| Core Identity |
| Developer | BlackLight Studio Works | Solebon LLC | Murka Games Limited | Eryod Soft | PLAYSTUDIOS US, LLC | BELKA GAMES | Solebon LLC | TRIWIN |
| Category | Card | Card | - | Card | Card | Card | Card | Card |
| Platform | iOS, Android | iOS, Android | - | iOS, Android | Android, iOS | Android | Android, iOS | Android |
| Store Metrics |
| Rating | 4.7 / 5 | 4.7 / 5 | - | 4.7 / 5 | 4.7 / 5 | 4.5 / 5 | 4.8 / 5 | 4.8 / 5 |
| Ratings Count | 2,029,900 | 2,029,900 | - | 2,027,133 | 936,386 | 199,657 | 845,248 | 9,096 |
| Price | Free | Free | - | Free | Free | Free | Free | Free |
| Release Date | Mar 18, 2010 | Mar 18, 2010 | - | Mar 18, 2010 | Nov 21, 2011 | Sep 22, 2020 | Oct 18, 2010 | Jul 24, 2025 |
| Last Updated | Mar 26, 2026 | Mar 26, 2026 | - | Mar 26, 2026 | Apr 21, 2026 | Dec 29, 2025 | Apr 22, 2026 | Apr 9, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | mixed | - | positive | negative | mixed | excellent | - |
| Score | 55/100 | 75/100 | - | 76/100 | 35/100 | 55/100 | 85/100 | - |
| Praises | - Automated card movement mechanics reduce time-wasting steps during standard solitaire play sessions
| - Extensive variety of solitaire game modes provides long-term entertainment for casual card players
| - | - Mental Stimulation
- Visual Design
| - Core solitaire card mechanics provide a relaxing and accessible experience for casual players
| - Core solitaire gameplay provides a relaxing and enjoyable experience for long-term players
| - Customizable background features allow players to personalize the visual environment during long play sessions
- Smooth and fluid card movement mechanics provide a relaxing experience for casual players
| - |
| Complaints | - Persistent connectivity errors prevent access to daily challenges and rank boards
| - Aggressive advertisement frequency and duration disrupt the flow of the core gameplay loop
| - | - Ad Intrusiveness
- UI Readability
| - Intrusive advertising frequency and unclosable ad loops disrupt the core gameplay experience
| - Excessive advertisement frequency post-update disrupts the flow of the core gameplay loop
| - Small UI elements on high-resolution screens make card identification difficult for some users
| - |
| Requests | - Increased difficulty levels for players seeking a more challenging brain-racking experience
| - Addition of classic spider solitaire variant to expand the existing library of card games
| - | - | - Restoration of landscape orientation support to improve usability on tablet devices
| - Improved responsiveness from the support team regarding account access and technical issues
| - Landscape mode support to improve visibility and layout on larger mobile screens
| - |
| Strategic Intel |
| Strengths | - Daily Challenges loop sustains high DAU/MAU ratios
- iMessage sticker integration drives organic social discovery
- 10-year brand history maintains high user trust
| - Daily challenge loop drives high DAU/MAU ratios
- Editors' Choice badge sustains organic install velocity
- 50-game library provides deep content variety
| - | - High rating volume (2M+) on iOS
- 'Winning Deals' logic reduces user frustration
- Low app footprint on Android
| - Design-first UI sustains organic install velocity
- Offline play removes friction for transit sessions
| - Offline-first architecture preserves ad-inventory in low-connectivity markets
- 25-venue progression provides clear long-term goals for casual players
| - MobilityWare brand authority as original creator
- Established daily challenge retention loop
- Offline-first architecture
| - |
| Weaknesses | - Connectivity errors block daily content access
- App crashes on specific tablet hardware
- Subscription value lacks depth beyond ad-removal
| - Aggressive ad frequency triggers high churn risk
- UI regressions post-update frustrate long-term users
- Android-iOS rating gap signals platform-specific stability issues
| - | - Small card sizes impacting readability
- Aggressive ad frequency
- Lack of background customization
| - Unclosable ad loops drive high churn
- Mid-game crashes erode daily active habits
- Removal of loyalty rewards alienates long-term users
| - 0.7★ rating gap on Android vs iOS
- High-frequency ad complaints post-update
- Aggressive monetization forces perceived pay-to-win progression
| - Small UI scaling on high-resolution screens
- Lack of landscape orientation support
- Unwinnable deal frustration in high-difficulty modes
| - |
| Pricing | subscription | subscription | - | freemium | freemium | freemium | subscription | freemium |
| Momentum | Maintenance | Maintenance | - | Maintenance | Maintenance | Zombie | Active | - |
| Update Cadence | 5 versions, 1 majors/6mo, ~32d avg | 5 versions, 1 majors/6mo, ~32d avg | - | 2 versions, ~433d avg | 3 versions, ~28d avg | 1 versions | 5 versions, 1 majors/6mo, ~13d avg | - |