Project VOX: 3D Sandboxv2.05
Released August 3, 2026Major
The latest major update introduced significant sandbox content but failed to maintain platform stability. While new weapons and physics controls were well-received, technical regressions on Android drove an aggregate rating decline of 0.46 stars. The update is currently net-negative due to the severity of reported crashes.
What changed
- New featureAdded hand models when holding weapons and tools
- ContentNew weapons: M4 and Sniper Rifle
- ContentNew tools: Paint Tool and Blowtorch
- New featureWorld Settings menu for Day Time, Gravity, and Timescale control
- New featureWater Physics on Voxel_Construct
- New featureSlow Motion mode
- UXMulti-spawn button for faster item spawning
- New featureWeapon knockback and recoil mechanics
- PerformanceImproved scroll list performance
- UXFixed console commands for sprint speed and gravity reset
Reception
New feature
Users expressed positive sentiment regarding the expanded sandbox utility provided by new weapons and world physics controls.
Performance
backfiredThe latest build introduced stability regressions, specifically black screens and application exits on Android, which caused the average rating to drop by 0.85 stars on that platform.
How it played out
The average rating declined by 0.46 stars following the update, driven primarily by stability regressions on Android where users report black screens and frequent application exits. While the new sandbox features and world physics controls are well-received, the technical friction introduced in the latest build has dampened overall sentiment. Momentum is currently weakening as users prioritize core stability over the added content.
Marlvel takeaways
- Prioritize a hotfix for Android stability to address the 0.85-star rating decline observed post-update.
- Investigate control conflicts where the spawning mode remains active during vehicle operation, as noted in user feedback.
- Monitor the 0.46-star aggregate rating drop to determine if the current technical friction is causing long-term user churn.
Original release notes
Added: - The player now has hand models when holding weapons, tools, and so on. - New Weapons: M4, Sniper Rifle - New Tool: Paint Tool, Blowtorch - World Settings menu with control of Day Time/Gravity/Timescale - Water Physics on Voxel_Construct - Slow Motion mode - New Decal System (a technical thing for future updates) - Multi-spawn button for spawning the same item faster - Console commands suggestion - Weapon knockback/recoil Changed: - Improved Phys Tool beam visual - Rebalanced item weights - Polished console commands - Grenade launcher rocket shell - Removed button sounds from shooting, jumping and interaction buttons - Improved scroll list performance Fixed: - [CONSOLE] Sprint speed now correctly changes with speed commands - [CONSOLE] Gravity reset now restores the correct gravity