Turn Timer for Board Games vs its rivals

Side-by-side comparison against Turn Timer for Board Games's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Tally Go
New Kid
Core Identity
DeveloperByteBrew LLCJeff CuscutisDavid PruittAndrew WhiteTouseef Hassan Nasirron myschukWebtoweb
CategoryUtilitiesUtilitiesGamesUtilitiesUtilitiesGamesTools
PlatformiOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidiOSAndroid, iOS
Store Metrics
Rating4.2 / 55.0 / 55.0 / 54.7 / 50.0 / 50.0 / 50.0 / 5
Ratings Count1011076000
PriceFreeFreeFreeFreeFree$0.99$0.99
Release DateDec 6, 2023Jun 21, 2020Jul 31, 2019Dec 15, 2017Aug 13, 2024Mar 23, 2026Aug 3, 2018
Last UpdatedDec 7, 2023Mar 19, 2026Jul 31, 2019Feb 23, 2020Nov 26, 2025Mar 23, 2026Jun 28, 2023
Sentiment & Reviews
Sentiment--excellentexcellentexcellent--
Score--90/10085/10085/100--
Praises--
  • Flexible scoring system allows users to track diverse card games without complex setup requirements
  • Versatile score and life tracking functionality supports diverse tabletop gaming systems
  • Intuitive interface design allows for quick score management during fast-paced matches
  • Preset score buttons allow for rapid input without opening the keyboard during fast-paced game sessions
  • Versatile game configuration options provide flexibility for diverse card and board game scoring requirements
--
Complaints----
  • Active game configurations reset when switching between applications on mobile devices
  • Inability to modify player names or colors after the initial game setup is completed
--
Requests---
  • Head to head layout requested to allow simultaneous tracking by two opposing players
  • Player identification features needed to distinguish between multiple characters or figures
  • Addition of a total score button to simplify end-of-game calculations for players
--
Strategic Intel
Strengths
  • Audio-alert mechanism enforces game pace effectively
  • Pause-at-timeout feature supports session flow
  • Lightweight UI prioritizes speed for quick rolls
  • Specific Daggerheart support captures modern system players
  • Nertz team-pairing algorithm functions as a niche distribution barrier
  • Lightweight UX allows for rapid score entry during active gameplay
  • Ad-free model sustains high user trust [iOS]
  • Lightweight UX ensures faster score entry [Utility Segment]
  • Custom counter feature supports complex game states [User Feedback]
  • Haptic feedback loop improves physical satisfaction of the input workflow
  • Clean, ad-free interface supports focused scorekeeping sessions
  • Landscape-first interface optimized for shared physical tables
  • Party Mode social prompts differentiate from static trackers
  • Flexible custom-game presets support house rules
  • Lightweight interface enables faster gaming sessions than feature-bloated rivals
  • Multi-platform availability allows for broader reach across iOS and Android segments
Weaknesses
  • Zero monetization model limits development resources
  • No cloud-save or session-history persistence
  • Zero IAP or subscription gates limit revenue
  • No cloud-save functionality for campaign data
  • No cloud-save functionality despite multi-device usage scenarios
  • Ad-only monetization model limits revenue per user
  • No head-to-head split-screen layout [User Request]
  • Zero social or BGG-integration features [Competitive Gap]
  • Low review volume limits discovery [Review Count]
  • State persistence failure during app switching causes data loss
  • Limited profile editing tools post-setup frustrate users
  • $0.99 price point creates conversion friction
  • Lacks cloud-syncing for multi-device score entry
  • No historical data visualization or analytical graphs
  • Lack of advanced dice-locking features limits utility for complex RPG systems
  • Fragmented monetization strategy prevents a unified brand experience
Pricingfreefreefreefreefreemiumpaidfreemium
MomentumZombieMaintenanceZombieMaintenanceMaintenanceMaintenanceZombie
Update Cadence1 versions2 versions, ~199d avg2 versions, ~3d avg2 versions, 1 majors/6mo, ~2269d avg2 versions, ~137d avg1 versions2 versions, ~958d avg

Compare Turn Timer for Board Games head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Turn Timer for Board Games, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0