DICE FM
Publisher DNA
What defines DICE FM?
AI intelligence is not yet available for DICE FM. The portfolio data below is up to date.
Portfolio
What does DICE FM ship?
Apps
3 apps analysed
Analysis in progress
Analysis in progress
Upfront pricing eliminates hidden checkout fees
- Responsive customer support teams resolve ticketing issues quickly for users facing account access or refund problems
- Mandatory app installation to access purchased tickets creates significant friction and frustration for event attendees
Distributed across 20 markets, strongest in Europe.
Based on 2 of 3 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- United States2 / 2
- Brazil1 / 2
- Canada1 / 2
- Mexico1 / 2
Europe (9)
- France1 / 2
- Germany1 / 2
- Italy1 / 2
- Netherlands1 / 2
- Portugal1 / 2
›+4 more europe markets
- Spain1 / 2
- Sweden1 / 2
- Turkey1 / 2
- United Kingdom1 / 2
Asia-Pacific (7)
- Australia1 / 2
- India1 / 2
- Indonesia1 / 2
- Japan1 / 2
- Singapore1 / 2
›+2 more asia-pacific markets
- South Korea1 / 2
- Vietnam1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
45/100
Avg sentiment score
Rivals
Who does DICE FM compete with?
The rivals identified
Nemeses(1)
Both platforms target live music fans with event discovery and ticketing, competing directly for the same user base through event booking and waitlist functionality.
Same space(18)
Shazam serves as a discovery entry point that captures music intent, acting as a top-of-funnel tool for users who later seek live event access.
Ckord focuses on the local music discovery segment, providing a map-based interface for finding independent performances.
Deezer integrates live event discovery into a broader streaming experience, competing for the same user attention during music consumption.
EQUALS maps social interaction to music habits, creating a community layer that mirrors the social aspects of concert-going.
EVENTIM UK offers a large-scale ticketing infrastructure that competes for the same concert and festival audience.
GoTickets provides a transparent marketplace for event access, targeting the same price-sensitive segment as DICE.
Live Nation serves as a primary-market ticketing hub that manages the full event lifecycle for concert-goers.
LiveScene offers a social discovery layer for concerts, allowing users to track friends' plans and event history.
SoWhereTo provides a localized discovery utility for South African events, targeting the same regional nightlife audience.
Music Event acts as a social network for music discovery, incorporating both fan-facing and promoter-facing tools.
Nyx serves as a nightlife discovery platform and digital wallet for membership cards, overlapping with club event access.
Qoncert functions as an operating system for independent artists, focusing on the supply side of the live music market.
SeatGeek competes for the same ticket-buying audience by offering logistical tools that assist in the event-attendance lifecycle.
Skiddle provides a mobile-first marketplace for UK-based event discovery and rapid ticket purchasing.
SoundCloud functions as a community-driven discovery platform where independent artists build the fanbases that eventually drive demand for live shows.
StubHub acts as a secondary market alternative for users who fail to secure tickets through primary platforms like DICE.
Tixr operates as a direct-from-source ticketing platform, sharing the same verified-access model as DICE.
tryply aggregates event listings from multiple sources, serving as a discovery tool for concert-goers.
New entrants(1)
CROWDY tracks real-time venue activity, providing a complementary tool for users deciding on nightlife destinations.