Code This Lab srl
Publisher DNA
What defines Code This Lab srl?
AI intelligence is not yet available for Code This Lab srl. The portfolio data below is up to date.
Portfolio
What does Code This Lab srl ship?
Apps
14 apps analysed
Lightweight multiplayer implementation lowers the barrier for casual social play
- Hero-based character system adds personality to standard bowling matches
Analysis in progress
Analysis in progress
Analysis in progress
Analysis in progress
Distributed across 8 markets, strongest in Europe.
Based on 1 of 14 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (5)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
Core markets (1/1 apps)
Rivals
Who does Code This Lab srl compete with?
The rivals identified
Nemeses(1)
This app is the primary market leader in the casual bowling category, directly competing for the same casual gaming audience seeking realistic physics and competitive leaderboards.
Contenders(4)
This app competes by layering a meta-progression system and character customization over the core bowling loop to drive long-term engagement.
It competes for the same user base by focusing on high-fidelity flick-based controls and competitive online versus play.
This app targets the same audience but differentiates through a more arcade-like, power-up-driven approach to the traditional bowling formula.
It competes for the same casual gaming demographic by offering a similar 3D physics-based bowling experience with a focus on accessibility.
Same space(4)
While not a game, it serves the same user base by providing utility-focused tools for real-world bowling performance tracking.
It occupies the same sports utility category, focusing on the administrative and analytical side of the sport.
It enters the space as a community-focused utility app for bowling club members, mirroring the target's broader sports category.
As the official app of the USBC, it serves the same audience by providing authoritative membership and statistical data.
New entrants(1)
Though a different sport, it competes for the same casual, physics-based multiplayer gaming market share.