+4
ENGLISH IN GAMES
Known for
LM Notebook PRO: Learn Fast
Snapshot
Publisher DNA
What defines ENGLISH IN GAMES?
AI intelligence is not yet available for ENGLISH IN GAMES. The portfolio data below is up to date.
Portfolio
What does ENGLISH IN GAMES ship?
Apps
7 apps analysed
Multi-format ingestion reduces friction for users with fragmented research libraries.
- Voice-based feedback loop functions as a learning-verification barrier against standard AI summarizers.
Analysis in progress
Analysis in progress
Analysis in progress
Analysis in progress
Distributed across 20 markets, strongest in Europe.
Based on 2 of 7 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Mexico2 / 2
- United States2 / 2
- Brazil1 / 2
- Canada1 / 2
Europe (9)
- Germany2 / 2
- Spain2 / 2
- France1 / 2
- Italy1 / 2
- Netherlands1 / 2
›+4 more europe markets
- Portugal1 / 2
- Sweden1 / 2
- Turkey1 / 2
- United Kingdom1 / 2
Asia-Pacific (7)
- Australia1 / 2
- India1 / 2
- Indonesia1 / 2
- Japan1 / 2
- Singapore1 / 2
›+2 more asia-pacific markets
- South Korea1 / 2
- Vietnam1 / 2
Core markets (2/2 apps)
GermanyMexicoSpainUnited States
Frequently asked questions
How many apps does ENGLISH IN GAMES publish?
ENGLISH IN GAMES has 7 apps tracked by Marlvel, primarily in the Education category.
What kind of apps does ENGLISH IN GAMES make?
ENGLISH IN GAMES's portfolio is concentrated in Education and Educación, with an average rating of 5.0/5 across rated apps.
What is ENGLISH IN GAMES's top app?
By review volume across the portfolio, LM Notebook PRO: Learn Fast is ENGLISH IN GAMES's best-known app tracked by Marlvel.
In how many countries are ENGLISH IN GAMES's apps available?
Marlvel has tracked ENGLISH IN GAMES's apps across 20 countries.