Toilet Time: Crazy Poop Game vs its rivals

Side-by-side comparison against Toilet Time: Crazy Poop Game's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperTPG TECNOLOGIA DA INFORMACAO LTDAMetro Trains Melbourne Pty LtdLima SkyAI Games FZDodreams Fairytale Company OyReal Free SoccerEYEWIND LIMITEDFanatee太宇 左
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSAndroid, iOSAndroid, iOSAndroid, iOS
Store Metrics
Rating4.5 / 54.5 / 54.2 / 54.6 / 54.6 / 54.7 / 54.6 / 54.7 / 53.4 / 5
Ratings Count11,37324,4273,122803,225150,448241,041245,227283,3795
PriceFreeFreeFreeFreeFreeFreeFreeFree$0.99
Release DateNov 25, 2013Nov 18, 2014Aug 25, 2011May 5, 2019May 14, 2015Mar 25, 2021Oct 6, 2019Mar 8, 2017Apr 24, 2025
Last UpdatedMar 13, 2026Feb 20, 2026Jan 16, 2026Feb 9, 2026May 4, 2026Apr 13, 2026Dec 28, 2025May 5, 2026Apr 28, 2025
Sentiment & Reviews
Sentimentmixednegativemixedmixedmixedpositivepositivemixedpositive
Score55/10032/10045/10058/10035/10075/10075/10035/10072/100
Praises
  • Nostalgic gameplay loop provides a reliable and addictive way to pass time during short breaks
  • Nostalgic Appeal
  • Engaging Core Gameplay
  • Core jumping mechanics provide a nostalgic and addictive experience for long-term players
  • Nostalgic Appeal
  • Engaging Gameplay
  • Nostalgic gameplay loop provides long-term entertainment value for returning players
  • Offline Accessibility
  • Engaging Gameplay
  • Logical puzzle mechanics provide a sharp mental workout for casual players during downtime
  • Offline accessibility allows for uninterrupted play without requiring an active internet connection
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Satisfying puzzle mechanics provide a relaxing and addictive experience for casual players during downtime
  • Offline accessibility allows for consistent gameplay without requiring an active internet connection
  • Simple and intuitive gameplay design makes the puzzle accessible for school-aged children
Complaints
  • Aggressive ad frequency post-update disrupts the flow and makes the game feel like a billboard
  • Aggressive Ad Frequency
  • Broken Monetization
  • Technical Bugs
  • Aggressive ad frequency post-update disrupts the flow of short gameplay sessions
  • Excessive Ad Frequency
  • Unpopular Version Changes
  • Aggressive ad frequency and mid-match interruptions degrade the core gameplay experience
  • Intrusive Advertising
  • Lack of Player Control
  • Excessive advertisement frequency disrupts the flow of gameplay after every single level
  • Inappropriate hint content in specific levels raises concerns regarding child safety
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Excessive ad frequency disrupts the flow of gameplay and creates a negative user experience
  • Misleading advertising creates a disconnect between the promoted gameplay and the actual product
  • Visual overstimulation from changing block colors and flashing lights hinders playability for some users
Requests
  • Reversion to the original multi-life system to restore the classic arcade-style progression balance
-
  • Paid ad-free option requested to restore the original premium experience
-
  • Restoration of online multiplayer and friend-based battle modes for competitive play
-
  • Reduced advertisement frequency or an option to play without constant interruptions
  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
  • Customization features for block skins and personal image uploads are highly anticipated by the community
  • Audio customization options to select between different voice-over narrators during gameplay
Strategic Intel
Strengths
  • Nostalgic gameplay loop drives long-term retention
  • Humorous theme sustains lighthearted user engagement
  • World-famous IP with 1.2B+ unique plays
  • Unique educational 'safety' hook
  • Strong nostalgic value for Gen Z/Millennial users
  • Nostalgic core loop sustains long-term player interest
  • Offline playability functions as a reliable engagement mechanism
  • Tilt-control mechanic creates a distinct arcade feel
  • Massive legacy user base (3.4M+ ratings)
  • Unique 'Fun City' sandbox builder mode
  • Strong nostalgic brand equity
  • Stylized pixel-art aesthetic sustains brand recognition
  • Local offline-play mode functions as a unique distribution moat for travel-heavy demographics
  • Market-leading offline functionality
  • Massive social proof (3.3M+ ratings)
  • Low-friction 'jump-start' UX
  • High-frequency puzzle completion drives session length
  • Offline-first architecture ensures utility in low-connectivity environments
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • Daily Puzzle retention loops maintain high active user counts
  • Watch-specific build captures the micro-session wearable market
Weaknesses
  • Single-life system increases churn risk
  • Aggressive ad frequency post-update disrupts flow
  • Intrusive mid-level ad placements
  • Broken 'No Ads' IAP functionality
  • Technical bugs (audio loss, visual overlays)
  • Aggressive ad frequency post-update drives churn
  • Gyroscope-only controls limit accessibility for casual play
  • Technical instability causes crashes on loading screens
  • Aggressive ad-to-play ratio (30s ad for 15s level)
  • Negative sentiment regarding recent version updates
  • Lack of real-time synchronous multiplayer
  • 0.36 rating gap between iOS and Android platforms
  • Aggressive mid-match ad interruptions cited in high-frequency complaints
  • Removal of online PvP alienates competitive player base
  • High ad frequency in free tier
  • Aggressive weekly subscription pricing
  • Perceived 'on-rails' gameplay limiting player agency
  • Aggressive ad-to-gameplay ratio triggers high churn
  • Technical instability during touch-based interactions hinders progression
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Premium tier at $0.99 is niche
  • Excessive ad frequency drives uninstalls
  • 3.4★ iOS rating trails Android performance
Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumMaintenanceMaintenanceMaintenanceMaintenanceActiveIntenseMaintenanceActiveActive
Update Cadence5 versions, ~29d avg5 versions, 3 majors/6mo, ~284d avg5 versions, ~20d avg5 versions, ~25d avg5 versions, 3 majors/6mo, ~10d avg5 versions, 4 majors/6mo, ~8d avg5 versions, ~83d avg5 versions, 5 majors/6mo, ~16d avg5 versions, ~92d avg

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Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Toilet Time: Crazy Poop Game, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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