By Zut Games
Report updated Apr 12, 2026
I Love Hue Too+
For casual gamers, puzzle enthusiasts, and artists seeking a minimalist, meditative, and therapeutic experience that challenges color perception.
I Love Hue Too+ is a market-leading games app that is free with in-app purchases. With a 4.8/5 rating from 80.7K reviews, it delivers strong user satisfaction. Users particularly appreciate relaxing user experience, though repetitive content remains a common concern.
What Is I Love Hue Too+?
Current Momentum
v1.0.1 Β· 1mo ago
MaintenanceI Love Hue Too+ is currently in maintenance mode, focusing on bug fixes for levels and IAP functionality. No major features have been introduced in the recent version history.
Active Nemesis
Color Zen: Paint by Number
By JoyForge
Other Rivals
7-Day Rank Pulse πΊπΈ
No ranking data
Recent User Mood πΊπΈ
What makes this app unique?
What Does It Look Like?
How Is The App's Momentum Right Now?
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What Are The Key Features?
Arrange colored mosaic tiles to create perfectly ordered spectrums based on logic and perception.
Over thirty unique geometric patterns that increase the complexity of color-based challenges.
A fortune-telling system integrated into daily puzzle challenges.
Six distinct ambient synth soundtracks designed to accompany gameplay.
Over 1900 individual puzzles available to solve.
Who is it for & how much does it cost?
Target Audience
Casual gamers, puzzle enthusiasts, and artists seeking a minimalist, meditative, and therapeutic experience that challenges color perception.
Pricing
Freemium- Free to play with ad-supported experience
- In-app purchase available to remove ads
The app utilizes a classic freemium model, relying on ad-supported gameplay with a one-time purchase option to remove advertisements, prioritizing accessibility and high user volume.
Who Built It?
Enrichment in progress
Publisher profile available very soon
What other apps does Zut Games make?
What do users think recently?
High confidence Β· 99 reviews analyzed
What is the recent mood?
βRecent user voice shows a thrilled sentiment. Users appreciate relaxing user experience and therapeutic value, but report repetitive content and ad frequency and experience.β
What Users Love
The perfect relaxer. π
I love hue too is such a relaxing puzzle game!
Itβs very peaceful and mindful
Both of these games make my autism and depression happy
helped me manage my anexiety attacks
What Frustrates Users
im many MANY levels deep (2000+) and things are a bit repetitive at this point.
The reuse of shape patterns makes it a little repetitive
the ads take too long... they're too frequent and last too long.
Paying for Play Pass and it still has ads even after the patch.
What is the competitive landscape for I Love Hue Too+?
How's The Games Market?
Market outlook for this category
Available very soon
Games Market Trend
Games market trend & dynamics
Available very soon
The rivals identified
The Nemesis
Color Zen: Paint by Number
β 4.4 (5)JoyForge
The most direct philosophical rival, focusing on meditative, color-based puzzle mechanics and a minimalist aesthetic designed for relaxation rather than high-pressure competition.
Head to Head
I Love Hue Too+ has the strategic edge for 'hardcore' puzzle fans due to its massive content library and complex geometric patterns. While Color Zen is a stronger brand for general relaxation, the analyzed app offers a more sophisticated logical experience with higher replayability through its daily challenges.
What sets I Love Hue Too+ apart
- +
Significantly higher puzzle volume with over 1900 levels compared to the more limited set in Color Zen
- +
Deeper focus on chromatic theory and spectrum logic, offering a more rigorous mental challenge for color-perception enthusiasts
What's Color Zen's Edge
- -
Stronger brand recognition as a pioneer of the meditative puzzle genre
- -
More tactile, physics-driven gameplay that feels less like a traditional logic puzzle and more like a digital toy
Contenders
Uses a 'paper-folding' tactile aesthetic instead of digital mosaics
Includes a robust level editor and community-generated content, which I Love Hue Too+ lacks
Focuses on the 'mixing' of colors rather than just the arrangement of pre-set tiles
Employs a high-frequency ad-supported model with faster, shorter gameplay loops
Offers a more traditional 'game-like' progression system with stars and unlockable packs
Includes different grid shapes (hexagons) that provide a slight variation on the standard square mosaic
Peers
Narrative-driven progression with distinct 'worlds' and seasonal events
Combines color-matching with complex power-ups and environmental obstacles
Focuses on path-finding and spatial logic rather than chromatic perception
Features a massive library of over 2,500 levels and a highly optimized, low-latency UI
New Kids on the Block
Unique 'embroidery' mechanic that provides a highly tactile and satisfying visual reward
Strong focus on accessibility and 'no-fail' gameplay, mirroring the zen philosophy of I Love Hue
The outtake for I Love Hue Too+
SWOT Analysis
Core Strengths
- Massive content library (1900+ levels)
- Strong therapeutic/mental health brand association
- High-quality ambient audio integration
- Unique geometric patterns differentiating it from basic grid puzzles
Critical Frictions
- Late-game content repetition
- Monetization bugs (ads persisting after IAP)
- Lack of landscape mode for tablets
- Unclear navigation for progression after level 10
Growth Levers
- Introduce a community level editor (Kami 2 model) to solve content fatigue
- Add new grid shapes like hexagons (Color Puzzle model) to refresh logic
- Expand meta-game features beyond Daily Divination to increase long-term retention
Market Threats
- High-UA hyper-casual competitors (Lion Studios) capturing broad audience
- Loss of premium user trust due to persistent ad bugs
- Emerging tactile competitors like Stitch. capturing the 'cozy' market
What are the next best moves?
Audit and fix the 'Ads after IAP' logic on Android
Directly cited as a top complaint and a recent bug fix that users claim is still failing; this is the #1 risk to the premium revenue model.
Introduce a 'Zen Master' mode with new grid geometries (e.g., Hexagons)
Addresses the 'Repetitive Content' complaint from power users (2000+ levels) and counters the differentiator found in 'Color Puzzle'.
Streamline level transitions and navigation
Users reported that slow transitions and unclear navigation make them 'anxious,' which directly contradicts the core 'relaxing' value proposition.
Feature Gaps vs Competitors
- Level editor and community-generated content (available in Kami 2)
- Hexagonal grid shapes (available in Color Puzzle)
- Physics-based tactile mechanics (available in Color Zen)
- Landscape mode for iPad (standard in many tablet-optimized peers)
Key Takeaways
I Love Hue Too+ is a market leader in the meditative puzzle space with an 'Excellent' user mood, but it is currently coasting on its initial content volume. To maintain its 4.8-star standing, the PM must resolve the ad-persistence bug that is eroding premium trust and introduce new mechanical variety (like community levels or new shapes) to prevent late-game churn.
Where Is It Heading?
Stable
Excellent mood label with 4.8+ rating across 80k+ reviews indicates strong core product-market fit.
Recent updates focused only on bug fixes (duplicate levels/ads), suggesting a lack of new feature investment to combat reported repetitiveness.
Recent iOS launch (Feb 2026) shows active platform expansion, but initial reviews already flag navigation friction.