Push'em all is a casual physics-based puzzle game for iOS and Android where players push enemies off levels using one-tap controls.
Product velocity
Maintenance
Daily rank 🇺🇸
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Games
Sentiment
4.4
452k reviews
Nemesis
Going Balls
The App DNA
What makes this app unique?
Users hire the game for low-stakes, offline-capable stress relief during short breaks, though the current ad-frequency forces a trade-off between playability and monetization.
For Casual mobile gamers seeking short, addictive, and easy-to-learn gameplay sessions.
What does it look like?
Key features
Simplified input scheme for character movement and interaction with in-game objects
Environmental hazards that players trigger to clear enemies from the level
Differentiated enemy types including giant and fast units requiring specific player responses
High-contrast feedback animations triggered upon pushing enemies
How much does it cost?
Monetization relies on high-volume ad-inventory supported by a free-to-play model with optional in-app purchases.
Velocity
Maintenance developmentperformanceopaqueShow more...
The app exhibits a very low release cadence, averaging approximately 0.14 releases per week over the analyzed period. Development is currently in a maintenance state, with the last five releases spanning from December 2023 to October 2025. All recent updates consist of generic optimization notes, indicating a lack of new feature development or live operations. The development trend is stable at a low-frequency maintenance level.
Who built it?
Voodoo
13+ apps tracked · Games
User Sentiment
What do users think recently?
Fresh user feedback skews mixed. Users appreciate simple and addictive core gameplay loop provides an effective way to pass time during short breaks, but report excessive ad frequency disrupts the core gameplay flow and diminishes the overall user experience.
How are ratings & reviews evolving?
What users say, by theme
- Simple and addictive core gameplay loop provides an effective way to pass time during short breaks
- Excessive ad frequency disrupts the core gameplay flow and diminishes the overall user experience
100 of 110 recent reviews analyzed · high confidence · Mixed overall
Read the full review analysisUnlock 1 user request, each backed by review evidence.
Access the full report for freeCompetition
Competitive landscape for Push'em all
How's the Games market?
The app maintains a high rating of 4.41 across 452,203 total ratings, but the mixed sentiment trend suggests that the current ad-monetization strategy is creating friction that will eventually compress the user base.
Read the market outlookThe rivals identified
By SUPERSONIC STUDIOS LTD
This is the most direct rival, sharing the exact 'physics-based obstacle course' gameplay loop and hyper-casual audience intent.
- High-frequency content updates with 17 releases in six months drive superior long-term player retention.
- Advanced physics-based ball rolling mechanics offer more depth than this app's simple stick-pushing movement.
- Aggressive level-variety strategy prevents the repetitive fatigue common in this app's linear gameplay.
Unlock the head-to-head verdict: where this rival wins, and where it loses.
Access the full report for freeThe Analyst's Read
Key takeaways for Push'em all
Where is it heading?
Casual puzzle traffic is consolidating around rivals with higher content-release cadences, leaving Push'em all exposed to churn. The current reliance on ad-impression volume over content variety will likely accelerate user attrition into the next quarter.
- Excessive ad frequency disrupts gameplay flow, which converts long-term players into churned users and compresses the daily active habit.
- Technical failures regarding ad-free purchases erode trust, leading to negative sentiment that compounds the existing churn pressure from repetitive content.
The SWOT
- Physics-based trap mechanics sustain session depth
- One-tap control scheme minimizes entry friction for casual users
- Implement complex labyrinthine levels to increase retention
- Expand enemy variety to prevent mid-game boredom
Next best moves
Audit ad-frequency logic because high-frequency ad complaints are the #1 churn driver → improve retention
+ 1 more prioritized moveThe counter-intuitive read
The app's #2 chart position is its greatest risk…
Read the full takeFeature gaps
Real-time multiplayer parkour (available in Fun Race 3D but absent here) +1
Since the last report: The app has entered a maintenance phase characterized by declining user ratings and increased friction from aggressive ad-monetization and technical purchase failures.
Bottom line
Push'em all holds a strong casual-puzzle hook through physics-based mechanics, but the aggressive ad-monetization and technical failures in purchase fulfillment are actively eroding the player base, so the PM must prioritize ad-frequency balancing and purchase stability to prevent further churn.
Unlock 3 critical frictions, 2 market threats, 1 more prioritized move and the analyst’s take.
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