+7
ENGLISH IN GAMES
Known for
Train English: Listening Audio
Snapshot
Publisher DNA
What defines ENGLISH IN GAMES?
AI intelligence is not yet available for ENGLISH IN GAMES. The portfolio data below is up to date.
Portfolio
What does ENGLISH IN GAMES ship?
Apps
10 apps analysed
Structured categorization of flashcards into different levels supports a clear progression path for language learners
- High quality photography and clear pronunciation guides help learners master vocabulary across multiple difficulty levels
- Excessive app slowness prevents users from accessing core features and disrupts the overall learning experience
Analysis in progress
Offline-first architecture increases usage frequency in low-connectivity segments.
- The structured verb conjugation practice helps students and language learners build vocabulary and grammar skills effectively
- Users report the app crashes or closes unexpectedly during use, disrupting the learning flow on mobile devices
Multi-format ingestion reduces friction for users with fragmented research libraries.
- Voice-based feedback loop functions as a learning-verification barrier against standard AI summarizers.
Analysis in progress
Distributed across 20 markets, strongest in Europe.
Based on 5 of 10 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Mexico5 / 5
- United States5 / 5
- Brazil3 / 5
- Canada2 / 5
Europe (9)
- Germany5 / 5
- Spain5 / 5
- France3 / 5
- Italy3 / 5
- Netherlands3 / 5
›+4 more europe markets
- Portugal3 / 5
- Sweden3 / 5
- Turkey2 / 5
- United Kingdom2 / 5
Asia-Pacific (7)
- Japan3 / 5
- South Korea3 / 5
- Australia2 / 5
- India2 / 5
- Indonesia2 / 5
›+2 more asia-pacific markets
- Singapore2 / 5
- Vietnam2 / 5
Core markets (5/5 apps)
GermanyMexicoSpainUnited States
User Sentiment
How do users feel about their apps?
2
Positive apps
0
Neutral / mixed
0
Negative apps
70/100
Avg sentiment score
Frequently asked questions
How many apps does ENGLISH IN GAMES publish?
ENGLISH IN GAMES has 10 apps tracked by Marlvel, primarily in the Education category.
What kind of apps does ENGLISH IN GAMES make?
ENGLISH IN GAMES's portfolio is concentrated in Education and Educación, with an average rating of 4.6/5 across rated apps.
What is ENGLISH IN GAMES's top app?
By review volume across the portfolio, Train English: Listening Audio is ENGLISH IN GAMES's best-known app tracked by Marlvel.
In how many countries are ENGLISH IN GAMES's apps available?
Marlvel has tracked ENGLISH IN GAMES's apps across 20 countries.