For core gamers and creative enthusiasts who value deep crafting mechanics, humorous narratives, and community-driven content creation.
Creating deep, humorous, and community-driven premium games that bridge the gap between mobile and traditional gaming experiences.
Target audience
Rivals analysis in progress
Portfolio
Last updated
Crashlands
v100.0.160
1.5y ago
Primary focus
Premium cross-platform games · Action-RPG and Creative niches
Scale
indie
Target audience
Core gamers and creative enthusiasts who value deep crafting mechanics, humorous narratives, and community-driven content creation.
Origin
Founded in 2012 by three brothers: Seth, Sam, and Adam Coster.
The studio maintains an active development cycle with 3 releases in the last 6 months and a major title launch occurring within the last 20 days.
3 apps analysed
Craft, explore, fish, farm, and more in this sequel to the hit game Crashlands!
Distributed across 10 markets, strongest in Europe.
Based on 3 of 3 apps with localized market data · last scanned .
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis