Today I Done: Habit Tracker
For individuals who struggle with procrastination and are looking for a low-friction, gamified, and visually satisfying way to build consistent habits.
Today I Done: Habit Tracker is an established productivity app that is completely free.
What Is Today I Done: Habit Tracker?
Current Momentum
v1.2 · 3mo ago
MaintenanceToday I Done: Habit Tracker is currently in maintenance mode with no major feature updates since version 1.2.
Active Nemesis
Productive - Habit Tracker
By Mosaic S.r.l.
Other Rivals
7-Day Rank Pulse 🇺🇸
No ranking data
Recent User Mood 🇺🇸
Gathering signals...
What makes this app unique?
How Is The App's Momentum Right Now?
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What Are The Key Features?
Uses confetti, screen-shaking animations, and achievement badges to reward task completion.
Categorized icons with unique colors and particle animations for different habit types.
Visual charts and data insights to track completion rates over weeks, months, or years.
Who is it for & how much does it cost?
Target Audience
Individuals who struggle with procrastination and are looking for a low-friction, gamified, and visually satisfying way to build consistent habits.
Pricing
Free- Free to download and use
The app is currently positioned as a free tool with no visible subscription or in-app purchase tiers, focusing on user acquisition and simplicity.
Who Built It?
Shriansh Shrivastava
View Publisher Intel →What other apps does Shriansh Shrivastava make?
What do users think recently?
Analysis in progress, available soon
What is the competitive landscape for Today I Done: Habit Tracker?
How's The Productivity Market?
Market outlook for this category
Available very soon
The rivals identified
The Nemesis
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Guided Habit Templates: Provides pre-built 'routines' (e.g., Morning Energy) whereas the target app requires manual habit creation.
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Siri Shortcuts Integration: Allows for hands-free logging via voice, contrasting with the target's focus on manual 'satisfying pop' haptics.
Contenders
Multi-Platform Sync: Offers a dedicated Mac and Apple Watch app, whereas the target app is currently limited to the iPhone experience.
HealthKit Integration: Automatically syncs data like 'Steps' or 'Sleep' to complete habits, while the target app requires manual user 'pops'.
The 'Chain' View: Uses a unique red/green color-coded grid to visualize success over months, providing more historical depth than the target's streak focus.
Journaling Integration: Allows users to attach text notes to any habit entry to explain 'why' a day was missed, which the target app's 'no PhD' UI avoids.
Habitica: Gamified Taskmanager
★4.0 (2.3K)HabitRPG, Inc
The primary rival for 'gamified' motivation, though it uses complex RPG mechanics compared to the target's simple visual rewards.
Social Accountability: Features 'Parties' and 'Guilds' where users fight bosses together; the target app is a strictly solo experience.
Negative Habit Tracking: Allows users to track 'vices' that penalize their avatar's health, while the target app focuses exclusively on positive reinforcement.
Peers
Emotional Proxy: Users care for a 'Finch' pet by completing tasks, whereas the target app relies on direct user-to-streak motivation.
Mental Health Focus: Includes breathing exercises and mood check-ins, positioning it as a wellness tool rather than a pure productivity tracker.
Mood Correlation: Automatically generates charts showing which habits (e.g., 'Exercise') lead to better moods, a layer of analysis the target app lacks.
Icon-Only Entry: Optimized for 2-second logging without typing, similar to the target's 'no chore' philosophy but focused on journaling.
Extensive Habit Library: Offers hundreds of categorized suggestions (Health, Finance, Social), whereas the target app emphasizes a 'blank slate' for user-defined goals.
Community Challenges: Features global leaderboards for specific habits like 'Drink Water', adding a competitive layer the target app omits.
Visual Summary: Uses a monthly 'Bean' calendar to show the overall 'flavor' of a month, focusing on aesthetic reflection over productivity streaks.
Simplified Activity Logging: Focuses on 'what I did today' as a diary entry rather than a recurring habit commitment.
New Kids on the Block
Habit Tracker - HabitKit
★4.9 (2K)Sebastian Roehl
A rising indie threat with a recent update (March 2026) and a highly visual, grid-based UI.
The outtake for Today I Done: Habit Tracker
SWOT Analysis
Core Strengths
- High-sensory UX with haptics and particle animations
- Minimalist, low-friction UI design
- Unique color-coded habit categorization
- Manual iCloud backup for data security
Critical Frictions
- iOS-only (no Mac or Web support)
- Manual entry only (no HealthKit/Siri integration)
- No social or accountability features
- Fixed reminder system (10 PM only)
Growth Levers
- Interactive iOS Home Screen widgets for logging
- HealthKit integration for automated habit completion
- Web extension for desktop-based habit tracking
- Social challenges or leaderboards
Market Threats
- Incumbents like Productive adding similar sensory UI
- Indie rivals like HabitKit offering superior widget density
- Established RPG trackers like Habitica dominating the gamification niche
What are the next best moves?
Develop Interactive Home Screen Widgets
Competitor HabitKit uses a widget-first design to allow logging without opening the app, challenging Today I Done's current requirement for in-app manual 'pops'.
Implement HealthKit & Siri Integration
Habitify and Productive offer automation (HealthKit/Siri) which reduces the 'chore' of manual logging—a direct threat to the app's 'low-friction' value prop.
Expand to Web/Desktop via Extension
The competitor 'everyday' uses a web extension to capture users at their desks, a segment Today I Done currently misses as an iOS-only utility.
Feature Gaps vs Competitors
- Guided Habit Templates (available in Productive)
- Siri Shortcuts Integration (available in Productive)
- Social Accountability/Parties (available in Habitica)
- HealthKit Integration (available in Habitify)
- Web Extension Sync (available in everyday)
- Widget-First Logging (available in HabitKit)
Key Takeaways
Today I Done has a strong visual hook that successfully gamifies the mundane, but it risks being a 'toy' rather than a 'tool' due to its lack of automation and platform reach. To survive against incumbents like Productive, it must move beyond manual 'pops' and integrate into the user's broader ecosystem via widgets and HealthKit.
Where Is It Heading?
Improving
v1.2 (Dec 2025) introduced a UI overhaul and improved analytics—indicates active investment in core UX.
Recent updates added iPad compatibility—expanding platform footprint but still limited to Apple ecosystem.