Influence Mobile
Snapshot
Publisher DNA
What defines Influence Mobile?
AI intelligence is not yet available for Influence Mobile. The portfolio data below is up to date.
Portfolio
What does Influence Mobile ship?
Apps
2 apps analysed
Get paid to play 150+ games. Earn gift cards from Amazon, Walmart, Target, etc.
Responsive support team resolves account issues within a few days
- Reliable reward payouts for consistent gameplay keep long-term users engaged with the platform
- Users report missing points and deleted game progress which prevents them from earning rewards
Streamlined redemption flow simplifies retail gift card exchange
- Cross-platform availability allows users to maintain their established play habits when switching between mobile devices
Distributed across 3 markets, strongest in Americas.
Based on 2 of 2 apps with localized market data · last scanned .
Americas (1)
- United States2 / 2
Europe (1)
- United Kingdom1 / 2
Asia-Pacific (1)
- Australia1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
1
Neutral / mixed
0
Negative apps
68/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Influence Mobile compete with?
The rivals identified
Nemeses(1)
With over 1.6 million reviews and a high-frequency release cadence, this app dominates the play-to-earn niche through sheer scale and consistent feature iteration.
Contenders(1)
This platform captures the same audience by diversifying into surveys, reducing reliance on game-only engagement.
Same space(1)
Operates in the same entertainment-rewards space but lacks the recent development velocity of market leaders.
New entrants(1)
Shows active development with three releases in the last three months, signaling a push for market share.