Yes, it has been far tooooo long since we put out a Yipe5 update. This isn't a major update, but does alter some balance issues, fixes a couple minor things and adds a new things or two. If you've enjoyed Yipe5 up to this point, please give us a rating in the app store! Additions: Two new grid rooms added. Increased graphic resolutions to allow for better display when played on iPad. Detects rotation events properly and allows game to be played in either left or right orientation. Balance changes: Monster HP increased for all monsters in the NED cave. All heal shop items that are used directly in the heal shop have increased healing amounts. Adjusted cave 1 a bit to add more monsters to get to final room. New characters now have starting HP increased by 1. New characters start with an extra healing item. Starting gold from King increased based on difficulty level. Bug fixes: Fixed bug with carrying capacity. In some versions, was allowing unlimited items. Other changes: Memory improvements to load most game tile graphics on-demand instead of keeping most of them always in memory. Various other minor bug fixes and text changes.