This update brings dark dungeon encounters to the campaign, smarter enemy AI, enhanced spell mechanics, and visual combat polish. Dark Campaign Levels and Lighting: - Campaign levels now feature dark dungeons where lighting torches and using light spells are essential to explore. - Torches can now be equipped in your off-hand to illuminate surrounding rooms. - Smoother Fog of War visual overlays as you explore and reveal the battlefield. - Hidden monsters in darkness are seamlessly revealed as light touches them. Smarter Monster AI: - Monster AI now intelligently advances toward targets on their turns and navigates around obstacles to engage in combat. Spells and Ability Enhancements: - Dimension Door: Added wall and boundary checks along with smooth companion teleportation animations. - Visual Effects: Added dynamic visual indicators for paralyzed creatures. - Sorcerer Elemental Affinity: Fixed bonus damage application across area spells and half-damage saves. - Turn Undead and Spell Resolution: Prevented status effects from incorrectly lingering on defeated targets. Audio and Campaign Polish: - Improved audio session configuration for seamless mixing of combat sound effects and background music. - Enhanced campaign screen persistence and progression flow. - General performance improvements and bug fixes.