Horrible Guild
For tabletop gaming enthusiasts and strategy fans seeking premium, ad-free experiences with local and solo play options.
Snapshot
Who is Horrible Guild?
Translating complex tabletop mechanics into polished digital adaptations for strategy enthusiasts and board game fans.
Target audience
Portfolio
Last updated
Railroad Ink Challenge
v3.4.2
10mo ago
Publisher DNA
What defines Horrible Guild?
Publisher DNA
Primary focus
Digital board game adaptations
Scale
indie
Target audience
Tabletop gaming enthusiasts and strategy fans seeking premium, ad-free experiences with local and solo play options.
Origin
A board game publisher that expanded into digital development to port its own physical catalog to mobile and PC.
Signature Patterns
- •Strict adherence to a premium 'paid' monetization model across all titles.
- •Focus on digital ports of existing physical tabletop and card game IP.
- •Inclusion of local 'Pass & Play' modes to replicate the social board game experience.
- •High-fidelity visual style that mirrors the original physical game artwork.
- •Strategic emphasis on solo play and competitive network-building mechanics.
Portfolio momentum
Released 5 updates across the portfolio in the last 6 months, with 66% of the catalog currently maintained as active titles.
Portfolio
What does Horrible Guild ship?
Apps
6 apps analysed
Premium pricing model appeals to core strategy gamers
- Proven, high-quality physical IP
Asynchronous multiplayer design reduces turn-based friction.
- The core roll and write gameplay loop provides a satisfying puzzle experience for solo players
- Frequent app freezes and crashes during gameplay make the experience unplayable for many users
Distributed across 9 markets, strongest in Europe.
Based on 3 of 6 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- United States3 / 3
- Brazil2 / 3
- Mexico2 / 3
Europe (5)
- France2 / 3
- Germany2 / 3
- Italy2 / 3
- Portugal2 / 3
- Spain2 / 3
Asia-Pacific (1)
- Japan2 / 3
Core markets (3/3 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
35/100
Avg sentiment score
Rivals
Who does Horrible Guild compete with?
The rivals identified
Nemeses(2)
Both target abstract strategy board game enthusiasts with spatial puzzle mechanics, competing directly for players seeking ad-free mental stimulation.
Dominates the digital board game space with a massive user base and long-term stability in the puzzle-strategy niche.
Contenders(1)
Appeals to the same resource management and strategy-focused board game audience through card-driven action systems.
Same space(12)
Competes for the same tile-placement strategy audience but suffers from technical instability.
Shares the 'roll-and-write' DNA, focusing on map-building mechanics that appeal to the same route-planning demographic.
Canvas targets the same digital board game enthusiast audience by offering a cross-platform multiplayer experience for strategy-focused players.
Quilts and Cats of Calico targets the same cozy strategy board game niche but faces retention challenges due to reported online multiplayer instability.
Offers a campaign-based strategy experience for players who enjoy persistent rule evolution.
Appeals to abstract strategy purists who prefer ad-free, minimalist experiences over complex ecosystem building.
Targets strategy enthusiasts interested in engine-building and tile-laying mechanics.
Codenames competes for the same tabletop-to-digital conversion audience but relies on a one-time purchase model that limits long-term revenue capture.
Targets dedicated strategy fans through a faithful adaptation of complex tabletop resource management.
Competes for the same ecosystem-building audience by allowing players to evolve species traits in a competitive environment.
Bouquets the Game uses a free-to-play model to drive physical product sales, contrasting with the premium one-time purchase model of Potion Explosion.
Offers a more complex 4X strategy experience for players interested in competitive tabletop adaptations.
New entrants(2)
Targets the same abstract strategy audience through turn-based dueling mechanics.
Aggressive release cadence in the last six months signals a major push to capture market share in the casual board game niche.
The Analyst's Read
The bottom line on Horrible Guild
Bottom line
Horrible Guild is a disciplined premium publisher successfully leveraging its own tabletop IP to capture the digital board game niche. Their consistent 4.00★ weighted rating across a 100% premium portfolio signals strong product-market fit among a loyal, high-intent audience.
Frequently asked questions
How many apps does Horrible Guild publish?
What kind of apps does Horrible Guild make?
What is Horrible Guild's top app?
In how many countries are Horrible Guild's apps available?
What fed this analysis
- Apps analyzed:
- 6
- With full intel:
- 1
- With overview:
- 6
- Website scraped:
- yes
- Social presence:
- yes