Report updated Apr 2, 2026
Make Them Fall
v1.3Casual gamers looking for high-difficulty, reflex-based challenges that can be played solo or as a social, cooperative experience.
What Is Make Them Fall?
Launched Aug 18, 2014
Updated Sep 2014
What does it look like?
What are the key features?
Ability to control up to 6 characters simultaneously using multiple fingers
Allows friends to help control characters to manage the difficulty
Core gameplay mechanic requiring players to jump over obstacles to survive
What do users think? iIndependent intel reports to help builders create better apps or enhance existing ones. Still in beta, accuracy and relevancy get better every day. For informational purposes only.
Gathering public signals...
Sentiment analysis will be available once enough user reviews are collected.
What are the pros and cons?
Pros
- Unique multi-character control mechanic
- Cooperative gameplay encourages social interaction
- Sequel branding to a known title
Cons
- Lack of modern retention mechanics
- Minimalist design may lack visual appeal
- Limited social media presence
What is the market outlook?
Growth Opportunities
- Integration of seasonal challenges
- Expansion into dedicated party-game modes
- Modernization of meta-progression
Market Threats
- Aggressive monetization in modern hyper-casual titles
- High competition from established rhythm-based games
- Potential for feature fatigue
Who competes with Make Them Fall?
Contenders
Duet Cats: Rhythm Meow Game
★4.8 (191K)Amanotes Pte. Ltd.
Features the exact same core mechanic of controlling two or more independent objects simultaneously to avoid obstacles.
Same Space
New Kids on the Block
What are the key takeaways?
Make Them Fall is a divisive games app that is completely free. With a 4.1/5 rating from 1.1K reviews, it receives mixed feedback from users.
Best for: Casual gamers looking for high-difficulty, reflex-based challenges that can be played solo or as a social, cooperative experience.
How much does it cost?
Model: free
The app follows a simple, free-to-play model typical of Ketchapp's early hyper-casual portfolio, likely monetized through advertisements.
iOS Version
1.3
Release Date
Aug 18, 2014
iOS Price
Free