- v1.3iOS
Added: * New puzzle mode: Short levels where your task is to clear the board - with undo and redo buttons for your convenience. * New UI: The help button is more "helpful" and the interface is more readable. * New mechanic - dice coins: A tough new mechanic replaces the skulls, a swappable version of the dice blocks that demand skill to remove. * Gamepad support - pair a gamepad with your device to play Six Match like a console game. * A lot of small tweaks and fixes to graphics, sound, and gameplay. Removed: I maintain Six Match in my spare time. This makes updating the app very expensive, more so if it involves the app talking to the internet. For these reasons I have removed a number of features from the game: * Ads. * In-app purchases. * Social Features (highscore, achievements). These changes will keep Six Match working on your device for as long as possible and expedite future updates.
- v1.2iOS
This app has been updated by Apple to display the Apple Watch app icon. This update adds GDPR compliancy: No more targeted ads and a button on the title screen that directs you to opt out of Unity's analytics (which are a part of the in-app purchase libraries). A prompt upon death has also been added. You will be asked if you want to spend a Help to rewind to your last auto-save. This should add a layer of protection against clumsy fingers.
- v1.1iOS
Fixes: Possible bug in match-id resolved. Help button code revised. Features: Help button hides for 2 seconds when tapping outside. High score on title screen. Save-and-exit button Fast-move disabled by default (re-enable in pause-menu). Larger dead zone at bottom and top of screen. Best score submitted on title-screen. More score for consecutive blocks during cash-in. Skulls now introduced after pink coin. Indestructible coloured blocks (1 of each) now drop before stamp-blocks.