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- v2.3.0Android
Added support for 16kb pages.
- v2.3.0iOS
Bug fix to address iOS 26 issue where menus will quickly open and close when in windowed mode
- v2.2.1iOS
Unreal VCam app has been updated with an information screen to show third party libraries used.
- v2.1.1iOS
- Added an API for manually invoking a text prompt in the app. The Unreal Engine will send the request to show some text and the app will respond with the text provided to it. - Make the stream selection list scrollable - Disconnect from the Unreal Editor when the streamer selection is cancelled.
- v2.0.2iOS
This release contains minor bug fixes. We fixed the spacing on the settings widget to make it more accessible. We updated the URLs in the app to redirect to the correct instructions and privacy policy.
- v2.0.0iOS
A new launch screen that allows you to pick the running instance of Unreal to connect. You can save previous sessions and we have introduced a developer settings panel to allow you to control app behaviour.
- v1.3.2iOS
Bug fixes and performance improvements.
- v1.3.1iOS
Added support for selection of a target stream when targeting a multi-streaming server. Now supports use of virtual keyboards for interacting with text boxes streamed from the editor.
- v1.3.0iOS
Added support for Unreal Engine Pixel Streaming as a connection type (requires Unreal Engine 5.1) in addition to the legacy Remote Session.
- v1.2.0iOS
Added support for the new Tentacle Sync E mk2 timecode device. Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours.
- v1.1.0iOS
Updated Live Link compatibility for Unreal Engine 5.0 as well as 4.x. Added support for hardware controllers. Fixed multi-touch.
- v1.0.1iOS
Bug fixes and performance improvements.