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- v1.0.101Android
- v1.0.100iOS
• Added community translation for Português (Brasil)
- v1.0.99iOS
• Fixed a infinite loading bug on some devices
- v1.0.96iOS
• Updated to Unity 6 to apply a critical security patch
- v1.0.94iOS
• Bugfix: Discovery time limit was computed wrongly
- v1.0.92iOS
• Added option to show an indicator for available trade offers • New island names are now editable in the discovery menu upfront • You can now order multiple ships in a shipyard to be build sequentially • Internal storage of training buildings doubled • Discovery duration now capped to 2.5 days • Updated to Unity 2022.3.45f
- v1.0.90iOS
• Ship preview is working again • All units and goods exported by portals of an islands are shown in portal import menu • Straight coastline option will now work together with lobster deposits
- v1.0.89iOS
• Total displayed mana consumption rate count Portal II correctly • Renamed Portals to reflect their differences • ? on Portals shows Portal help • Opening build menu after selected high sea tab doesn't crash anymore • Apprentice damage randomness is now a gaussian curve • Apprentices hit revived enemies • Add-on goods won't show up in Kontor trade anymore • Ships will disappear on max zoom on isle of magicians • Blue Pearl teleports with Arch Mage research • Open Marble deposit can't spawn unusable anymore • Lobsterer doesn't spawn water walking inhabitants
- v1.0.88iOS
Bugfixes • Purchases sometimes got deactivated in airplane mode • Moving a portal deactivated them incorrectly • Mercenary should not give add-on units without add-on • Apprentices could deal damage not multiples of 3 • Starter islands couldn't be sold • Outgoing portal showed missing resources even after transporting Balancing • Portal II reworked • Portal III now twice as effective
- v1.0.87iOS
• Goods from the northern region are displayed again correctly
- v1.0.86iOS
• Fixed restore purchase button • Fixed persistent add-on unlocks during offline mode
- v1.0.85iOS
Bugfixes for the NEW content add-on "Isle of Magicians" • Portal network storage sum now only counts each island once • Harbor Tavern doesn't offer add-on units anymore • Add-on goods are only shown in island storage if the add-on is active • Restore Purchase button now works
- v1.0.80iOS
**Changes** • NEW content add-on: Isle of Magicians, introducing the portal network, a special island and region, 3 new units, 50 new buildings and 5 new custodians **Bugfixes** • Reduced memory consumption and thereby crashes of devices with little RAM • Building fishermen with weirs had shown wrong cost • Trade route maximum now takes partial cargo queue on arrival into account • Dead warchief special abilities won't be triggered anymore • Battle preview numbers now have more contrast to make them easier readable in bright environments • Ground decoration option now persist after a restart • Trading creativity didn't show proper orc icons • Orc Blaster retargets Cavalry to itself properly
- v1.0.79iOS
Changes • NEW: Ironman-Challenges will give you extra reputation depending on your difficulty level by completing challenges without any custodians • Challenges are now only counted as completed, after opening all palaces • Challenge rewards are now a per palace bonus instead of an overall bonus • Upgraded Unity version to 2022.3.30f1 Bugfixes • Improved saving code to prevent crashes with large savegames • Orc Blaster now are behind melee bosses • Landscape palace animation was missing the flash • Leather now shows also in intermediate tab Balancing • Aparies are now boosted by nearby apple trees • Battle drum research now gives 20 instead of 15 min for merchants and workers, 30 instead of 20 for Paragons and 20 instead of 10 for in-depth research • Orc Blaster now have Defender • Islands greater than 26 will have slightly larger sectors
- v1.0.78iOS
Changes • NEW: Added 5 new warchiefs for islands larger than size 24 • NEW: Added 4 new orc units for islands larger than size 26 • NEW: Added palace opening animation • Added graphics option to simplify ground rendering • Added graphics option to disable ground decoration Bugfixes • Fixed savegame bug creating new savegames, when former save process was interrupted • Show fallback savegames in list, when former save process was interrupted • Fixed stuck inhabitants after island handover • Fixed wrong Vineyard cooldown • Mountain deposit warning now shows when probability drops below 90% and shows a new text on too many deposits for that island size overall • Ship unload all button now only shows if ship has cargo • Fixed interface scaling for portrait on tablets • Statistics export sometimes won't hide normal ui • Statistics export sometimes broke layout for lots of units • Island storage help texts • Professional photography now researched by default when picking independence challenge Balancing • Vineyard cost reduced from 150 to 60 coins
- v1.0.69iOS
Changes • NEW: Challenges • NEW: Savegame Management (Multiple Slots and Backup Access) • NEW: Custodian Prince • NEW: Cosmetic Add-Ons • Custodian screen now shows short overall run statistics • Size 12 islands can have a river • Bribe panel shows current coin balance • Shows a shortcut if a camp can be bribed completely • Added new difficulty option to adjust palace upgrade cost • Pipette is now an option, building help is shown instead by default • Improved Berserker, Navigator and Mercenary custodian • Map generator prevents mountains spawning on bottom coastline to make missing Kontor less probable and better marble deposit spawning • Palace shows hint how to improve upgrade speed • Added tab icon explanation to Island Storage help dialog • Added filter to routes to show only cross region routes and broken routes • Disable tap option deactivates itself on restart to prevent confusion • Updated Unity version to 2022.3.26f Bugfixes • In-Depth research tree was shown unlocked too early • Slinger mercenaries unlock with the first farmer house instead of tropical region • Build preview of houses show correct numbers • Houses show proper moving state • Whaler can only be placed on islands with swarm • Northern region storage show needs producable there • Show higher creativity when higher population hasn't been reached yet, but you obtained creativity of them • Researcher's Guild is boosted by Inventor custodian • Prevented visiting undiscovered island by handing over another island • Whale swarms won't spawn on unreachable spots anymore • Miner Training now needs Clearing to be researched • Improved Lucky Fellow mountain generation • Research dialog now always centered on open • Text fixes Balancing • Farmers require 10% less tea
- v1.0.68iOS
Changes • Improved English texts by native proofreader Bugfixes • Battle duration calculation had jumps due to rounding issue • Landscape population menu layout sometimes broken • Bribe slider had missing buttons with option • Research duration could jump on low creativity rate and clean restart • Paddock didn't highlight boost
- v1.0.66iOS
Changes • NEW: Multi-selection of equal buildings with ability to sleep/upgrade/destroy them all • NEW: Added option to show maximum input/m and output/m on selected buildings • Improved statistics landscape dialog layout • Statistics by type show total count • Discovered islands statistics now split by island size • Ship list and island storage show text on empty pages • Landscape population menu is more compact Bugfixes • Island discovery stat showed strange values • Marble tap harvesting didn't work • Total duration stat was wrong • Pending old notifications on importing a savegame are now cleared • Cacao Plantations shouldn't be boosted by Buffalo Pasture • Storage/garrison research bonus was applied to research bonus only after restart when boosted by custodian • Restart by changing custodians should reset the statistics and not save a run for the statistics • Mahogany Arboretum icons were swapped • Fixed some layout issues of statistics • Fixed a lot of texts
- v1.0.63iOS
Changes • NEW FEATURE: Game Statistics • Stacking research now shows current bonus • Whim House research shows hint to unlock water buffalos • Reverted last shipyard interface change as it lead to confusion Bugfixes • Fixed purple textures on low end devices • Deposit highlighting ignored fog • Custodian checkbox was grey when selected • Quick selection now allows buildings not being able to build to be selected • Infinite tax bonus and build cost reduction was twice as effective as intended
- v1.0.60iOS
• Fixed Camera movement stutters with maximum frame rate • Added option to add -25, -5, -1, +1, +5, +25 buttons to sliders • Improved shipyard interface • Ships on routes now propery hide discovery button in travel tab • Fixed flanking attack order in edge cases with Pikeman • Prevented ship selection during building relocation • Fixed ship list fertility placement in landscape • Sailmaker now uses yarn instead of fabric • Removed burnout from Drummers • Drummers mercenary cost doubled and more!
- v1.0.58iOS
Bugfixes
- v1.0.55iOS
Bugfixes and balancing
- v1.0.53iOS
Improved store description Performance improvements Update some graphics for better readability Balancing for upcoming release
- v1.0.52iOS
Improved app icon Improved Paragon balancing QoL improvements
- v1.0.48iOS
Improved game description Improved balancing for upcoming release