Omenfall: Roguelike Survivalv1.4.0
Released October 12, 2026Major
iOS
What changed
- UXRebuilt Level Up cards with clearer UI, Dread labels, and a new guide.
- ContentExpanded permanent upgrades (Lantern Memory) to 13 tracks and 33 ranks.
- UXNew moonlit home screen with redesigned navigation and shrine.
- ContentNew progression system to unlock outfits and worlds using earned Cinder.
- MonetizationRedesigned Store with illustrated packs and updated wallet UI.
- UXStreamlined game start by removing Starting Gear and Chosen Omen selection.
- ContentBalance adjustment: Harvest Mark limited to three appearances per run.
- PerformanceBug fixes and stability improvements.
Original release notes
Level Up, permanent upgrades, the home screen and the Store have all been rebuilt for 1.4.0. • Clearer Level Up cards: Each card is one tap. "+" lines show what you gain, one "-" line shows the curse, and the Dread label shows how much danger it adds. A new "How cards work" guide explains Dread tiers and your evolution progress. • Deeper permanent upgrades: Lantern Memory now has 13 tracks and 33 ranks across Flame, Ward and Path, including the new Wide Wick, Warm Hearth and Lantern Lore. • A new home screen: A calm moonlit title screen with Play, mode choice and your Keeper in its shrine. • Outfits and Worlds for Cinder: Unlock each outfit or world one at a time with Cinder you earn by playing. If you already own Nightbound or Lost Places, you keep everything. • A redesigned Store with illustrated Cinder packs and a calmer wallet. • Straight into the night: Starting Gear and Chosen Omen are gone, so a run is one tap away. • Balance: Harvest Mark now appears at most three times per run. • Bug fixes and stability improvements. Thank you for keeping the lantern burning!