Omenfall: Roguelike Survival icon

Omenfall: Roguelike Survivalv1.4.0

Released October 12, 2026Major

iOS

What changed

  • UXRebuilt Level Up cards with clearer UI, Dread labels, and a new guide.
  • ContentExpanded permanent upgrades (Lantern Memory) to 13 tracks and 33 ranks.
  • UXNew moonlit home screen with redesigned navigation and shrine.
  • ContentNew progression system to unlock outfits and worlds using earned Cinder.
  • MonetizationRedesigned Store with illustrated packs and updated wallet UI.
  • UXStreamlined game start by removing Starting Gear and Chosen Omen selection.
  • ContentBalance adjustment: Harvest Mark limited to three appearances per run.
  • PerformanceBug fixes and stability improvements.

Original release notes

Level Up, permanent upgrades, the home screen and the Store have all been rebuilt for 1.4.0.

• Clearer Level Up cards: Each card is one tap. "+" lines show what you gain, one "-" line shows the curse, and the Dread label shows how much danger it adds. A new "How cards work" guide explains Dread tiers and your evolution progress.
• Deeper permanent upgrades: Lantern Memory now has 13 tracks and 33 ranks across Flame, Ward and Path, including the new Wide Wick, Warm Hearth and Lantern Lore.
• A new home screen: A calm moonlit title screen with Play, mode choice and your Keeper in its shrine.
• Outfits and Worlds for Cinder: Unlock each outfit or world one at a time with Cinder you earn by playing. If you already own Nightbound or Lost Places, you keep everything.
• A redesigned Store with illustrated Cinder packs and a calmer wallet.
• Straight into the night: Starting Gear and Chosen Omen are gone, so a run is one tap away.
• Balance: Harvest Mark now appears at most three times per run.
• Bug fixes and stability improvements.

Thank you for keeping the lantern burning!

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