Side to Side LCR Dice Game
By getBSDesigns
Side to Side is a casual LCR dice game for solo and local multiplayer play on iOS.
The App DNA
What makes this app unique?
Users hire the app for low-friction, ad-light tabletop entertainment that avoids the aggressive monetization and meta-bloat of modern social dice games.
For Casual gamers looking for quick, social, or solo dice-based entertainment.
Key features
Single-player dice gameplay against AI opponents
Pass-and-play functionality for multiple users on a single device
Removes ads and unlocks all table backgrounds and chip styles
Tactile vibration responses triggered during key gameplay moments
User-selectable backgrounds and chip styles
How much does it cost?
Freemium model uses ad-supported gameplay for the base experience and gates cosmetic customization and ad removal behind a Pro upgrade.
Velocity
Maintenance developmentopaqueShow more...
The app currently shows a single release, which serves as the initial launch version. With only one release recorded since April 2026, the development cadence is currently at the maintenance level. There is no evidence of ongoing feature development, live operations, or subsequent bug fix cycles. Future activity will be required to determine if this represents a long-term maintenance state or a lack of post-launch support.
Who built it?
getBSDesigns
5 apps tracked · Games
User Sentiment
What do users think recently?
How are ratings & reviews evolving?
Not enough recent reviews to extract reliable themes yet.
Read the full review analysisCompetition
Competitive landscape for Side to Side LCR Dice Game
How's the Games market?
Side to Side occupies the minimalist casual-dice niche, positioning itself against high-production rivals by prioritizing low-friction, ad-light gameplay.
Read the market outlookThe rivals identified
By Scopely, Inc.
As a dominant social dice-based game, it competes for the same casual gaming time and psychological engagement loop as Side to Side.
- Massive social network effects through sticker trading and cooperative multiplayer mini-game events
- Sophisticated live-ops engine driving daily retention through frequent seasonal content and bank heist mechanics
Unlock the head-to-head verdict: where this rival wins, and where it loses.
Access the full report for freeThe Analyst's Read
Key takeaways for Side to Side LCR Dice Game
Where is it heading?
The casual dice market is consolidating around titles with deep social-progression loops, leaving minimalist apps exposed to churn. Side to Side must pivot toward online connectivity to avoid being relegated to a secondary, low-frequency utility.
- The app launched recently with a stable feature set, focusing on core mechanics rather than aggressive live-ops or social expansion.
The SWOT
- Haptic feedback integration creates tactile sensory response
- Global leaderboards could provide missing retention hook
Next best moves
Ship online multiplayer because current local-only play limits social network effects → increase session frequency
The counter-intuitive read
The app's minimalist design is not a weakness…
Read the full takeFeature gaps
Online multiplayer (available in Snakes And Ladders but absent here) +1
Since the last report: The app's core feature set remains static, but the competitive intelligence framework has been significantly expanded to identify specific online-multiplayer gaps and new market rivals.
Bottom line
Side to Side wins on minimalist, ad-light accessibility, but its lack of online social features creates a retention ceiling, so the team must prioritize online multiplayer to compete with live-ops-heavy rivals.
Unlock 1 critical friction, 1 market threat and the analyst’s take.
Access the full report for freeReport last updated