BEAT MP3 2.0 - Rhythm Game icon
BEAT MP3 - Rhythm Game icon

CREAPPTIVE

2apps3.7(229.7K)Games

Publisher DNA

What defines CREAPPTIVE?

AI intelligence is not yet available for CREAPPTIVE. The portfolio data below is up to date.

Portfolio

What does CREAPPTIVE ship?

Apps

2 apps analysed

Nostalgic gameplay mechanics provide a fun and entertaining way to pass time for music fans

  • The core rhythm gameplay accurately maps notes to user music libraries for an engaging experience
  • Incompatibility with cloud-based music services prevents users from accessing their purchased or subscribed song libraries
BEAT MP3 - Rhythm Game icon
BEAT MP3 - Rhythm Game

You can choose songs from your mobile device for even more fun!

3.4(229.3K)

Analysis in progress

Tightly focused on 3 markets (Japan, South Korea, United States).

Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete Β· last scanned .

Americas (1)

  • United States1 / 1

Asia-Pacific (2)

  • Japan1 / 1
  • South Korea1 / 1

Core markets (1/1 apps)

JapanSouth KoreaUnited States

User Sentiment

How do users feel about their apps?

0

Positive apps

0

Neutral / mixed

1

Negative apps

35/100

Avg sentiment score

Rivals

Who does CREAPPTIVE compete with?

The rivals identified

Same space(8)

Amanotes Pte

known forTiles Hop: Music Ball Clash

2 apps4.8Games

It competes for the same rhythm-game audience by prioritizing a dynamic, community-curated library over the local-file analysis model.

App Rover

known forBeat Tiles 3D: Music Game

1 app4.0Games

It competes for the same casual rhythm-gaming attention span by shifting the core loop from note-tapping to ball-navigation mechanics.

Avatar GG

known forBeat Piano Music EDM Tiles

1 app4.2Games

It serves the same casual rhythm demographic but focuses on a static library of EDM tracks rather than user-provided audio.

Cadenverse

known forBeat Tiles: Music Game

1 app4.5Games

It occupies the same rhythm-action space but introduces blockchain-based monetization that creates a distinct barrier for casual users.

Doan Thi Vi Qui

known forMusic Rhythm Player

1 app4.3Games

It targets the same rhythm-game audience but focuses on character-based progression rather than local file analysis.

Eyugame Network Technology Co.

known forTap Tap Music-Pop Songs

1 app4.2Games

It targets the same rhythm-gaming audience but relies on a curated library of pop, anime, and EDM tracks rather than the user's local MP3 files.

Supercharge Mobile

known forPop Beat: Star Hits & Music

1 app4.5Games

It captures the same casual rhythm player base but shifts the value proposition from user-owned files to a subscription-based library of pop hits.

Truong Truc

known forMusic Hop: Rhythm & Ball Game

1 app4.6Games

It overlaps with the rhythm-game audience by blending traditional tile-tapping with tactical puzzle-platforming elements.

Frequently asked questions

How many apps does CREAPPTIVE publish?
CREAPPTIVE has 2 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does CREAPPTIVE make?
CREAPPTIVE's portfolio is concentrated in Games, with an average rating of 3.7/5 across rated apps.
What is CREAPPTIVE's top app?
By review volume across the portfolio, BEAT MP3 - Rhythm Game is CREAPPTIVE's best-known app tracked by Marlvel.
In how many countries are CREAPPTIVE's apps available?
Marlvel has tracked CREAPPTIVE's apps across 3 countries.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by CREAPPTIVE, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. β€œCREAPPTIVE intelligence.” Updated N/A. https://marlvel.ai/publishers/creapptive-inc

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Data licensed under CC-BY-NC 4.0