the enemy s2, and s3 varient speeds s4 remains at 5. - s2 varient 2 -> 4.5 - s3 varient 1 -> 4 - Fixed a bug where prestige would happen twice when the player died. - Added a note to the prestige screen alerting the player that everything except prestige resets. - Added a note to research explaining that chaos shards affect drain rate thus increasing the research speed. - Added confirmation to prestige purchases.
- v1.0.7iOS
- Fixed a bug where offline time didn't affect prestige - Sector 3 boss missiles now target the player.
- v1.0.6iOS
- Added S4/5 Boss tracks - Fixed prestige exploit
- v1.0.5iOS
- Altered prestige code to use overall run matter rather than currently held matter. - Added some padding to the UI. - Added s6 soundtrack. - Added s5 boss soundtrack. - Updated discord link. Balance - S3 Enemy health: 30 -> 40 - S4 Enemy health: 100 -> 70 - S4 Enemy orbiter damage: 20 -> 10 - Dark Matter Infuser production: 100 -> 300
- v1.0.4iOS
- Fixed a bug where Sector Achievements would unlock one sector too early. - Added Analytics
- v1.0.3iOS
- Fixed a bug where the ship wouldn't move if the central point of all touches was over the UI - Fixed a bug where the discord button didn't work. - Added more Leaderboards - Fixed a bug where enemies wouldn't spawn after killing a boss.
- v1.0.2iOS
- Normalized the name of rockets/missiles to just be Rockets. - Fixed a bug where there was an extra s at the end of research times. - Added sector 4 and 5 music tracks. - Added Leaderboards - Added Achievements - Added Credits
- v1.0.1iOS
- Fixed a bug where the description for the void was wrong. - Fixed a bug where story was revealed when it hadn't been unlocked. - Added Music from Camcam10 - Sector 1, 2, and 3, and the boss track for sector 2.