That Level Again is a minimalist logic puzzle game for casual players, featuring 96 levels with identical room layouts and unique win conditions on iOS and Android.
Product velocity
Maintenance
Daily rank 🇺🇸
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Games
Sentiment
4.8
661k reviews
Nemesis
Brain Out -Tricky riddle games
The App DNA
What makes this app unique?
Players hire this game for low-stakes, high-difficulty trial-and-error logic challenges that provide a sense of accomplishment without complex onboarding, serving the need for bite-sized cognitive engagement.
For Casual puzzle gamers who enjoy minimalist logic challenges and trial-and-error gameplay.
What does it look like?
Key features
96 levels featuring identical room layouts with distinct, non-obvious win conditions
Character respawn system that allows immediate retry upon death in spike-filled rooms
In-game milestone tracking added to the Android version
How much does it cost?
Ad-supported model monetizes 10,000,000+ installs via interstitial or banner inventory.
Velocity
Maintenance developmentperformancenew contentShow more...
The app ships approximately 0.08 releases per week, placing it firmly in the maintenance tier. Development is characterized by sporadic, minor bug fixes and small content additions rather than a consistent feature roadmap. The latest release occurred in December 2025, following a period of inactivity since October 2025. There is no evidence of live-ops integration or a high-frequency update cycle.
Who built it?
Nurkhametov Tagir
9 apps tracked · Games
User Sentiment
What do users think recently?
The recent review mood reads thrilled. Users appreciate challenging and creative puzzle design keeps players engaged for extended, non-linear play sessions, but report functionality regressions on specific mobile hardware prevent progress beyond certain level thresholds.
How are ratings & reviews evolving?
What users say, by theme
- Challenging and creative puzzle design keeps players engaged for extended, non-linear play sessions
- Functionality regressions on specific mobile hardware prevent progress beyond certain level thresholds
100 of 100 recent reviews analyzed · high confidence · Thrilled overall
Read the full review analysisUnlock 1 user request, each backed by review evidence.
Access the full report for freeCompetition
Competitive landscape for That Level Again
How's the Games market?
The game maintains a 4.7+ rating across 661K+ total reviews, signaling high satisfaction with the core loop despite the lack of recent content expansion.
Read the market outlookThe rivals identified
By EYEWIND LIMITED
Dominates the logic-puzzle space with massive scale and a high-frequency content update cycle.
- Massive library of non-linear logic puzzles that dwarfs this app's 96-level fixed structure.
- Aggressive monetization model utilizing interstitial ads and hint-based IAPs to drive revenue at scale.
- High-velocity content pipeline keeps users engaged with daily challenges and seasonal thematic updates.
Unlock the deeper market read.
Access the full report for freeThe Analyst's Read
Key takeaways for That Level Again
Where is it heading?
The minimalist puzzle market is consolidating around live-ops titles that offer daily content, leaving static games like That Level Again exposed to churn. The PM must transition to a live-ops cadence to prevent the current stability issues from permanently damaging the game's organic growth trajectory.
- Technical regressions in the latest release block level progression, which directly erodes the multi-year retention that defines the game's success.
- Recent updates focused on stability and minor content additions, signaling a maintenance-mode posture rather than active feature expansion.
The SWOT
- Immortal hero respawn mechanic reduces session-exit friction
- Minimalist logic loop sustains multi-year player retention
- High organic rating base supports install velocity
- Implement seasonal level packs to refresh content
- Add cloud-save to reduce churn from device migration
Next best moves
Ship stability patch for broken levels because user reports flag progression blocks → restore completion rates
+ 1 more prioritized moveThe counter-intuitive read
The game's fixed, 96-level structure is not a weakness but a moat…
Read the full takeFeature gaps
Live-ops seasonal events (available in Brain Out but missing here) +1
Since the last report: The app shifted to an ad-supported freemium model and entered a maintenance-only development cycle, while new technical regressions have begun to negatively impact user progression.
Bottom line
That Level Again succeeds through a sticky, minimalist logic loop, but technical regressions and a lack of live-ops content threaten its long-term viability against high-velocity rivals, so the PM must prioritize stability fixes to secure the existing user base before expanding content.
Unlock 3 critical frictions, 3 market threats, 1 more prioritized move and the analyst’s take.
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