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  1. v1.0.101Android
  2. v1.0.100iOS
    • Added community translation for Português (Brasil)
  3. v1.0.99iOS
    • Fixed a infinite loading bug on some devices
  4. v1.0.96iOS
    • Updated to Unity 6 to apply a critical security patch
  5. v1.0.94iOS
    • Bugfix: Discovery time limit was computed wrongly
  6. v1.0.92iOS
    • Added option to show an indicator for available trade offers
    • New island names are now editable in the discovery menu upfront
    • You can now order multiple ships in a shipyard to be build sequentially
    • Internal storage of training buildings doubled
    • Discovery duration now capped to 2.5 days
    • Updated to Unity 2022.3.45f
  7. v1.0.90iOS
    • Ship preview is working again
    • All units and goods exported by portals of an islands are shown in portal import menu
    • Straight coastline option will now work together with lobster deposits
  8. v1.0.89iOS
    • Total displayed mana consumption rate count Portal II correctly
    • Renamed Portals to reflect their differences
    • ? on Portals shows Portal help
    • Opening build menu after selected high sea tab doesn't crash anymore
    • Apprentice damage randomness is now a gaussian curve
    • Apprentices hit revived enemies
    • Add-on goods won't show up in Kontor trade anymore
    • Ships will disappear on max zoom on isle of magicians
    • Blue Pearl teleports with Arch Mage research
    • Open Marble deposit can't spawn unusable anymore
    • Lobsterer doesn't spawn water walking inhabitants
  9. v1.0.88iOS
    Bugfixes
    • Purchases sometimes got deactivated in airplane mode
    • Moving a portal deactivated them incorrectly
    • Mercenary should not give add-on units without add-on
    • Apprentices could deal damage not multiples of 3
    • Starter islands couldn't be sold
    • Outgoing portal showed missing resources even after transporting
    
    Balancing
    • Portal II reworked
    • Portal III now twice as effective
  10. v1.0.87iOS
    • Goods from the northern region are displayed again correctly
  11. v1.0.86iOS
    • Fixed restore purchase button
    • Fixed persistent add-on unlocks during offline mode
  12. v1.0.85iOS
    Bugfixes for the NEW content add-on "Isle of Magicians"
    • Portal network storage sum now only counts each island once
    • Harbor Tavern doesn't offer add-on units anymore
    • Add-on goods are only shown in island storage if the add-on is active
    • Restore Purchase button now works
  13. v1.0.80iOS
    **Changes**
    • NEW content add-on: Isle of Magicians, introducing the portal network, a special island and region, 3 new units, 50 new buildings and 5 new custodians
    
    **Bugfixes**
    • Reduced memory consumption and thereby crashes of devices with little RAM
    • Building fishermen with weirs had shown wrong cost
    • Trade route maximum now takes partial cargo queue on arrival into account
    • Dead warchief special abilities won't be triggered anymore
    • Battle preview numbers now have more contrast to make them easier readable in bright environments
    • Ground decoration option now persist after a restart
    • Trading creativity didn't show proper orc icons
    • Orc Blaster retargets Cavalry to itself properly
  14. v1.0.79iOS
    Changes
    • NEW: Ironman-Challenges will give you extra reputation depending on your difficulty level by completing challenges without any custodians
    • Challenges are now only counted as completed, after opening all palaces
    • Challenge rewards are now a per palace bonus instead of an overall bonus
    • Upgraded Unity version to 2022.3.30f1
    
    Bugfixes
    • Improved saving code to prevent crashes with large savegames
    • Orc Blaster now are behind melee bosses
    • Landscape palace animation was missing the flash
    • Leather now shows also in intermediate tab
    
    Balancing
    • Aparies are now boosted by nearby apple trees
    • Battle drum research now gives 20 instead of 15 min for merchants and workers, 30 instead of 20 for Paragons and 20 instead of 10 for in-depth research
    • Orc Blaster now have Defender
    • Islands greater than 26 will have slightly larger sectors
  15. v1.0.78iOS
    Changes
    • NEW: Added 5 new warchiefs for islands larger than size 24
    • NEW: Added 4 new orc units for islands larger than size 26
    • NEW: Added palace opening animation
    • Added graphics option to simplify ground rendering
    • Added graphics option to disable ground decoration
    
    Bugfixes
    • Fixed savegame bug creating new savegames, when former save process was interrupted
    • Show fallback savegames in list, when former save process was interrupted
    • Fixed stuck inhabitants after island handover
    • Fixed wrong Vineyard cooldown
    • Mountain deposit warning now shows when probability drops below 90% and shows a new text on too many deposits for that island size overall
    • Ship unload all button now only shows if ship has cargo
    • Fixed interface scaling for portrait on tablets
    • Statistics export sometimes won't hide normal ui
    • Statistics export sometimes broke layout for lots of units
    • Island storage help texts
    • Professional photography now researched by default when picking independence challenge
    
    Balancing
    • Vineyard cost reduced from 150 to 60 coins
  16. v1.0.69iOS
    Changes
    • NEW: Challenges
    • NEW: Savegame Management (Multiple Slots and Backup Access)
    • NEW: Custodian Prince
    • NEW: Cosmetic Add-Ons
    • Custodian screen now shows short overall run statistics
    • Size 12 islands can have a river
    • Bribe panel shows current coin balance
    • Shows a shortcut if a camp can be bribed completely
    • Added new difficulty option to adjust palace upgrade cost
    • Pipette is now an option, building help is shown instead by default
    • Improved Berserker, Navigator and Mercenary custodian
    • Map generator prevents mountains spawning on bottom coastline to make missing Kontor less probable and better marble deposit spawning
    • Palace shows hint how to improve upgrade speed
    • Added tab icon explanation to Island Storage help dialog
    • Added filter to routes to show only cross region routes and broken routes
    • Disable tap option deactivates itself on restart to prevent confusion
    • Updated Unity version to 2022.3.26f
    
    Bugfixes
    • In-Depth research tree was shown unlocked too early
    • Slinger mercenaries unlock with the first farmer house instead of tropical region
    • Build preview of houses show correct numbers
    • Houses show proper moving state
    • Whaler can only be placed on islands with swarm
    • Northern region storage show needs producable there
    • Show higher creativity when higher population hasn't been reached yet, but you obtained creativity of them
    • Researcher's Guild is boosted by Inventor custodian
    • Prevented visiting undiscovered island by handing over another island
    • Whale swarms won't spawn on unreachable spots anymore
    • Miner Training now needs Clearing to be researched
    • Improved Lucky Fellow mountain generation
    • Research dialog now always centered on open
    • Text fixes
    
    Balancing
    • Farmers require 10% less tea
  17. v1.0.68iOS
    Changes
    • Improved English texts by native proofreader
    
    Bugfixes
    • Battle duration calculation had jumps due to rounding issue
    • Landscape population menu layout sometimes broken
    • Bribe slider had missing buttons with option
    • Research duration could jump on low creativity rate and clean restart
    • Paddock didn't highlight boost
  18. v1.0.66iOS
    Changes
    • NEW: Multi-selection of equal buildings with ability to sleep/upgrade/destroy them all
    • NEW: Added option to show maximum input/m and output/m on selected buildings
    • Improved statistics landscape dialog layout
    • Statistics by type show total count
    • Discovered islands statistics now split by island size
    • Ship list and island storage show text on empty pages
    • Landscape population menu is more compact
    
    Bugfixes
    • Island discovery stat showed strange values
    • Marble tap harvesting didn't work
    • Total duration stat was wrong
    • Pending old notifications on importing a savegame are now cleared
    • Cacao Plantations shouldn't be boosted by Buffalo Pasture
    • Storage/garrison research bonus was applied to research bonus only after restart when boosted by custodian
    • Restart by changing custodians should reset the statistics and not save a run for the statistics
    • Mahogany Arboretum icons were swapped
    • Fixed some layout issues of statistics
    • Fixed a lot of texts
  19. v1.0.63iOS
    Changes
    • NEW FEATURE: Game Statistics
    • Stacking research now shows current bonus
    • Whim House research shows hint to unlock water buffalos
    • Reverted last shipyard interface change as it lead to confusion
    
    Bugfixes
    • Fixed purple textures on low end devices
    • Deposit highlighting ignored fog
    • Custodian checkbox was grey when selected
    • Quick selection now allows buildings not being able to build to be selected
    • Infinite tax bonus and build cost reduction was twice as effective as intended
  20. v1.0.60iOS
    • Fixed Camera movement stutters with maximum frame rate
    • Added option to add -25, -5, -1, +1, +5, +25 buttons to sliders
    • Improved shipyard interface
    • Ships on routes now propery hide discovery button in travel tab
    • Fixed flanking attack order in edge cases with Pikeman
    • Prevented ship selection during building relocation
    • Fixed ship list fertility placement in landscape
    • Sailmaker now uses yarn instead of fabric
    • Removed burnout from Drummers
    • Drummers mercenary cost doubled
    and more!
  21. v1.0.58iOS
    Bugfixes
  22. v1.0.55iOS
    Bugfixes and balancing
  23. v1.0.53iOS
    Improved store description
    Performance improvements
    Update some graphics for better readability
    Balancing for upcoming release
  24. v1.0.52iOS
    Improved app icon
    Improved Paragon balancing
    QoL improvements
  25. v1.0.48iOS
    Improved game description
    Improved balancing for upcoming release

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Paragon Pioneers 2 Demo, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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