For casual mobile users and children seeking straightforward, ad-free, or simple-to-use tools and narrative experiences.
Developing simple utility and narrative-driven casual games for mobile users. Focused on low-friction experiences that require no account registration.
Target audience
Rivals analysis in progress
Portfolio
Free 6Last updated
Calendar app *DeepBlack
v3.3
6mo ago
Primary focus
Casual games and minimalist productivity utilities
Scale
indie
Target audience
Casual mobile users and children seeking straightforward, ad-free, or simple-to-use tools and narrative experiences.
Released 3 updates across 6 apps in the last 6 months, with half of the portfolio currently classified as abandoned.
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis