Andrey Kulakov
Snapshot
Publisher DNA
What defines Andrey Kulakov?
AI intelligence is not yet available for Andrey Kulakov. The portfolio data below is up to date.
Portfolio
What does Andrey Kulakov ship?
Apps
9 apps analysed
A classic card game with beautiful graphics and a variety of game modes
Pair-versus-pair mode provides social depth for established friend groups.
- The core single player mode provides a satisfying experience for players seeking casual card gameplay
- Users report: The card distribution logic feels rigged against players as their score increases during matches
The absence of intrusive advertisements makes the game feel more accessible and less cluttered for players
- The core checkers gameplay loop remains engaging for long-term players who appreciate the classic ruleset
- Frequent application crashes following the latest update prevent users from completing matches or accessing the game
- Collectible card system drives session frequency
Analysis in progress
Mau Mau with a Mau button: catch the bots who forget! Play online or offline
Mau! button adds a skill-based engagement layer increasing replayability.
- Customizable rule sets create a defensible barrier for regional card enthusiasts.
- Forced advertisement frequency disrupts the flow of play after every few rounds of card games
Distributed across 12 markets, strongest in Europe.
Based on 5 of 9 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil5 / 5
- Mexico5 / 5
- United States5 / 5
Europe (7)
- Germany5 / 5
- Italy5 / 5
- Netherlands5 / 5
- Portugal5 / 5
- Spain5 / 5
›+2 more europe markets
- Sweden5 / 5
- France3 / 5
Asia-Pacific (2)
- Japan5 / 5
- South Korea4 / 5
Core markets (5/5 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
3
Neutral / mixed
1
Negative apps
46/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Andrey Kulakov compete with?
The rivals identified
Same space(19)
This app provides a similar shedding-style experience, competing for the same casual audience through standard power-card mechanics.
This app targets the same regional player base by offering a similar online multiplayer experience for classic card games.
This app targets the same casual card game audience by offering a simple, fast-paced version of the classic shedding game.
This app is a direct competitor in the ad-free, offline-first space, targeting the same users who value fair play and transparency.
This app offers a feature-rich alternative for iOS users, competing for the same audience through high-fidelity graphics and varied play modes.
This app provides a similar multi-rule set experience for card game enthusiasts, competing for the same casual player base.
This app offers a basic, cross-platform version of the same game, competing for the same casual mobile and tablet audience.
This app serves as a zero-monetization alternative, though it struggles with technical stability that contrasts with the source app's performance.
This app positions itself as a direct alternative by focusing on the same relaxing, offline-first experience found in the source app.
This app provides a similar offline-to-online transition for classic card games, serving as a direct alternative for users seeking rule customization.
This app targets the same casual card game demographic as Mau Mau, but utilizes a high-frequency ad model that contrasts with the source app's focus on gameplay.
This app competes for the same casual card game audience by bundling multiple classic titles into a single, modern-feeling interface.
This app competes for the same casual audience, but its reliance on offline play is currently hampered by critical technical bugs.
This app provides a global multiplayer environment for the same card game variants, directly competing for the social-oriented player segment.
This app focuses on building a live community for the same card game, competing for the same audience through social engagement.
This app serves as a broader destination for classic card games, competing for the same user base by offering official branding and social features.
This app competes for the same casual card game audience by offering a 3D-visualized version of the same core shedding mechanics.
This app targets the same offline-first casual audience, focusing on a standard 52-card deck implementation of the classic game.
This app competes for the same audience by offering a clean, ad-free experience that prioritizes user retention over aggressive monetization.
New entrants(2)
This app serves as a more advanced alternative for the same card game audience, focusing on teaching players how to track card memory.
This app competes for the same shedding-style card game audience by offering a more ruthless, high-stakes rule set.