Stone Grass is an idle lawn-mowing simulator for casual players on iOS and Android.
Product velocity
Maintenance
Daily rank 🇺🇸
#136
▲2Games · free
Sentiment
4.3
654k reviews
Nemesis
Mow My Lawn - Cutting Grass
The App DNA
What makes this app unique?
It removes the cognitive friction of complex management games by providing a simple, satisfying loop of clearing space and upgrading equipment.
For Casual gamers seeking low-friction, repetitive simulation gameplay with idle progression mechanics.
What does it look like?
Key features
Automated resource generation based on grass-cutting output.
Stat-based progression for speed and capacity.
Removes ads and provides currency bonuses.
How much does it cost?
Freemium model uses ad-supported gameplay as the primary entry point, with a subscription gate to remove ads and accelerate progression.
Velocity
Maintenance developmentopaqueperformanceShow more...
The app currently operates at a maintenance cadence, with 10 releases over the observed window and a last update occurring 149 days ago. Development is characterized by generic, opaque release notes focusing exclusively on minor bug fixes and general game improvements. There is no evidence of new content, seasonal events, or feature expansion in the recent history. The development trend is stable but minimal, prioritizing basic stability over new functionality.
Who built it?
Freeplay
13+ apps tracked · Games
User Sentiment
What do users think recently?
Fresh user feedback skews upset. Users appreciate upgrading the lawn mower provides a satisfying sense of progression for players who enjoy simple mechanics and haptic feedback during grass cutting creates a tactile experience that players find rewarding and immersive, but report excessive forced advertisements interrupt gameplay every thirty seconds, preventing players from maintaining focus or enjoyment.
How are ratings & reviews evolving?
What users say, by theme
- Upgrading the lawn mower provides a satisfying sense of progression for players who enjoy simple mechanics
- Haptic feedback during grass cutting creates a tactile experience that players find rewarding and immersive
- Excessive forced advertisements interrupt gameplay every thirty seconds, preventing players from maintaining focus or enjoyment
61 of 160 recent reviews analyzed · high confidence · Upset overall
Read the full review analysisUnlock 2 more frustration themes and 2 user requests, each backed by review evidence.
Access the full report for freeCompetition
Competitive landscape for Stone Grass: Lawn Mower Game
How's the Games market?
Stone Grass competes in the arcade simulation space, currently holding a 4.2-star rating on Android and 4.4-star on iOS. The high volume of ad-related complaints relative to its rating suggests monetization friction is currently outpacing the satisfaction derived from its core mechanics.
Read the market outlookThe rivals identified
By AI Games FZ
This is the only direct thematic competitor in the pool, focusing exclusively on the lawn-mowing simulation niche with a comparable user base.
- Focuses on high-speed arcade mowing mechanics rather than the simulation-heavy approach of Stone Grass.
- Utilizes a more aggressive, high-frequency reward loop to keep players engaged in short sessions.
- Features a simplified control scheme that prioritizes accessibility over the realistic tractor simulation feel.
Unlock the head-to-head verdict: where this rival wins, and where it loses.
Access the full report for freeThe Analyst's Read
Key takeaways for Stone Grass: Lawn Mower Game
Where is it heading?
The arcade simulation market is consolidating around titles that prioritize session flow over aggressive ad-watching. Stone Grass's maintenance-mode cadence leaves it exposed to rivals that offer more frequent content updates and smoother gameplay, which will likely accelerate churn into the next quarter.
- Excessive ad frequency interrupts the core loop, leading to high churn rates among new users.
- Technical instability and lack of content updates prevent long-term retention of maxed-out players.
The SWOT
- Tactile haptic feedback creates rewarding, immersive interaction
- Tiered ad-free subscription captures frustrated casual users
Next best moves
A/B test ad frequency because 1★ reviews cite 30-second intervals as the #1 churn driver → increase D7 retention
+ 1 more prioritized moveThe counter-intuitive read
The high ad frequency is not just a…
Read the full takeFeature gaps
Deep prestige mechanics (available in Egg, Inc. but absent here)
Since the last report: Technical instability and audio failures have emerged as new, high-impact churn drivers, while the app's development cadence has slowed significantly to 149 days since the last update.
Bottom line
The current ad-heavy monetization model is cannibalizing the app's retention, as the core tactile satisfaction is insufficient to offset the frustration of frequent interruptions. Pivoting to a more balanced ad-to-gameplay ratio would unlock higher long-term value from the existing player base.
Unlock 2 critical frictions, 1 market threat, 1 more prioritized move and the analyst’s take.
Access the full report for freeFAQ
Is Stone Grass worth playing if I don't want to watch ads?
How does Stone Grass compare to Mow My Lawn?
Does Stone Grass have an offline mode?
What are some alternatives to Stone Grass?
Sources
Report last updated