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  1. v1.2.1Android
    v1.2.1
    -Updated some backend components!
    
    v1.2.0
    -The final boss fight phase 2 has been rebalanced! Both the Boss and Summons now have reduced HP and Damage at higher Storm levels.
    -There are 2 new Core nodes for upgrading ALL of the Flasks, enhancing their stats! :-D
    
    v1.1.0
    This update brings the Neon Jester alternate final boss encounter!
    In addition, there are numerous QoL and bugfixes. See the discord for the full release notes!
    
    https://discord.gg/RT3fPrNCrc
  2. v1.2.0iOS
    v1.2.0
    -The final boss fight phase 2 has been rebalanced! Both the Boss and Summons now have reduced HP and Damage at higher Storm levels.
    -There are 2 new Core nodes for upgrading ALL of the Flasks, enhancing their stats! :-D
  3. v1.1.0iOS
    v1.1.0
    New
    -The Neon Jester final boss is here! This is an alternate end-of-run boss encounter, to mix things up a bit!
    
    QoL
    -A new Vibration option is available, giving some haptic feedback when the Wizard take damage
    -Selecting Equipment in the Shop now shows what you currently have equipped in that slot
    -Heal over time flasks will no longer auto-use a bunch needlessly
    -A new Auto-Aim option is available for K+M (suggested due to difficulty playing with a trackpad)
    
    Fixes
    -Fixed a bug with the Free Move event softlocking the game
    -Fixed a bug with the Relearn event -Fixed the Second Chooser sigil
    -Fixed fates that modify Shop Prices
    -Fixed edge-cases with the Shop Ticket Trinket
    -Fixed description of some Fates
    -Final Boss will no longer be affected by global mob attack rate modifiers
    -Fix for crash when not connected to the internet
    -Fixed issues when multiple gamepads are plugged in at once
    -Fixed a bug with Zone Forges
  4. v1.0.14iOS
    **v1.0.14**
    *QoL Changes*
    -Optimized game performance a fair amount, especially with lots of Trinkets!
    -New Spell Opacity setting, to improve visibility as needed!
    -Embark selections persist even if you leave the screen now
    
    *Balance Changes8
    -Forge Guardians can now drop pickups
    -Enemies during the final boss fight now drop 0-value Soul pickups
    -Dynamo reduced from 25% to 20%, and it has a global cooldown of 1 ms
    -The path drops away 20% slower in the final boss location
    -You can no longer revisit locations using the Free Move forge event
    -Neon scales much slower after Storm 20 now
    
    *Fixes*
    -Fixed Crystal Grail healing bonus with Slow Flask and Prolonged Flask
    -Fixed bug with Crystal Grail
    -Fixed the description of Arcane Shackle to specify that it reduces the cooldown of a random spell
    -Fixed a bug with Spice Bags
    -Fixed description of Second Chooser
    -Fixed Stone of Burden
    -Fixed description of multi-cast Level 5 or higher
    -Fixed Pulsing Magnet not stacking
    -Fixed bug with Zone Forges crashing the game
    -Fixed the Pure Wizardry achievement
    -Fixed a bug with Map generation that could result in invalid switchbacks
    -Fix Core sound not respecting volume settings
  5. v1.0.11iOS
    v1.0.11
    *Changes*
    -The final boss has 50% more hp in stages 1 and 3
    -The final boss summons 20% more enemies in stage 1 and 40% more enemies in stage 3
    -Starting and Peak enemy HP now scales 50% more with Storm Levels
    -Map Extension now increases mob HP and Damage by x1.6 and x1.12 per use
    -Map Zone hard-capped at 300 (for now)
    -Dragon’s blood reduced from every 100 gold to every 200 gold
    -Pocket Dimension will now restore flask charges that you lost during the final boss fight
    -Revised a few default control bindings on controller
    
    *Fixes*
    -Fixed issues with the Storm 10 Achievements
    -Fixed the Trinket Cycle event
    -Fixed Delay Potion
    -Fixed some text showing the wrong gamepad glyphs
    -Fixed issue with Storm window vanishing in some cases
    -Fixed issue with manual casting spells stopping cooldowns
    -Fixed Dash hotbar text being too small when using a gamepad
    -Fixed issue with hotbar items not always displaying glpyhs with gamepad
    -Fixed rotating the orientation on the Run Over screen
    -Fixed input issues related to hotbar items
    
    v1.0.10
    -Improved performance overall, especially on older devices!
    -Changed default control scheme!
    -Added some popups about Landscape orientation and control methods!
    -Hitting dash from a standstill will now still dash!
    -Fixed many bugs and oddities!
    -Fixed numerous input issues!
    -See the discord for the full release notes!
    
    v1.0.8
    -Hitting dash from a standstill will now still dash!
    -Fixed many bugs and oddities!
    
    v1.0.7
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  6. v1.0.10iOS
    v1.0.10
    -Improved performance overall, especially on older devices!
    -Changed default control scheme!
    -Added some popups about Landscape orientation and control methods!
    -Hitting dash from a standstill will now still dash!
    -Fixed many bugs and oddities!
    -Fixed numerous input issues!
    -See the discord for the full release notes!
    
    v1.0.8
    -Hitting dash from a standstill will now still dash!
    -Fixed many bugs and oddities!
    
    v1.0.7
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  7. v1.0.8iOS
    v1.0.8
    -Hitting dash from a standstill will now still dash!
    -Fixed many bugs and oddities!
    -See the discord for the full release notes!
    
    v1.0.7
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  8. v1.0.7iOS
    v1.0.7
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  9. v1.0.5iOS
    v1.0.5
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  10. v1.0.4iOS
    v1.0.2
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  11. v1.0.2iOS
    v1.0.2
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  12. v1.0.1iOS
    v1.0.1
    Neon Spellstorm is now available! I hope you enjoy it!
    Contact me via discord or at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    
    Yahoo! :-D
    -TopCog
  13. v1.0.0iOS
    v1.0.0
    Neon Spellstorm is now available! I hope you enjoy it!
    Please use the discord or contact me at topcogllc@gmail.com with bug reports, suggestions, or feedback.
    Yahoo! :-D
  14. v0.11.2iOS
    v0.11.2
    Numerous changes and fixes for the launch!
  15. v0.10.4iOS
    v0.10.4
    Numerous changes and fixes for the launch!
  16. v0.9.13iOS
    v0.9.13
    -Numerous upgrades, fixes, and improvements!

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Neon Spellstorm, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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