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- v1.5.4iOS
• Bug fix — Fixed unexpected flattening of nested tuple values.
- v1.5.3iOS
• Syntax — You can now use if, switch and for statements inside expressions. • Syntax — Added optional message parameter for assert command. • Syntax — Textures and fonts can now be imported for later use with the import command. • Bug fix — Fixed off-center convex hull calculation. • Bug fix — Fixed expression snd func scope transforms. • Bug fix — Editing or replacing a texture file now triggers reload automatically. • Improvement — Removed redundant parentheses from logged values. • Import — Lights are now included when importing scene files.
- v1.5.2iOS
• Bug fix — Fixed misalignment when using twist option with extrude command • Bug fix — Fixed vertex normals when extruding along a path with sharp corners • Bug fix — Fixed loft command with coplanar paths producing inverted faces • Bug fix — Fixed occasional missing vertices in hull command output • Improvement — Improved hull and minkowski command performance
- v1.5.1iOS
• Crash fix — Fixed crash when creating a path from empty subpaths. • Bug fix — Fixed minkowski command output with off-center input shapes. • Bug fix — Fixed bounds calculation for intersection shapes. • Bug fix — Fixed bug where mesh.triangles member returned polygons instead of triangles. • Bug fix — Fixed partial render state sometimes not being shown after an error. • Bug fix — Scene info no longer shows imported models and textures after they have been removed. • Improvement — Improved detessellation algorithm (now merges more polygons than before). • Improvement — Improved subpaths implementation (more reliably preserves distinct subpaths).
- v1.5.0iOS
• Minkowski sum — Added minkowski command for creating a Minkowski sum of meshes or paths. • Editing — Added undo/redo buttons to built-in source editor. • Export — Added support for exporting OpenSCAD CSG (Constructive Solid Geometry) files. • Import/Export — Added support for importing and exporting OFF (Object File Format) files. • Syntax — Custom blocks now accept child objects via implicit children parameter. • Syntax — Added fonts property for listing available fonts. • Syntax — Made font command name matching more lenient. • Syntax — The sum function now works with vector inputs. • Debugging — Improved error messaging for mismatched angle types. • Debugging — Improved function parameter type inference. • Debugging — Improved type error messages. • Performance — Significantly improved performance when extruding complex paths such as text. • Improvement — The smoothing command now works with imported meshes. • Improvement — Improved vertex color blending for hull and extrusion commands. • Crash fix — Fixed crash when a function has duplicate parameter names. • Bug fix — The loft command now works correctly again with paths containing a single point. • Bug fix — Fixed some bugs with transform commands and properties in custom blocks. • Bug fix — Accessing mesh and polygon member properties now works for tuples of meshes/polygons. • Bug fix — Fixed cache invalidation bug when using smoothing or hull commands.
- v1.4.9iOS
• Performance — Significantly improved performance when rendering geometry with high detail. • Crash fix — Fixed crash in path command when successive points have the same coordinate. • Crash fix — Fixed crash when displaying error line number in some cases. • Bug fix — Fixed some text input glitches.
- v1.4.8iOS
• Bug fix — Significantly improved loft output when lofted shapes have different numbers of points. • Performance — Repeated access to an imported file is now cached to reduce loading time. • Improvement — Home Screen icon now supports dark and tinted modes.
- v1.4.7iOS
• Bug fix — The polygons, triangles and volume members should now work correctly in all cases. • Improvement — Added support for the British spelling "centre" as an alias for "center".
- v1.4.6iOS
• Model info — Added mesh volume to model info. • Meshes — Added mesh.volume member. • Meshes — Added mesh.triangles and polygon.triangles members. • Functions — Added sum() function. • Syntax — Added partial ranges using the new "from" operator. • Crash fix — Fixed crash when extruding single-point paths. • Bug fix — Fixed bug with returning subscripted values. • Bug fix — Fixed some bugs with negative or reversed ranges.
- v1.4.5iOS
• Bug fix — Fixed escaping of object names in 3MF export.
- v1.4.4iOS
• Export — Added 3MF export. • Bug fix — Improved SVG path support. • Bug fix — Fixed issue where bounds member didn't work on text command output. • Editor — Tap to select shapes now works through invisible objects. • Debugging — Partial scene progress is now displayed after an error to aid debugging.
- v1.4.3iOS
• Export — Added SVG export. • Syntax — Added "in" operator for testing if a value lies within a tuple or range. • Syntax — Negative subscript indices can now be used to access elements at the end of a list.
- v1.4.2iOS
• Bug fix — Exported images now have the correct background. • Bug fix — Fixed alpha blending issues in exported images. • Bug fix — Fixed aspect ratio distortion when exporting large images. • Bug fix — Polygon vertex colors and path point colors now have consistent gamma. • Bug fix — Fixed double application of local transform in functions. • Bug fix — Fixed double application of local transform for imported shapes. • Crash fix — Recursive function or block references no longer crash. • Import — Improved error messages for missing or inaccessible file imports. • Import — Vertex colors are now preserved for imported models.
- v1.4.1iOS
• Export — All image export formats from desktop ShapeScript are now supported on mobile. • Export — Added camera.antialiased property to disable antialiasing in exported images. • Export — Improved antialiasing quality for exported images. • Export — ASCII STL files can now be exported. • Import — Imported STL files now retain polygon color information. • Import — Improved error reporting when import fails.
- v1.4.0iOS
• Syntax — Added switch/case statements. • Syntax — Added subscripting support for objects and tuples. • Syntax — Added object constructor command. • Syntax — Added text.string, font, color and linespacing members. • Syntax — You can now use import statements in expressions. • Materials — The opacity property can now be set to a texture for variable opacity. • Materials — Textures now use nearest-neighbor filtering for upscaling instead of linear. • Materials — Added normals command for setting variable surface normals using a texture. • Materials — Added roughness and metallicity properties for physically based rendering (PBR). • Materials — Added material command for storing and setting all material properties at once. • Lighting — Added light.shadow property to control shadow casting.
- v1.3.8iOS
• Bug fix — Fixed misaligned shapes when exporting a scene containing groups in USD format. • Crash fix — Fixed crash when exporting a scene containing lights in DAE format. • Syntax — Added point.isCurved and polygon.center member properties.
- v1.3.7iOS
• Bug fix — Fixed ambiguity when calling functions with parenthesized arguments. • Debugging — Added error message when using more than 8 lights in a scene (previously this failed silently). • Export — Exported STL files now retain polygon color information.
- v1.3.6iOS
• Mesh precision — Further reduced cracks in meshes when using CSG operations. • Debugging — Made some improvements to error messages and suggestions. • Bug fix — Fixed bug where structured data was flattened when returned from a block or function. • Bug fix — Fixed "Show Wireframe" status not updating correctly in camera menu. • Bug fix — Fixed crash in source editor.
- v1.3.5iOS
• Bug fix — Fixed bug where structured data was flattened when returned from a block or function. • Bug fix — Fixed orthographic status not updating correctly in camera menu. • Bug fix — Source editor no longer closes when shape file is reloaded. • Improvement — Disabled double space period shortcut in source editor. • Examples — Added Icosahedron example project. • Documentation — Improved camera control docs.
- v1.3.4iOS
• Bug fix — Fixed bug where a block option could clash with a global symbol of the same name.
- v1.3.3iOS
• Bug fix — Fixed precedence issue with path point and curve commands. • Bug fix — Fixed broken importing of external model file formats. • Bug fix — Overridden global constants or functions can now be used within blocks. • Bug fix — Block options no longer produce spurious "used before it was defined" errors. • Bug fix — Fixed issue where view was initially blank after opening a file until camera was reset. • Bug fix — Fixed camera menu not updating after camera is moved or reset. • Improvement — Export menu stays open when toggling options. • Improvement — Block options can now be set conditionally using if statements. • Improvement — Removed Reddit community link.
- v1.3.2iOS
• Bug fix — Fixed confusing function / operator precedence. • Mesh precision — Reduced cracks in meshes when using CSG operations. • Source editor — Improved scroll-to-cursor behavior in source editor. • Feature — Added "What's New in ShapeScript" screen.
- v1.3.1iOS
• Bug fix — Fixed range precision issue for loops with fractional step value. • Bug fix — Fixed type error when overriding shape transforms. • Bug fix — Improved type inference for import statements. • Bug fix — Fixed inverted Z-up export option.
- v1.3.0iOS
• Export — You can now export models and images in various formats (requires in-app purchase to unlock). • Paths — Added arc command for easily creating partial circles or rounded corners in paths. • Math functions — Added dot(), cross(), length() and normalize() functions for working with vectors. • Math operators — You can now use arithmetic operators like *, /, + and - with vector operands. • Bug fix — Setting unequal width/height for roundrect size no longer distorts corner curves. • Bug fix — Fixed bug where modulo operator sometimes returned negative values.
- v1.2.3iOS
• Feature — The position, orientation and size of a defined shape can now be overridden as if it were a block. • Debugging — Improved error messages and suggestions in some cases. • Source editor — Multiple fixes and improvements to editing and syntax highlighting. • Bug fix — Passing name option to a block that returns a path no longer makes the result unusable in a builder. • Bug fix — Fixed some bugs in SVG path processing.